I see the tabloids have their knives out for Rodgers.
Louis van Gaal is not planning to strengthen his Manchester United squad in January unless a key target becomes available, with the manager focussing instead on next summer.
Wooden makes games on the same engine that runs To the Moon, of course he knows
60fps evangelists are the most boring section of members on this forum
Wooden makes games on the same engine that runs To the Moon, of course he knows
RPG Maker
YesssssssTo The Moon is a fucking awesome game. s
I've moved to gamebryo
When can we expect your first release?
60fps vs 30fps is a world of difference, and people trying to act like it isn't worth discussing are idiot. That said, people who buy a cheap ass console and expects it to be 60fps future proof are also idiot, just like people buying annual multiplatform ubisoft games expecting them to be optimized in anyway.
I've told you many times. When the last guardian is released.
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hahaha king kolo pls
I think it depends on the game...how much difference it does or does not make.
Is fm15 the full game when u preorder it? The beta u r playing.
I'm looking forward to Ass Creed:Unity an obscene amount.
9 days bb.
I think it was you who made me get Black Flag. Was around this time last year and wasn't planning on getting it immediately. You posted here on release day, got me hyped and I left Uni early to buy it. One of my fav games of last year. Thanks bb.YES CLEGG
I'm getting both. Love the Ass Creed games in general. Lot of new features in Unity that really appeal to me. Plus those corrupted memory sequences look cool.Black Flag was pretty different to every other AC. Rogue looks more like a sequel to that than Unity.
Also
David James
is bankrupt and selling his sports memorabilia
How. What. HOW?!
How does one waste millions and millions.
60fps vs 30fps is a world of difference, and people trying to act like it isn't worth discussing are idiot. That said, people who buy a cheap ass console and expects it to be 60fps future proof are also idiot, just like people buying annual multiplatform ubisoft games expecting them to be optimized in any way are.
So if Uncharted does hit 60fps what would you say?
So if Uncharted does hit 60fps what would you say?
Yeah Ubisoft's open-world formula is laughable. Watch Dogs was the final straw for me in terms of their open-world offerings.
Unity will be £20 before Christmas anyway, like every other AC/Ubisoft game. If there's one "AAA" game you should wait a few weeks to buy, it's Assassin's Creed.
I swear I saw someone post in here the other day about cheap xbox live gold and about changing to different stores on the console for cheaper games.
Could someone possibly find the post for me please? I can't find itI need Forza after playing the demo!
Your income dwindles but you always feel entitled to the baller lifestyle. No one ever wants to take a step back and live less opulently.How. What. HOW?!
How does one waste millions and millions.
Go make a thread in gaming. You'll have your answers in minutes.
I swear I saw someone post in here the other day about cheap xbox live gold and about changing to different stores on the console for cheaper games.
Could someone possibly find the post for me please? I can't find itI need Forza after playing the demo!
I pointed you to the light
You followed it back to footyGAF
A game developed by a very gifted developer for ONE system. Being able to hit 60 fps fine.
It being 30 fps would also be fine.
No I dont think anyone would expect it from all developers but I can assure you it'll be more than just the one.
I'm pretty sure before you even write a line of code for your engine you choose, your targets for your project. This is what we want from our game from a technical standard and your programmers will let you know if this is possible yay or nay and how much time and sacrifices you'd have to make in order to achieve this.
Its a question of time and resources not what is under the hood, which quite frankly isnt worth it for a lot of studio's. Hell if you really wanted to you could get a lot more games at 1080p on Xbone if you really wanted to spend time optimising code to run the ESRAM but again it's just not realistic with the amount of time and effort it often takes to do so yeah.
I mean I only say that because your comment about buying a cheap console and wanting 60 fps irked me. I have a ps4, and for a lot of games especially as we go further into the generation I expect 60fps for quite a few games as well as graphical fidelity. Do I expect this from a Ubi annual release hell no, but others studios are more than capable.
Why does it always have to be 30 or 60FPS?!
Why not 45FPS. Then everyone can be happy.
Why does it always have to be 30 or 60FPS?!
Why not 45FPS. Then everyone can be happy.
Why does it always have to be 30 or 60FPS?!
Why not 45FPS. Then everyone can be happy.
Why does it always have to be 30 or 60FPS?!
Why not 45FPS. Then everyone can be happy.
Monitor and TV refresh rates![]()
something about refresh-rates.
because judder
No I dont think anyone would expect it from all developers but I can assure you it'll be more than just the one.
I'm pretty sure before you even write a line of code for your engine you choose, your targets for your project. This is what we want from our game from a technical standard and your programmers will let you know if this is possible yay or nay and how much time and sacrifices you'd have to make in order to achieve this.
Its a question of time and resources not what is under the hood, which quite frankly isnt worth it for a lot of studio's. Hell if you really wanted to you could get a lot more games at 1080p on Xbone if you really wanted to spend time optimising code to run the ESRAM but again it's just not realistic with the amount of time and effort it often takes to do so yeah.
I mean I only say that because your comment about buying a cheap console and wanting 60 fps irked me. I have a ps4, and for a lot of games especially as we go further into the generation I expect 60fps for quite a few games as well as graphical fidelity. Do I expect this from a Ubi annual release hell no, but others studios are more than capable.
Doesn't affect me at all on PC games.
Though I guess PC monitors refresh rates are higher than TVs? dunno that stuff
HDMI only supports 24Hz, 30Hz, 60 Hz and analog 50Hz for PAL and 60Hz for NTSC which both can be safly divided in half creating 25Hz and 30Hz. If you lacking one frame in refresh rate you gonna have duplicate frame or tearing. Thats why developers aims for specific refrash rate, developers pick to aim at 30Hz as it a safer option. One of main reasons why games become region lock due PAL and NTSC is because refresh rate, which required optimized code for each. DDR for example is buggy when you use PAL <-> NTSC hacks You don't see that on PC for simple reasons, 1. VGA and DVI supports more refrash rate options (not to mention resolutions too) 2. Devloper have no idea which one you use so they make game universal and let you set or do that for you Higher FPS is useless waste of power if you use lower refrash rate then fps you have, you display simply not able to show all the frames that device generates