Baby Milo said:Forza 4 featuring everything that was in GT5
and Top Gear we copied that to
Baby Milo said:Forza 4 featuring everything that was in GT5
Baby Milo said:Forza 4 featuring everything that was in GT5
and Top Gear we copied that to
phosphor112 said:Where'd you get that idea from?
Ploid 3.0 said:To stay competitive they have to at least try adding more. Sure they could stick to track races but adding more event types give them more opportunities to appeal to more people. Adding top gear gets them even more, can't pass up being competitive.
Ploid 3.0 said:
This thread has finally hit the bottom.shinnn said:Time to a FM4 vs FM3 thread? Let's get some real competition.
Baby Milo said:Forza 4 featuring everything that was in GT5
and Top Gear we copied that to
Ploid 3.0 said:LFA Pics
Stripper13 said:Regardless, this is just proof that competition is a good thing. Hell who knows, maybe GT6 will feature more than 20% of the roster as good/great looking cars, have drivetrain/engine swaps, a shitload of customization, a decent livery editor or even a great online system straight out of the gate. It's certainly what I would want for the next series iteration to improve upon that's for sure.
SolidSnakex said:Well, we do know that the next game will have a livery editor. Kaz already confirmed that they're working on it. With that said, that next game (GT6) probably won't be out this generation. It seems like it's much more likely to release on the PS4, which is probably 3-4 years away from release. That would really be the best thing for Sony and PD. PD would get a much more powerful machine to work on and Sony will potentially get GT as a launch title.
Stripper13 said:I think it's fair to say that alot of these features were on the books well before GT5 was released or detailed in full. A lot of it is just normal series progression and improvement - they weren't going to make Forza 3 with Kinect and more cars - they are going to add some fairly important features (that were certainly appreciated in GT5) to improve not only their competitiveness in the genre - but the game in general.
Regardless, this is just proof that competition is a good thing. Hell who knows, maybe GT6 will feature more than 20% of the roster as good/great looking cars, have drivetrain/engine swaps, a shitload of customization, a decent livery editor or even a great online system straight out of the gate. It's certainly what I would want for the next series iteration to improve upon that's for sure.
Truespeed said:I don't know. With the foundation already established I wouldn't be surprised to see a GT6 in late 2012. But, a launch title for the PS4 does make a lot of sense providing they don't release another accessory to extend its life.
SolidSnakex said:Well, we do know that the next game will have a livery editor. Kaz already confirmed that they're working on it. With that said, that next game (GT6) probably won't be out this generation. It seems like it's much more likely to release on the PS4, which is probably 3-4 years away from release. That would really be the best thing for Sony and PD. PD would get a much more powerful machine to work on and Sony will potentially get GT as a launch title.
SolidSnakex said:It's certainly possible, but the way Kaz talked at the launch party made it seem like it's not coming out anytime soon. They've also moved away from the every other year launch style with GT4 and GT5.
SolidSnakex said:It's certainly possible, but the way Kaz talked at the launch party made it seem like it's not coming out anytime soon. They've also moved away from the every other year launch style with GT4 and GT5.
Truespeed said:In that case, perhaps a GT5 Epilogue in 2012
jett said:Does it matter? As if GT is a system seller anymore lolz. What I want for GT6 is for Sony to grab Kaz by the neck, shake him around and tell that guy to adhere to deadlines and stop wasting their money on love hotels and trips around the world.
SolidSnakex said:Well, we do know that the next game will have a livery editor. Kaz already confirmed that they're working on it. With that said, that next game (GT6) probably won't be out this generation. It seems like it's much more likely to release on the PS4, which is probably 3-4 years away from release. That would really be the best thing for Sony and PD. PD would get a much more powerful machine to work on and Sony will potentially get GT as a launch title.
jett said:Does it matter? As if GT is a system seller anymore lolz. What I want for GT6 is for Sony to grab Kaz by the neck, shake him around and tell that guy to adhere to deadlines and stop wasting their money on love hotels and trips around the world.
i was just joking broStripper13 said:I think it's fair to say that alot of these features were on the books well before GT5 was released or detailed in full. A lot of it is just normal series progression and improvement - they weren't going to make Forza 3 with Kinect and more cars - they are going to add some fairly important features (that were certainly appreciated in GT5) to improve not only their competitiveness in the genre - but the game in general.
