english title for #fe eh? gonna guess they'll slap shin megami tensei on it, just like those 1st entry of most smt spinoff lol
I'm still praying for Performa.
english title for #fe eh? gonna guess they'll slap shin megami tensei on it, just like those 1st entry of most smt spinoff lol
This thread's title has never been changed since its creation, right?
I say we vote for a new one
kinda wish we got a chance to use princess in a dress Elincia staffbotting everywhere
hmm...let's look at some of the more memorable quotes in the series!I'll change it if someone has a clever or topical idea.
Not very clever but we could always go with the classic..I'll change it if someone has a clever or topical idea.
cool, another mage girl
Soren should be the newMarkRobin.
Would you guys like a playable Mark in a Fire Emblem (Blazing Sword) remake.
can he marry and can we bring in the kids from sealed sword? /s
dunno, I wouldn't mind, it'll just be another playable character
I don't mind the current one, but if I have to change it I'd change it
Lucina???
edit.
Titania time.
yes, that armor.
also, where's best girl Nephenee?
Yes and a kid would created for sealed sword.
Did anyone see if Fates got mentioned in the EU direct?
edit: oh 3rd route is called Revelation, k now we have proper names for all 3 routes
Yeah, we're getting the same treatment as US (2 versions + LE) but no release date was given
lol at copycat Ike getting Omnislashed btw
So does the LE have Hoshido and Nohr on one cart and a download for Invisible?
Sort of tempted by the package, but I also wanted to go digital.
I don't buy CEs often but this one is worth it
Wow comes out on my Birthday.
I'm glad we can get all three.
Now to wait for the freakout thread were they censor it
Wow comes out on my Birthday.
I'm glad we can get all three.
Now to wait for the freakout thread were they censor it
so many people posting about getting the special edition in that thread
almost none of them post here though
RIP this thread's participation rate
I haven't even finished Nohr or Hoshido (got a bit burned out/distracted by other games), but I'm preordering that SE just as soon as Canadian retailers put it up. Hopefully I get over my reluctance to continue the game with the English version.
I kinda wish IS would go back to how the previous games were in term of difficulty.
Waiting for Canadian pre-orders too. Got one through US GameStop as a backup.
Define "previous games", none of the 3 routes are outliers in either direction compared to the rest of the series (assuming highest difficulty).I haven't even finished Nohr or Hoshido (got a bit burned out/distracted by other games), but I'm preordering that SE just as soon as Canadian retailers put it up. Hopefully I get over my reluctance to continue the game with the English version.
I kinda wish IS would go back to how the previous games were in term of difficulty.
Hello there!Particpants +1
Sooooo, back to being easy?
<--- Thinks Nohr is way harder than anything from FE7-10
-
Waiting for Canadian pre-orders too. Got one through US GameStop as a backup.
The GBA hard modes were the shit though.
It's not really the difficulty that was lacking, it was the possibility + encouraging (due to the skills and kids) of endless grinding and the uncreative maps that made late game Awakening such a bore. The beginning was great though.
Is Nohr more like that? (linear, difficult maps etc.?) If so, I don't even care about all the fan service.
I've only got up to Chapter 10, the defence chapter and it feels like an older Fire Emblem game to me. Hopefully it stays that way XD
That said, I do like the grinding possibilities, which is what Birthright and Revelation are good for.
I've only got up to Chapter 10, the defence chapter and it feels like an older Fire Emblem game to me. Hopefully it stays that way XD
That said, I do like the grinding possibilities, which is what Birthright and Revelation are good for.
Chapter 10 forced a couple of people to quit in the Import OT, as for griding there's always DLC if you're truly stuck.
The GBA hard modes were the shit though.
It's not really the difficulty that was lacking, it was the possibility + encouraging (due to the skills and kids) of endless grinding and the uncreative maps that made late game Awakening such a bore. The beginning was great though.
Is Nohr more like that? (linear, difficult maps etc.?) If so, I don't even care about all the fan service.
Ah, Chapter 10 Nohr, the difficulty spike of legends. Barely made it out of that one on Lunatic. I might've dropped to Hard if Elise didn't dodge all the shuriken thrown at her on the very last turn. lol
Basically, grinding helps as do children, but the enemy's main advantage is in having skill combos and formations designed specifically to kill you. Due to limited funds and grind oppurtunites, it's something you can't just brute force your way through.
- Difficulty-wise, I'd say Nohr is the hardest in the series. Even the simplest maps can throw you for a loop with some of the enemy formations and skill combinations on top of more aggressive AI.
- There are some oppurtunities for XP grinding, but due to paralogues only scaling to the level of the chapter you beat and the next chapter usually being two levels greater than that, you'll at best be on-par through grinding. Not that it helps much.
- Children, since you mentioned them, scale to the level of the paralogue you get them in. No more ridiculous stats and XP gains for a Lv 10/1 unit.
- Re-classing does exist and grabbing skills is much quicker, but most characters don't have re-class options that make grabbing skills in other classes viable outside of proper grinding. It also costs gold which you don't get much of.
- No, there is no way to reset your level for better XP gains. Yes, there is a way to raise the level cap, but it's only available near the very end of the game. It's also -really- expensive.