Infernodash
Member
Almost wept for joy. This been a long time coming. No five star pull since Minerva
So I've been, uh, avoiding spending any SP whatsoever the entire time I've been playing this game across several accounts. Are you intended to unlock every skill at some point, or will you need to pick some to ignore? I tend to let skill points accrue in every game I play because I'm indecisive.
Eirika is my current favorite FEH character to use. Grats.
Any word on what March will bring? Hopefully a ton of new quests.
Skill inheritance in mid-march.
Amazing. Fates gets a lot of shit for its localization, but it definitely has its gems.
I've never run into a situation where I didn't eventually have enough SP to buy every skill available for a character.So I've been, uh, avoiding spending any SP whatsoever the entire time I've been playing this game across several accounts. Are you intended to unlock every skill at some point, or will you need to pick some to ignore? I tend to let skill points accrue in every game I play because I'm indecisive.
I need help with chapter 9. The one with all the heavies. I think it's Chparer 9 mission 2. My team can't seem to handles heavies at all. What is their weakness?
What about all these quests that expire soon?
I assume the feburary quests will be replaced with similar ones for march, at minimum (queue more complaints about how they're stretching the game out with quests and not real content whatever that means).
Magic damage, as in mages or dragons.
There are also specific units with weapons good against armor; Florina and Hana come to mind.
I got tired of that level so I used a Light's Blessing to finish it.
Since you're still hung up on this I'll try to break this down for you.I assume the feburary quests will be replaced with similar ones for march, at minimum (queue more complaints about how they're stretching the game out with quests and not real content whatever that means).
I pulled a + atk - minus spd azura.
Indeed.
Wait until they add in Hone Infantry.
Like Draug, Gwen, and Sheena all have 30 base attack...
So if we assume all skills are transferable then what's left of characters are their stats and the distribution of stats, their unit types, and their colors.
I've compiled the stats of characters without weapon stats and stats they gain from skills on this spreadsheet.
https://docs.google.com/spreadsheets/d/1a6_OSGOFlA8mi8nXFn182SmzZCzvyXAk-oVEcx8DheI/edit#gid=0
So you can see that for the most part characters have pretty defined total stats. Archers go from 147-149, Armors go from 168-169, Dagger users go from 147-148, Mages go from 147-149, Fliers go from 156-168, and even a large group of units such as Melee only go from 155-158. Main exceptions are dragons and some calvary units like Jagen and Gunter. I wouldn't put any stock into the stats of healers because I couldn't tell whether the max stats were based on the weaker or stronger weapon.
So as long they don't break the underlying formula behind this, more interesting characters would be characters with unique skills and also the ones with atypical stat distributions for their unit types. Like Draug, Gwen, and Sheena all have 30 base attack, compared to 36 of Hector and 40 of Effie. The last two are definitely far more useful than the former three.
Hinata should be 151, I think.Also it's "cavalry".
Heh, fixed the spelling, thanks. Hinata was eyebrow raising for me when I first calculated him at 151, but I think gamepress is wrong at 47/44/24/39/21. Gamewith has different stats at 47/47/27/39/21. The latter definitely seem far more reasonable.
If March comes and we get a brand new slew of quests asking us to complete story missions except now you've got to use x and y with z with very little accompanying it than yes, you can expect people to complain about a lack of real content because there's still a massive shortage of real content. And yes, their complaints are totally valid.
It's like arguing that massive droughts of content in MMOs are okay because, hey, there's all this game already, why don't you just level an alt instead of complaining there's nothing to do once you've maxed everything out on your first character.
Amazing. Fates gets a lot of shit for its localization, but it definitely has its gems.
The dark truth that nobody wants to admit: 3DS supports are by and large much better than the old supports (PoR/RD base conversations aside).
Awakening had amazing supports but Fates was hamstrung by the shitty central narrative.The dark truth that nobody wants to admit: 3DS supports are by and large much better than the old supports (PoR/RD base conversations aside).
Awakening had amazing supports but Fates was hamstrung by the shitty central narrative.
In Awakening the child parent dynamics were really brilliant and sometimes deep if you cared to look, what with the blighted future and the parents whose alternate selves had already failed their kids. The emotional baggage there and the way the game explored it in the support conversations might be my favorite part of Awakening. It's a twist on the time travel genre that I've not quite seen anywhere else. Fates has none of that.
I have tried to figure out how much actually changed between the Japanese original and US localization but given the amount of hyperbole surrounding that whole thing it's really hard to actually pin down how many conversations were drastically changed. My guess is not a tremendous amount were actually drastically changed.
If the game isn't designed around repeating content yet having you do it constantly to keep people interested, the game is going to massively contract. I'm not saying this to be negative, this is a simple reality of the market.The game isn't designed to have you repeating content, (beyond quest challenges) and the levels are never going to be more than a short 10 minute distraction before you're done with them for the week. It's just how the game has been designed. If that's unacceptable, there are plenty of other gachas and this one will die out, if not, it isn't a problem.
Here's the pastebin of the original supports
Quite a bit of them were changed. Nearly all for the better
SOMEBODY didn't read Miriel's supports.The dark truth that nobody wants to admit: 3DS supports are by and large much better than the old supports (PoR/RD base conversations aside).
Thank you for this, and I'm glad to hear you say the changes were positive. I get a bit nervous when localization teams take liberties with translations, but sometimes you do get improvements.
SOMEBODY didn't read Miriel's supports.
No one talks like that.
Is it possible to use say Olivia and Azura to constantly refresh each other in a turn?
Off the top of my head, the royals are collectively better (Takumi has more personality in the NA version, Camilla is 50000x better, Elise is less childish/obnoxious, etc), Soleil is less of a bad joke,, Azura is less of a plank of wood, etc. Treehouse tweaked a ton, and nearly all for the better imo. Fates has a bad story, but the game genuinely has a good script in its supports and personality to match.Male Corrin is less of a creep (see his JP support with Forrest)
Miriel's supports are amazing though?!
Done with Arena for the week. Had 3800 (rank ~50k) and decided to do another round.
This group is really susceptible to Takumi, naturally, causing me to forfeit at least one unit every time he appears. Luckily, got 7 straight Advanced opponents without him and pulled off a no-death run. Subaki baits/kills all the Red lords first and Seliph/Camilla cleans up.
I really want to find a defensive Blue, though. The Takumi thing is a problem. I have Female Corrin, but she isn't great for that role of getting rid of Red lords (like Lucina). I think Effie could be ideal, although her low movement speed might hinder her ability to bait the red units first. Would love to summon an Effie next round. My only other 4* Blues are Catria, Robin, and Donnell. Maybe Sharena is the answer?
Is it possible to use say Olivia and Azura to constantly refresh each other in a turn?