Regardless, this is just proof that competition is a good thing. Hell who knows, maybe GT6 will feature more than 20% of the roster as good/great looking cars, have drivetrain/engine swaps, a shitload of customization, a decent livery editor or even a great online system straight out of the gate. It's certainly what I would want for the next series iteration to improve upon that's for sure.
Baby Milo said:i was just joking bro
i know these additions are obvious ones to make
Norante said:Anything but this. I can't stand looking at half baked logos splattered all over the cars, not the mention the anime semi-naked girls and ugly portraits.
SolidSnakex said:I think that guy works a lot more than people give him credit for. I don't think that he takes vacations or anything like that. Most developers take those once they finish a game while Kaz said that once GT5 was complete he would just keep working. Yeah, he gets to drive around the 24h Nurburgring, but that's just the benefit of working on a racing game and having a shit ton of automotive industry connections. And he did talk about how driving would help improve things in GT.
jett said:Unfortunately I don't see the results of all that hard labor. Kaz needs to be taken down a notch by Sony and management that knows how the hell to run a project be put in place.
why don't you tell kaz what he needs to do on twitterjett said:Unfortunately I don't see the results of all that hard labor. Kaz needs to be taken down a notch by Sony and management that knows how the hell to run a project be put in place.
I think that it was Shuhei Yoshida that mentioned that people usually don't take into account all the stuff that PD did for the PS3 early on. That GTHD demo for example, that was something that Sony wanted them to make. It was basically an early way of demonstrating what the system was capable of. You didn't see SSM, ND ect. having to release something like that at the beginning of the systems life. There were other things also that he brought up.
Baby Milo said:why don't you tell kaz what he needs to do on twitter
since your the expert
While racing the 24 hours of Nurburgring, you can smell peoples barbecues -- we couldnt recreate that. -- Kazunori Yamauchijett said:Unfortunately I don't see the results of all that hard labor. Kaz needs to be taken down a notch by Sony and management that knows how the hell to run a project be put in place.
I NEED SCISSORS said:Polyphony's problem isn't that they are under-talented, it's that they're under-staffed. ~30 car modellers out of 140 total staff is a major project bottleneck.
SolidSnakex said:They have more than that, you can see the full staff in the main ending
http://www.youtube.com/watch?v=vmIqOrHJEcs
I NEED SCISSORS said:Polyphony's problem isn't that they are under-talented, it's that they're under-staffed. ~30 car modellers out of 140 total staff is a major project bottleneck.
I NEED SCISSORS said:Whatever the number is, it still isn't enough.
I NEED SCISSORS said:Polyphony's problem isn't that they are under-talented, it's that they're under-staffed. ~30 car modellers out of 140 total staff is a major project bottleneck.
I think what everyone is going for the old "quality over quantity" argument. They've got the quality nailed, they just need to start pumping the quantity out.SolidSnakex said:How many modelers do they need? The reality is that it just takes them a long time to model the cars because they put an obscene amount of detail into them (just go to the photo thread and look at the shots of the dashboards). They could probably model a lot more if they didn't go that far with the modeling. But the fact that they do go that far is what people love about them.
Ashes1396 said:It sounds like you are trying to rationalise a reason to justify the fact that they didn't build to the point you expected them to.
edit: oh ssx already answered.
SolidSnakex said:How many modelers do they need? The reality is that it just takes them a long time to model the cars because they put an obscene amount of detail into them (just go to the photo thread and look at the shots of the dashboards). They could probably model a lot more if they didn't go that far with the modeling. But the fact that they do go that far is what people love about them.
But the quality isn't there in so many waysMush said:I think what everyone is going for the old "quality over quantity" argument. They've got the quality nailed, they just need to start pumping the quantity out.
I'm talking about Premium cars.Yoboman said:But the quality isn't there in so many ways
Truespeed said:I don't know. With the foundation already established I wouldn't be surprised to see a GT6 in late 2012. But, a launch title for the PS4 does make a lot of sense providing they don't release another accessory to extend its life.
avatarquotepaskowitz said:I am still waiting for Forza to give me the chance to become a real life racing driver.