Right, but what games are you playing where that's the case? At least, to the extent you're talking about? Far as I know, no such games exist. Yes, not even the Ubisoft ones.2 hour movie is more a fulfilling experience than the 5 hour game stretched to 50.
His point at that point about what is valuable to a gamer makes sense as it does for any other product. Just because a game costs a lot of make and is $70, doesn't mean shit. If a gmer thinks it sucks, it makes no difference.At 44:24 in the video...he nails it. That's killed so much of my interest in most modern day games. Games like Elden Ring, The Witness and upcoming Dragon's Dogma 2 break that trend.
He said he didn't really grow up with his parents, he shouldn't say it actually but whatever.I had to stop listening to this interview. I mean he's not the most easiest person to listen too. I don't think he finished a sentence before starting another, or going off on a tangent somewhere else with another half finished sentence. I'll wait for the snyder cut where the tail end of the sentences we didn't get to hear get added back.
There is an admittedly fallacy of saying "you're willing to spend $20 for a two hour movie, yet complain anything over $60 is too expensive for a 50 hour game!"
Because my investment In gaming requires me to buy a $500 console or $1000 gaming pc, plus whatever a nice TV or monitor cost, etc. Movies don't require any up front investment so the cost calculations are different.
Let's remind ourselves of thid douchebag.
No thanks, this dude made simply average games and he thinks to be in the olympus of the game designers LOL.
Kind of depends where you watch the movie, really.Errr... gaming requires you buy a TV/monitor but movies have no upfront cost?!? Do you not see something wrong with your comparison there?
If you don't have a TV then you need to buy one to watch a movie.
Let's remind ourselves of thid douchebag.
No thanks, this dude made simply average games and he thinks to be in the olympus of the game designers LOL.
Let's remind ourselves of thid douchebag.
No thanks, this dude made simply average games and he thinks to be in the olympus of the game designers LOL.
This enjoyment diminishing so reliably their you're working off is just not true. There are games that suck you in for tens of hours. Some for hundreds. They're called great games.
Not all movies are great, either. There's plenty of movies that are boring before they are over. Great movies give you memories and something to think about despite only running two hours. Many more you forget about as soon as they're over.
I think you are making some overly general assumptions that themselves are not based on much.
Most of the aaaa games are just not that good, is the problem. Most movies aren't though. And books. And music. And every type of entertainment.
The only reason social media is more popular than gaming nowadays is because modern people are lazy and would much rather do something Passive than Active.
The low completion rates and the sales cliff after their marketing blitz suggests otherwise. Those two things are massive issues for AAA and people want to ignore them for some reason.
It's funny that really the ONLY person in gaming doing this kind of brilliant interviewing has been completely ostracized from the mainstream gaming landscape. Ironic...I have this video playing in the background. I'm about 2 hours in (the video is over 2.5 hours).
Excellent video. I suggest you gaffers listen to it. Its just the two guys talking so you dont need to watch their faces, but they cover a lot of good topics.
If you purely listen to it, make note Blow sometimes thinks about an answer and goes 10 seconds in silence. So you got to be patient with his answer.
They talk about a lot from games making, budgets, hiring, DEI, wfh, etc...
Let's remind ourselves of thid douchebag.
No thanks, this dude made simply average games and he thinks to be in the olympus of the game designers LOL.
Thanks, I appreciate the response, luck still plays a big role regardless of the genre " I'm not trolling ", you don't know what you like until you give it a try, sometimes you don't want to go through all that cause you don't have a clue whether you'll like it or not, but it really feels good if you find what you're looking for.On steam we call them "tags" and "user reviews"
"What's this? I want horror games with immersive sims elements released in the last three years? No 2D stuff either? Easy peasy:"
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"Oh but some of these are certainly trash! I should check:"
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"Huh, mixed. Maybe this one isn't so good after all. Reviews say it's too early in early access and game is barely 15 minutes. Lets check another one:"
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"Hey, great reviews. Could this be the one? Let's see a few gameplay videos on youtube...."
"Oh! Its just what i wanted!"
Guess you never saw the stream where he tried Elden Ring for 30 mins.At 44:24 in the video...he nails it. That's killed so much of my interest in most modern day games. Games like Elden Ring, The Witness and upcoming Dragon's Dogma 2 break that trend.
That's always been the case for games though, and back then games were generally shorter.The low completion rates and the sales cliff after their marketing blitz suggests otherwise. Those two things are massive issues for AAA and people want to ignore them for some reason.
Not many things in nature stay the same. Rates are either up or down.That's always been the case for games though, and back then games were generally shorter.
Yes.The one thing that has changed is that playing hours are up across the board. Does that indicate quality?
