First Street Fighter 5 Gameplay - Ryu vs Chun-Li

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What I said in other thread:

Wow that actually looked really impressive. The animations of the moves and everything. Also some very interesting gameplay changes.

To add to that, yeah it looked somewhat slow but considering that was probably really early footage meant to show off all the neat thangs going on...prettay good.
 
Looked pretty good IMO for something so damn early.

Ono's comments have me leaning towards the idea that every character only has one unique element as opposed to the idea of grooves.
 
Looked pretty good IMO for something so damn early.

Ono's comments have me leaning towards the idea that every character only has one unique element as opposed to the idea of grooves.

that's one thing we should all realize, the game is really early. I am kinda surprised they risked doing an exhibition.

but the game looks amazing so far. cant wait.
 
As someone who dislikes nearly everything about SF4's aesthetics, I am very happy with what I'm seeing. Animations are incredible, UI is sleek and minimalistic, and music is a definite improvement. Not a parry or focus attack in sight (yes!).

I am very, very excited.
 
Even though that looks super early in development, it still looked awesome. I would be shocked if this comes out before 2016.
 
Ryu looked like he was walking through tar with weights on his feet. Looks like it's shaping up well though, I was surprised they actually had those matches this early.
 
Even though that looks super early in development, it still looked awesome. I would be shocked if this comes out before 2016.

Ono pretty much confirmed it won't be coming out next year and said Ultra was the focus for next year.
 
As someone who dislikes nearly everything about SF4's aesthetics, I am very happy with what I'm seeing. Animations are incredible, UI is sleek and minimalistic, and music is a definite improvement. Not a parry or focus attack in sight (yes!), and the ISM-like icons are very intriguing.

I am very, very excited.

The UI is just a placeholder.

Animations are amazing. Ryu hits hard.

I need a gif with Chun's "parry" from the trailer.
 
Yo.. yo yo yo yo yo yo...


GIVE THIS TO ME! NAAAAAOOO!!

Also, leave Chun Li as charge. Pretty Please?
 
Looks pretty good. Also like the music in the background, and the way the backgrounds in the game react to the hits.
 
It animates so much better than 4 (not that I find SF4's animations bad at all). I cant even put it in to words exactly, but its as if they took SF4's animations and added hundreds little things and tweaks to them and all those subtleties add up to make them look far more detailed and natural. The increased level of detail in the player models really stands out with the great new lighting system. I wish characters stood out just a tad bit more, but who knows what the final product will bring since we're nowhere near its release date I assume
 
Loved this. So early in development and it looks good. The stage looked great, was digging the music, and the lighting and animation was gorgeous.

My body is ready.
 
Yoo, this looks awesome.

Chun Li doesn't seem to be doing many charge moves though.

And maybe there's no parries, but chip doesn't kill anymore? Was there any other point where chun "parried"?
 
Man those animations look fantastic, so much weight to them.

Feels like going from SF2/SFA to SF3 quality of animation almost. There is so much personality in those attacks.

Just love how new everything feels, from the gameplay to the visuals and music.

This is the kind of new I wanted with Tekken 7 etc.
 
As someone who dislikes nearly everything about SF4's aesthetics, I am very happy with what I'm seeing. Animations are incredible, UI is sleek and minimalistic, and music is a definite improvement. Not a parry or focus attack in sight (yes!).

I am very, very excited.

I am pretty sure the U.I is a place-holder along with many things.
 
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