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Forza 3 vs Gran Turismo 5 Comparison Thread of John, Chapter 11, Verse 35

Solal

Member
As harsh as I ve been on GT5, to me it s still graphically superior to F4. The models and lighting are still above Turn10's.

BUT, Forza4's framerate is said to be rock solid...which is absolutly not the case in GT5 (more around 55fps and keeps changing... massive tearing) ...

So in the end, I think Turn10's efforts are really impressive... especially in such a short time.

Credits to them.
 

kneePat

Member
BruiserBear said:
Your point. You don't seem to have one.


I said I'm buying Forza 4, but GT5 still looks better.

So by that statement you assumed I've never played a Forza game? I've sunken many hours into Forza 2, Forza 3, and even recently I played the Forza 4 demo. So yeah. I've given it a shot, and GT5 is the more attractive game overall.

Now, if we're talking the best overall videogame, I'd give Forza 4 that nod.

My point is that the pictures (bullshots) in this thread are not the metric by which the game's 'attractiveness' should be determined. But given both a fair shot one game is attractive and one game is not, whether its in photomode, gameplay, presentation, or polish. I wasn't singling you out, but I felt that was a good summary of the general sentiment in this thread and I don't think enough people have played Forza 4 to make some of the statements that are being made. I was just highlighting what is being said about the game that makes me as a consumer very excited, and its the passion and love for what they do at Turn 10 that drives this game. Not to say PD doesn't have this, but I feel that they have lost at least some of this drive that was absolutely present in previous iterations.
 

bj00rn_

Banned
Slayer-33 said:
I swear that it doesn't even look close to as bad as those picture makes both games look man lol.

LOL, playing the demo the last couple of days I swear the game looks 15 times better than FM3, and arguably one of the best looking games I've ever seen at 60fps. ..But then enter this thread.., and it's like the game suddenly leaps back a generation.. Even the FM3 vs FM4 screenshots doesn't make sense to my brain.. Yeah...It's a good thing we don't play these screenshots.
 

Lothars

Member
Foliorum Viridum said:
Did I?

Considering I have no interest in Diablo 3 I think you might be mixing me up with someone else. I honestly can't remember commenting on D3 graphics. I've only seen the Giant Bomb quick look of it!
Don't worry KKRT00 uses every oppurtunity he can to bash Diablo 3's Graphics even if they are worlds better than he says.
 

nib95

Banned
Slayer-33 said:
I swear that it doesn't even look close to as bad as those picture makes both games look man lol.

This is the case with all games really, unless they're 1080p with insane IQ settings (AA/AF). You sit further away from your TV so glaring AA or texture issues aren't as noticeable. Plus with racing games because they're 60fps, in motion they look better still. But the point is, screenshots do till tell part of the tale, no one game is exclusive to improving during play compared to screenshots, they all pretty much do.
 
K7Wp9.jpg


Why the fuck is IMS so wide? Do they do that for ALL of their tracks? Going on 4 wide in that picture. Looking at video footage shows that even the road course is at least 1.25x the size it should be.

http://www.youtube.com/watch?v=p3-Ij21CLqw

As a Hoosier that lives literally 5 minutes from IMS, I am disappoint.
 

commedieu

Banned
I still want to find this unplayable 1fps GT5 that everyone seems to be playing.

GT5 tears when 15 cars are in view, with weather, detailed track & particles. Hardly ever in any situation outside of that. Most online races are with a handful of people as well. Its hard to ever get 15, on screen at once... Shouldn't really be the rule that in that off chance, you get 59fps, and that some how breaks immersion, and causes you to fly off the road.

In 2011, I'll take a beautiful game with the best renderings of vehicles in a game, known to man. With a hiccup at the first turn, or in a pack of large cars where its not hardly a game of quick reaction, vs avoidance.

Turn10 has done a good job catching up to GT5. But, their previous releases have all been rushed out to do so. GT sells prologues to keep dev going, Forza sells retail games. Then is pat on the back for adding animated spoilers.

I feel better about the Forza series now with F4, as F3 was just an embarrassment to try and compare to GT5. Sadly, FM4 still has the perm-assist on, and inaccurate tracks.
 

ACH1LL3US

Member
commedieu said:
I still want to find this unplayable 1fps GT5 that everyone seems to be playing.