I agreed holistically to most of what I heard in the whole video. But that part about Fox being left is totally gonzo.He even says FoxNews is to the left. Like come on man.....
I'm talking about going to a movie theater.Errr... gaming requires you buy a TV/monitor but movies have no upfront cost?!? Do you not see something wrong with your comparison there?
If you don't have a TV then you need to buy one to watch a movie.
Context is important
This video was recorded during the 360/PS3 era. That was the most terrible era for japanese games, ever.
Japanese devs didnt get a good grasp of the new technologies, they couldnt experiment as much as they did in the PS2 era due to bigger budgets, Square didnt "know how to make HD towns", devs started aiming for the western market ... it was a disaster.
Now we have Capcom, Square and many other kicking ass. But back then it was dreadful.
It's funny that really the ONLY person in gaming doing this kind of brilliant interviewing has been completely ostracized from the mainstream gaming landscape. Ironic...
making one game every 10 years is not a way of fixing the industry either.
All that you said is equally valid for highly curated storefronts too tho. You're speaking of an entirely different issue now.Thanks, I appreciate the response, luck still plays a big role regardless of the genre " I'm not trolling ", you don't know what you like until you give it a try, sometimes you don't want to go through all that cause you don't have a clue whether you'll like it or not, but it really feels good if you find what you're looking for.
He starts with "all the modern ones that I've played". So he is being specific about that era.Yeah but this comment was made about more than the PS3 era. These were some general comments by Phil and Blow. And they were both super stupid.
And we act like the Wii didn't exist back then. For some reason people like to act like Nintendo devs are from Mars and not Japan just to keep pushing their agenda.
Lot of the lack of creativity we see nowdays in all entertainment industries is due to execs micro dosing and taking vitamin supplements instead of tons of blow like they did in the 80s...Nah, I think Josef Fares at TGA had a better idea - fixing the games industry with just blow.
I agreed holistically to most of what I heard in the whole video. But that part about Fox being left is totally gonzo.
I think gaming the past 15 years (since the 360/ps3 era) really solidified giant selling IPs beyond Mario and FIFA.Lot of the lack of creativity we see nowdays in all entertainment industries is due to execs micro dosing and taking vitamin supplements instead of tons of blow like they did in the 80s...
Someone please bring cocaine back to hollywood for our sake.
I love gaming, but it sure as fuck ain't "active" xDThe only reason social media is more popular than gaming nowadays is because modern people are lazy and would much rather do something Passive than Active.
Let's remind ourselves of thid douchebag.
No thanks, this dude made simply average games and he thinks to be in the olympus of the game designers LOL.
Nothing count solid until we get %110 clean from the pandemic, there are many valid reasons, some shakes what's behind the scenes and show stuff we haven't even heard of without this incident literally, it took only 2 years from this gen but people will keep talking about it, and in numbers, that's not actually 2 years, it's more than that if you count game development period, it did more damage to big aaa games and some didn't even recover from last gen, that's a huge hit for these people, some may change their opinion about aaa and it's future, it's not just 2 years if you take all that into account.I think gaming the past 15 years (since the 360/ps3 era) really solidified giant selling IPs beyond Mario and FIFA.
So like an industry the big guys with the big sellers play it safe first. The farther back in gaming you go, studios were making all kinds of crazy shit because the stakes were low and getting 500,000 unit sales was successful. 1M sales was good enough to be classified as Greatest Hits. Now, 1M is considered garbage and only an indie studio would proudly claim that sales amount.
So if people drinking pop or gamers wanting really innovative games got to look elsewhere…. Indie studios. Just like if you want to get away from coke and Fanta mainstream stuff, you got to look at bottles of craft soft drinks. But the marketing is so strong, the listing presence is so strong and people are just happy enough that Coke and orange Fanta is good enough. Maybe for gaming we got to a point things are kind of good enough so people just hum along with similar games now.
Just about every industry things level off when it hits a saturation point of quality and performance. I don't think microwaves have gotten better in 20 years aside from the trend at some point where they became stainless steel because way back they were all white or black shelled cases. Everything leveled off.
At some point gaming will probably get lifelike graphics (and that's a big maybe). But diminishing returns. Can audio get better? Maybe but seems pretty good to me. Frame rates seem to be generally good and once it hits stable 60-120 it's good enough for my eyes. Online functionality is standard. So what's left? Gameplay and modes? Unless studios amp up that up Indont really see gaming really wowing all of us like previous gens where a next gen console was holy shit! And then online console gaming became standard which was cool too. So no more wow factor there either.
Is he still busy reinventing the wheel (with JAI)?making one game every 10 years is not a way of fixing the industry either.