Agreed, I couldn't think of a single person to highlight such as you - but the silence by the normal outlets on the issues Firewatch is having seemed to be extremely odd for them, till I thought about the team behind the project.
I'd agree that these issues are not gamebreaking the same way like SimCity's launch was, or the Arkham Knight issues on PC, but they still seem significant enough to warrant mentioning. The fact that they haven't been, either in reviews, or in a follow up post - is really not sitting well with me.
I get the vibe that so much of the press loved the games concept, art and team so much that despite the performance they couldn't say anything. Mad bias towards looking at the project as a friend or fan (or something) rather than as a professional. Not the biggest problem in the world, it all got stated clearly in reviews which I suppose is all that matters in the end for the average consumer.
Still, phenomenal game. Literally everything except the performance is really, really, really good. So chuffed to see Olly Moss move into the development side of games and knock it out of the park too!