GT5 tears when 15 cars are in view, with weather, detailed track & particles. Hardly ever in any situation outside of that. Most online races are with a handful of people as well. Its hard to ever get 15, on screen at once... Shouldn't really be the rule that in that off chance, you get 59fps, and that some how breaks immersion, and causes you to fly off the road.

In 2011, I'll take a beautiful game with the best renderings of vehicles in a game, known to man. With a hiccup at the first turn, or in a pack of large cars where its not hardly a game of quick reaction, vs avoidance.

Turn10 has done a good job catching up to GT5. But, their previous releases have all been rushed out to do so. GT sells prologues to keep dev going, Forza sells retail games. Then is pat on the back for adding animated spoilers.

I feel better about the Forza series now with F4, as F3 was just an embarrassment to try and compare to GT5. Sadly, FM4 still has the perm-assist on, and inaccurate tracks.

Although I agree that PD did a more accurate 'Ring and some car models being more accurate then Turn 10's. It must be said that in the time it took GT5 to come out, 3 Forza games were released. If Turn 10 took 7 yrs to make a Forza who knows what that would look like...
 
GT5 tears quite a lot but it's on the top of the screen most of the time so you don't really notice it when you're playing. Also, it doesn't happen on every track as much as on others.

I heard you wanted some more photomode pictures??

ahrweiler-townsquarevjz4.jpg



eigernordwandktrail_3zjds.jpg



grandvalleyspeedway_6ij07.jpg



lucerne-chapelbridge_3wkdm.jpg
 

Loudninja

Member
Blackvette94 said:
Although I agree that PD did a more accurate 'Ring and some car models being more accurate then Turn 10's. It must be said that in the time it took GT5 to come out, 3 Forza games were released. If Turn 10 took 7 yrs to make a Forza who knows what that would look like...
7 years?
 
The Stealth Fox said:
Don't you get it? We have to add a year of dev time every time it's brought up.

GT5 has been in development for 9 years guys, this is inexcusable.
Wrong, GT1 came out in 1997, they've been working on GT5 since. So that's 14 years! What a shit company!
 

commedieu

Banned
Blackvette94 said:
Although I agree that PD did a more accurate 'Ring and some car models being more accurate then Turn 10's. It must be said that in the time it took GT5 to come out, 3 Forza games were released. If Turn 10 took 7 yrs to make a Forza who knows what that would look like...

3 underwhelming games were released with the same relative features & new inaccurate car models with terrible visuals, and a bad simulation with permanent assists on. Which is why no one bought forza, and no ability to use your wheel from your PC/PS3 with the game.

PD also released prologues, kept them updated, and a psp game with the basic content in sub-hd. 4 releases for animated air brakes and spoilers, I'd imagine in 7 years they might be able to add correct car models and a new brush for the livery editor, or a real life loop so you can drive your car upside down.

Its clear as day that the polish in GT is because they could dedicate the time to it & had a vision, and the audience would allow for it. It took 4 games for turn10 to realize what Top Gear was. We are talking about a car sim here, really not a whole lot of content to be had, lets be honest. These things were all in Kaz's "When we can actually do it well, we will do it". mantra, its not PD coming up with these ideas, its just them coming up with what makes a driving sim.

Turn10 has had ample time to add what was in GT5 from FM1+, all they did was create a yeah-me-too game, that failed to hit the mark. Its hard to give them props, when they could have lead the game with weather/track creator/top gear/etc. Instead, they update the livery editor, and a tire model thats rendered useless when its countered by permanent assists. Or unrealistic drivetrain swaps, that are literally impossible to calculate...

Gt5's problems are its dated car roster, which is utterly pathetic, and track list. But the creator makes up for that for people like me, who are just plain addicted to driving.
 
GT doesn't need 15 premium cars in view to drops frames and tear, in bumper view with nothing in sight it can still do it, I remember it being a bit worse on release, didn't they remove some trackside shit to lighten the load?
 
kneePat said:
My point is that the pictures (bullshots) in this thread are not the metric by which the game's 'attractiveness' should be determined.
Indeed. It should be the in-game, direct-feed shots that are in this thread. And in those, GT5 absolutely still has superior lighting and models compared to Forza 4. The problem with GT5 is that the inconsistencies are much greater than Forza 4, which means that everyone is absolutely entitled to 'have a go' at how crap GT5 can look. But the fact is, the highs of GT5's visuals (during gameplay) are unmatched. Forza 4 scores massively for consistency. Which is better depends on what you think is the more significant positive.
 

