Roman Empire
Member
It was a game I liked. Nothing much to add. I played, finished, and moved on to new things.
Pretentious, egotistical, 'misunderstood genius' who got depressed when Braid received accolades because it wasn't the right kind of intellectually informed praise. Frequently criticises publishers and developers despite having only made three games. And is generally a bit of a prick-
Jonathan Blow is such an asshole that I'm glad it's selling like shit *shrug*
I agree that it might not hold up to todays indie standards and yes the music thing can be annoying, but calling it meaningless is a bit of a stretch - It tries to tell something simple but profound and I think it succeeds imoI always thought Braid was dogshit. Its ingenious without being fun, clever but meaningless. And I'm sorry to say listening to library music played backwards as part of the signature mechanic is just obnoxious
Pretentious, egotistical, 'misunderstood genius' who got depressed when Braid received accolades because it wasn't the right kind of intellectually informed praise. Frequently criticises publishers and developers despite having only made three games. And is generally a bit of a prick-
Braid creator Jonathan Blow says the Anniversary Edition remaster has "sold like dog shit compared to what we need to make for the company to survive".
Serious Q....why does everyone not like this dude? Ive never played this and considered getting this but i dont want to support a shitbag if he did something awful....
He's too clever, and he knows it? He talks a lot but doesn't make many games?Serious Q....why does everyone not like this dude? Ive never played this and considered getting this but i dont want to support a shitbag if he did something awful....
May as well be JOHNSON BLOW.Jonathan Blow is such an asshole that I'm glad it's selling like shit *shrug*
He's kind of like if Elon Musk was a brokie who just made indie games.Serious Q....why does everyone not like this dude? Ive never played this and considered getting this but i dont want to support a shitbag if he did something awful....
Blow has every right to be an asshole.Jonathan Blow is such an asshole that I'm glad it's selling like shit *shrug*
Original post says he didn’t expect it to sell like a new game. Did you read it? I don’t like being rude, but please tell me you’re not responsible for anything important.I don't know why he would have thought this would sell like a new game. That makes no sense. Everyone who wants that game already got it for free or on deep sale and played it. It doesn't need a remaster, so he shouldn't have expected very many sales.
The man is anything but what you claim.Seems like he made bank off that game and set himself up financially for the long run. Seems like the trap of indie game devs - they get enough that they can live of the interest on their million bucks, so they take a lackadaisical approach to making games.
It was not 8-bit. If you mean side-scrolling, ok. The art is far from it. It was painted.It's a remaster of a game that was deliberately 8 bitish in nature. That doesn't really work.
Blow and his team are doing much more than just making games.In the past 26 years, Blow has created three games:
1998 Wulfram
2008 Braid
2016 The Witness
Blow should focus on making new games instead of milking past glory.
On a personal note, even during its day, I thought Braid looked like shit despite being a precious "critical darling". The graphical aesthetic is junk, the protagonist looks like a doofus, and the game design is one trick pony. Expecting a resurrected 16 year old indie platformer to perform well sales-wise against modern indie platformers is naive at best.
Enjoy your slop. Let others enjoy better things. I can cash app you some money to buy some commas.Yeah that sucks but maybe don't make pretentious boring dog shit?
Blow was writing an essay a couple of days ago on Twitter (what you call X) about companies having too many employees and not performing.I’m out. This thread reads like it is from X.
This is such a thin veil that you're better off skipping "Blow" and going straight for "I".I made it to the bottom of the first page. It’s gonna be an ocean of this, so I had to stop. Ignorance with a Keyboard: The Thread.
Blow has every right to be an asshole.
Original post says he didn’t expect it to sell like a new game. Did you read it? I don’t like being rude, but please tell me you’re not responsible for anything important.
The man is anything but what you claim.
It was not 8-bit. If you mean side-scrolling, ok. The art is far from it. It was painted.
Blow and his team are doing much more than just making games.
Enjoy your slop. Let others enjoy better things. I can cash app you some money to buy some commas.
I’m out. This thread reads like it is from X.
This. It’s a remake of niche indie game that has been out for almost 15 years. How did he think it will go?I wasn’t either. It’s been out forever though so maybe no one needs it?
Careful with the insinuation, the man is a stone cold killer :This is such a thin veil that you're better off skipping "Blow" and going straight for "I".
Moonshots are great, but making games is more than enough on its own. And the act of finishing and releasing projects helps you improve more than just sitting in a room working on a transformative idea until you run out of money. Can help quite a bit with the running out of money part, too.Blow and his team are doing much more than just making games.
Original post says he didn’t expect it to sell like a new game. Did you read it? I don’t like being rude, but please tell me you’re not responsible for anything important.
The man is anything but what you claim.
It’s a remaster, right? So you don’t expect it to be like a new game in terms of the hype level. But we just have to see where it lands.”
“Well, it depends on what your standards are. If you compare it to nostalgic things, like the Jeff Mintergame that’s on Steam, or Atari 50, it’s sold much better than all of those. But it has still sold like dog shit compared to what we need to make for the company to survive."
Blow and his team are doing much more than just making games.
$5 this week on Steam
Maybe putting it on a 75% discount will help it sell better?
Of course.Moonshots are great, but making games is more than enough on its own. And the act of finishing and releasing projects helps you improve more than just sitting in a room working on a transformative idea until you run out of money. Can help quite a bit with the running out of money part, too.
Would you enlight me please ? Trying to cure cancer ? Stoping world hunger ? Please. (I really don't know what they are doing except games...)Blow and his team are doing much more than just making games.
Jai the programming languageWould you enlight me please ? Trying to cure cancer ? Stoping world hunger ? Please. (I really don't know what they are doing except games...)
They're also posting the full (?) commentary interviews on Youtube as podcast episodes, and it's clearer who's speaking at a time (because they're mentioned on the title):Most of the commentaries I've heard so far are J Blow talking while somebody in the background says 'okay, right'. It could do with a note explaining who is talking. Pretty interesting, though, even if you may have heard some of these points in Braid lectures before.
Interesting, hard to believe C++ would be limiting, it's almost the lowest level you can go nowadays in enterprise environment.
I lost all respect for him after that. He has wasted fucking years trying to make a new programming language. Then on top of that creating a new engine with said programming language. I can't think of a worse waste of time and money. Dude made himself irrelevant because he thought he could do better than C++.
Well, if you want something simpler than C++, try C#. You can use Monogame to make your game.
Problem solved.
You can also use Godot or Unreal Engine.