tfw Ike one-shotswith Ragnell in Radiant Dawn.The Black Knight
can you crit during Aether I can't remember
I'm pretty sure Ike can't OHKO even with a Ragnell crit...seeing as he has 40 defense to Ike's 55 attack (before supports, but that only adds +2 at most).
I waited on the guard tile and he came to me. Apparently he can OHKO because he did.
No I'm pretty sure he can't.
You're gonna have to upload a video for me to believe that.
Are you considering Ike's second hit in this?
...it's not a OHKO if you hit twice >_>
(and even then, Ike is dealing 15x2 damage, he would need a double crit)
A nice surprise, except when they pulled the listing before I finished my write up XD
Thank heavens for Google cache.
Details in English
Interestingly, the characters featured are primarily the ones that ranked high in the official Japanese popularity polls. Most notably, Leo and Takumi are explicitly mentioned in the description blurb, while female Corrin and Takumi both have leading roles.
Aww yiss.
AWWW YISS (x2)
Female Corrin to replace Male Corrin as the dominant Corn.
Official art yes.
Think Oboro is old's, but new one for Odin, Niles and Hinata.
Also, I just realised all the royal sisters are missing... Except Azura, I guess.
And still no Leo figures...First IS shoves them out of the plot, then they shove them out of the CDs.
lame
I'm glad I decided to check reddit today so I saw dondon's FE5 playthrough is back!
https://twitter.com/Kathack0809/status/758165742701477888
And still no Leo figures...
I wonder how many Chrom shirts Chrom owns.
https://twitter.com/Kathack0809/status/758165742701477888
OR too busy making a billion sword boys figures.
OR too busy making a billion sword boys figures.
The Wall Street Journal is getting in on the Nintendo NX rumors now. Yesterday we had a rather large rumored info dump on the NX and its form factor as well as power. Today the WSJ says that the platform is also going to be able to play Nintendo's mobile titles. This rumor seems pretty plausible and makes a lot of sense for Nintendo. Might as well give fans as many ways as possible to play their mobile games!
http://gonintendo.com/
Are we supposed to get the FE mobage this fall?
I just got Fire Emblem Fates, and started with Conquest on hard. I've made a horrible mistake o_o
Yeah. It took me like 200 turns to beat chapter 5 lol. Ended up exploiting sing to get Azura to level 19 then beat it. So far my experience has been "May the odds be never in your favor". I've already had to reset several times because of unfavorable RNG luck.Yeah, Conquest's "Hard" is actually "hard", not Awakening "Hard" that was just the real "Normal". You can tone down the difficulty in the main map though.
Oops... I just beat Birthright and never paid enough attention to support levels (though I did all the conversations that appeared) to get anyone to A+/S Rank the whole time. I think I did a bad job. I didn't do any side missions though (played on hard/casual because I tend to leave a lone pegasus within bowshot).
Gonna go for normal/classic on Conquest next and try to pay more attention to support levels.
Oops... I just beat Birthright and never paid enough attention to support levels (though I did all the conversations that appeared) to get anyone to A+/S Rank the whole time. I think I did a bad job. I didn't do any side missions though (played on hard/casual because I tend to leave a lone pegasus within bowshot).
Gonna go for normal/classic on Conquest next and try to pay more attention to support levels.
Don't feel too bad. Paired endings are worse than single endings anyway. It's harder to pair units up in Conquest due to the lack of grinding too. Just save that stuff for Revelations.
RD artbook is up on amazon jp. 28 oct release
https://www.amazon.co.jp/dp/4198642443/
it's not that harder than the other 2 paths tbh
I have started Fire Emblem 12 and I like it a lot more than Fire Emblem 6. Some of the early maps were really simplistic, but Maps 11 and 12 kicked my ass. In 11 the flying dragons were decimating my team and required measured splits of my groups to lure them to different groups who then had to kill them using distance attacks and a final close-range strike in order to conserve their energy, still the map was extremely tight and I was very thankful for the saving opportunities. This will probably be a pain in the ass in FE3, assuming that one does not offer savepoints on the map.
Map 12 afterwards I could only defeat by sending out my Pegasus trio with some Javelines to decimate the enemies on the upper side of the map without stepping on the castles on the bridge, triggering the ultimate onslaught. I tried numerous times to beat this level without resorting to this cheap work-around (that probably was not intended by the developers, considering the events that were encoded here), but I just could not make it. Afterwards, Map 13 was extemely simple, up to the point where the huge amount of reinforcements came. Same-round-moving, extremely high range reinforcementes are quite cheap, good that they got rid of that in Fates.
What difficulty are you playing FE12 on?
Also do you have mixed reclass/lunatic statbooster shop or not?
I am playing on Hard / Casual. And no, it's my first time, so I don't have have that. I wouldn't use it anyway, I never reclass and I never buy items (other than iron weapons / staves).