RSTEIN

Comics, serious business!
commedieu said:
3 underwhelming games were released with the same relative features & new inaccurate car models with terrible visuals

Three games that received better critical reception than GT. Forza 4 and Forza 3 are the two highest ranked racing sims this generation. These are the facts. But please, continue to live in your fantasy world. It's very amusing for the rest of us.
 

Xanadu

Banned
tusken77 said:
Keep scrolling down the page. The goodness continues. Mindblowing.
yes i know the photomode stuff is great but i honestly dont care about stuff like that, what i care about it 800 PS2 models in a PS3 game..and most of my favourite cars are those shitty models too
 

Wazzim

Banned
commedieu said:
3 underwhelming games were released with the same relative features & new inaccurate car models with terrible visuals, and a bad simulation with permanent assists on. Which is why no one bought forza, and no ability to use your wheel from your PC/PS3 with the game.
Come on, you can't deny reality. All 3 Forza's were quality games and sold well enough. Did you even play all 3 Forza games?
 

ElNino

Member
commedieu said:
3 underwhelming games were released with the same relative features & new inaccurate car models with terrible visuals, and a bad simulation with permanent assists on. Which is why no one bought forza, and no ability to use your wheel from your PC/PS3 with the game.

PD also released prologues, kept them updated, and a psp game with the basic content in sub-hd. 4 releases for animated air brakes and spoilers, I'd imagine in 7 years they might be able to add correct car models and a new brush for the livery editor, or a real life loop so you can drive your car upside down.

Its clear as day that the polish in GT is because they could dedicate the time to it & had a vision, and the audience would allow for it. It took 4 games for turn10 to realize what Top Gear was. We are talking about a car sim here, really not a whole lot of content to be had, lets be honest. These things were all in Kaz's "When we can actually do it well, we will do it". mantra, its not PD coming up with these ideas, its just them coming up with what makes a driving sim.

Turn10 has had ample time to add what was in GT5 from FM1+, all they did was create a yeah-me-too game, that failed to hit the mark. Its hard to give them props, when they could have lead the game with weather/track creator/top gear/etc. Instead, they update the livery editor, and a tire model thats rendered useless when its countered by permanent assists. Or unrealistic drivetrain swaps, that are literally impossible to calculate...

Gt5's problems are its dated car roster, which is utterly pathetic, and track list. But the creator makes up for that for people like me, who are just plain addicted to driving.
If we didn't have enough reasons before, we can now safely ignore your opinion.
 

tusken77

Member
Xanadu said:
yes i know the photomode stuff is great but i honestly dont care about stuff like that, what i care about it 800 PS2 models in a PS3 game..and most of my favourite cars are those shitty models too

Between F4's car collection and GT5's collection, I'm taking the 1000+ cars every time.
 

commedieu

Banned
Xanadu said:
yes i know the photomode stuff is great but i honestly dont care about stuff like that, what i care about it 800 PS2 models in a PS3 game..and most of my favourite cars are those shitty models too

GT has some shit models for that 800, but its very spotty. It pisses me off, because I think about all the perfectionist stuff that Kz says, then that? Hell.. add in some really wanted features and things t hat fans have demanded that are way more acceptable than the shit models.

IMPROVE THE SOUND TOO while you're at it... use canned samples..

The 800 car thing, makes little sense. However, as a bumper cam driver, its nice to have the 800 as an option, as there are some great vehicles in that roster. I'd rather have them in there, I would have rather known about them to begin with, instead of thinking all of my loved cars from previous gen titles were going to get the full HD treatment.
 
the Forza 4 home space / photo location places are damn impressive.

I mean sure some are just a car surrounded by a 3d photo instead of a environment made of polygons but the result is quite something.
 

tusken77

Member
Xanadu said:
lol if you are happy with PS2 quality cars with no interiors then thats up to you man

I don't care about interiors (although basic interior views for all cars are coming in Tuesday's Spec 2.0). I'm a mainly bumper cam player. As a collector of cars and for the length of time I've been playing GT5 and the time I'll continue to put into the game (until GT6 arrives), I'm definitely taking the 1000+ cars option.
 

commedieu

Banned
Wazzim said:
Come on, you can't deny reality. All 3 Forza's were quality games and sold well enough. Did you even play all 3 Forza games?

