nib95 said:
Is that confirmed? Because in F2 and F3, some cars were definitely more accurately modelled and textured than others. Not standard vs premium like differences, not close. But still noticeable imo.
in terms of numbers yeah, all cars have their 400k / 500k poly model.
In terms of accuracy, differences are significant.
Generally speaking, all models included since fm3 are very accurate and kept improving with DLC and FM4.
Now, models in FM1 and FM2 were sometimes inaccurate or just wrong.
Returning fm2 cars received a bump in detail and were 'smoothed' and brought on par with newer models in terms of polycount, but since they were not remade from scratch they retain the same modeling inaccuracies. The F40 being the worst example
Can I have quotes from T10 that in-game the models are using 500k polys?
yes, full lod0 500k poly models are used ingame BUT only in events where your car is the only one on the track.
Then again, GT5 doesn't really use 500k poly models either, outside of menus and phototravel.