HA-HA-HA
http://www.gtpla.net/wp-content/uploads/2011/10/gran-turismo-5-spec-2-screenshots6.jpg[IMG][/QUOTE]
Something looks quite wrong in that pic... like something happened with the lighting. I don't know whether it's compression or whatever, but everything looks like it was just pasted on top of each other, a la Megarace:
[img]http://images.wikia.com/egamia/images/a/a7/Megarace_ingame.png
It's a crude and exaggerated comparison, but that's the first thing that popped into my head.
I'm also a little disappointed with how PD tackled the in-car view for standards. I was expecting something basic but christ... not a complete void of anything. It's like you're driving in a black hole. Judging by that one screen, at least.
Sort of on the fence about the photo modes for each game, too... it seems like it's easier to get a better photo-realistic shot in FM4 but when they're done right in GT5, PD just seem to have the edge. Make no mistake though, Turn 10 have lifted their game hardcore. In game, IMO it looks a lot better, too.
I was almost going to post this response in the latest GT5 patch thread, but knew better and decided to mention it here:
patsu said:
I'm sure if Gran Turismo is not there, console racing games -- including the entire Forza series -- would not be challenged as hard.
GT *wasn't* there. And when it was, it still felt like it needed dev time to clean it up... that's only just happened almost a year after it came out.