I made the jump from GT4 to F1 because I was just plain fed up with GT. The car roster was great, as was the damage, and the enjoyable sim, the point to point. G`dam that was a good time.

I looked to F2 to do something remarkable, and it didn't. So why bother buying? It was a visual upgrade, but hardly that. Then F3 came out with dreadful dated visuals, and nothing new to add, as far as world tracks, different types of racing... nothing was added. Physics have been hampered by permanent assists, no decent wheel to use. I loved painting cars, but much like LBP, you see there are people who are vastly superior at content generation than you are, so I valued that very little.

People can ignore my opinion all they want, but Forzas sales haven't hit the mark with the simulation audience. Turn10 and the Media have loved to create some sort of rivalry between the series, as if there is any. Turn10 did nothing to improve their game over 3 titles significantly from F1. All the things that Gt5 could have been in F2 & definitely F3. Which would have frankly killed the GT franchise. But they delivered a underwhelming game, yes. Its fun, but sims aren't FUN. Sims are challenging, and you need to offer car porn. Which GT5 does all over the Forza series.

Its easy to go ahead and cry at an opinion and say you're going to ignore it. But its not as if I'm not listing reasons that the series is horribly stagnant. They are playing catch up to a game thats taken 8 years to make remember? Adding 16 players just came in FM4..FM3 should have had that. The list goes on.
 

Xanadu

Banned
tusken77 said:
I don't care about interiors (although basic interior views for all cars are coming in Tuesday's Spec 2.0). I'm a mainly bumper cam player. As a collector of cars and for the length of time I've been playing GT5 and the time I'll continue to put into the game (until GT6 arrives), I'm definitely taking the 1000+ cars option.
basic interior as in a blacked out? thats fair enough i'm more of a cockpit view player so i guess its just different tastes
 

Xanadu

Banned
Jadedx said:
So which has better graphics, gt5 or F4?
well that depends doesnt it, photomode or gameplay? i think overall they are similar with GT5 having better lighting, but GT5 has a lot of PS2 car models and even some tracks, which is ridiculous
 

benzy

Member
F4 is more consistent across the board, but 2 things that I love in GT5 are missing from it; night racing and day-night transitions.

gt5time5shortrj7xu.gif
 

commedieu

Banned
Xanadu said:
basic interior as in a blacked out? thats fair enough i'm more of a cockpit view player so i guess its just different tastes

F3 quality it looks like.
gran-turismo-5-spec-2-screenshots6-640x360.jpg

gran-turismo-5-spec-2-screenshots5-640x360.jpg


I mean what car do you own Xanadu, that wont have a decently rendered interior..? It seems the small econoboxes aren't getting the full treatment. ;-)

I love cockpit for when I sadly want to pretend im really driving it... but if i need to crack down a good time, it goes away.
 
drugstore_cowboy said:
GT doesn't need 15 premium cars in view to drops frames and tear, in bumper view with nothing in sight it can still do it, I remember it being a bit worse on release, didn't they remove some trackside shit to lighten the load?

I still tears a lot on London. The game is so beautiful though.
 

Xanadu

Banned
commedieu said:
F3 quality it looks like.
gran-turismo-5-spec-2-screenshots6-640x360.jpg

gran-turismo-5-spec-2-screenshots5-640x360.jpg


I mean what car do you own Xanadu, that wont have a decently rendered interior..? It seems the small econoboxes aren't getting the full treatment. ;-)

I love cockpit for when I sadly want to pretend im really driving it... but if i need to crack down a good time, it goes away.
is that not only on open top cars? i'm pretty sure all normal cars will have a blacked out interior just like GT4
 

tusken77

Member
Xanadu said:
basic interior as in a blacked out? thats fair enough i'm more of a cockpit view player so i guess its just different tastes

Yes, basic interior. But an interior view for those who want it nonetheless. Agreed, different tastes. You're a cockpit player so those 500 interiors are your preference. I'm a bumper player and love to collect, so the 1000+ cars is my preference. :)
 

Xanadu

Banned
one thing i hate about forza though is the innacurate models, looking through that link you posted i saw the f40 which is modelled to perfection, same with the enzo

6188036853_ff01b0bd62_b.jpg


i think t10 need to remodel all the old cars, its not about polygon size its about accuracy
 
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