ShapeGSX said:Oh, this is what it has really come down to. Which nearly obsolete gaming system from 2005 or 2006 is more powerful. Brilliant.
At least it exposes what the argument is actually about.
ShapeGSX said:Oh, this is what it has really come down to. Which nearly obsolete gaming system from 2005 or 2006 is more powerful. Brilliant.
Angst said:I see this thread is going places. I agree with gutterboy, time to close this thread down and let the ones that want to continue the cycle move somewhere else.
I'm speechless at that post. Someone trolling PGR4 hard, WTF ?pixelbox said:For one we are not sure how the reflections were created, so we can't assume. Two, are we talking about PGR with the "screen saver" rain effect on the windshield? y'know, the repeating rain pattern? That game? The game the runs at 30 FPS and pre-bakes almost all SF's? And to boot, poor lighting and not-so-high texture res?
G Rom said:I'm speechless at that post. Someone trolling PGR4 hard, WTF ?
I don't care if GT or FM are attacked but you don't touch to the holy PGR4.
FYI, PGR4 came out in 2007 and still shit on any racing game in regard to city environment modeling, texturing and lighting, sound, weather conditions available (dry, rain, snow, fog, icy, etc...). It was indeed 30 fps but with motion blur and locked (only dipped in replays cameras where you'd see all the cars during rain). Oh and the rain on the windshield was dynamic, the cars even had water/snow on them (not dynamic though). Finally, PGR4 brought us the reflection trick that would then be be used in other racers (FM3/4, Dirt 2/3, etc...).
Again, 2007, we just had GT HD/Prologue and FM2 back then...
It makes me sad to think that we'll never see what Bizarre Creations could have accomplished on a PGR5.
Sorry for the derailing, couldn't let this one pass !
You can resume the Vs stuff.
G Rom said:I'm speechless at that post. Someone trolling PGR4 hard, WTF ?
I don't care if GT or FM are attacked but you don't touch to the holy PGR4.
FYI, PGR4 came out in 2007 and still shit on any racing game in regard to city environment modeling, texturing and lighting, sound, weather conditions available (dry, rain, snow, fog, icy, etc...). It was indeed 30 fps but with motion blur and locked (only dipped in replays cameras where you'd see all the cars during rain). Oh and the rain on the windshield was dynamic, the cars even had water/snow on them (not dynamic though). Finally, PGR4 brought us the reflection trick that would then be be used in other racers (FM3/4, Dirt 2/3, etc...).
Again, 2007, we just had GT HD/Prologue and FM2 back then...
It makes me sad to think that we'll never see what Bizarre Creations could have accomplished on a PGR5.
Sorry for the derailing, couldn't let this one pass !
You can resume the Vs stuff.
GT5 has 2D sprites on the stands, but it also has fully modeled 3D spectators that react to the car. They are however rendered at a low resolution, but they are 3D.See You Next Wednesday said:PGR also have fully animated 3D modeled spectators that reacted to the cars instead of the low res sprite crap they use in GT & Forza.
PGR4 came out in 2007 and still shit on any racing game in regard to city environment modeling, texturing and lighting
Metalmurphy said:That Sanyo sign is the best rendered thing in the entire game.
Every time I pass it I go
"Holy crap that looks real"
"Ohhh so pretty"
"Yep, still real"
See You Next Wednesday said:PGR also have fully animated 3D modeled spectators that reacted to the cars instead of the low res sprite crap they use in GT & Forza.
Apex said:http://www.abload.de/img/25aubr7w82t.jpg[/QUOTE]
Those guys need to see a doctor to make sure their limbs are attached properly.
Except that pgr3s track is 20 times larger than GT5s.Wax Free Vanilla said:
winner: gt5
still waiting on the forza 4 shot to add to the collection
Apex said:
Except we race on Sundays... http://www.neogaf.com/forum/showthread.php?p=32221645#post32221645Iknos said:Murphy: problem is that I'm always busy Saturday nIghts. I'm always down some clean online GT5 racing...I'll have to figure something out.
Apex said:Fixed.
commedieu said:You don't get PGR people.
Its the default excuse when forza's been battered to death.... oddly enough, none have ever seemed to have played a GT game. Yet always know what it doesn't have..
PGR was a good game. But not in the realm of GT. Might as well start talking about Shift & Need For speed.
People don't buy GT just for visuals alone, its visuals & the sim. People actually enjoy the challenge of the drive. The car porn goes hand in hand with what PD is pulling off. We all love cars, and some love to pull off great turns/driving performance.
Its something that no one really gets, when trying to compete with GT. Turn10 thought it was all about exotics, then they thought it was about customization, then they thought it was about approachability, now they think its about adding features from GT5 that Fm3 missed. If they focused on the sim, turning off perm assists, really focusing on visuals outside of just inheriting an IBL model, the franchise would sell more. Also, need to kill the BS about alienating 99% of your audience that has purchased a steering wheel that works for everything besides your xbox.
Then there are arcade racers...
Snubbers said:I can smell the desperation in the air..
I said it wasn't a definitive list to argue over, I was trying to show that whatever you argue, resources are spent differently, so expect games to have differing strengths and weaknesses.
But way to miss the point, the fact you absolutely have to try and argue every single point is worse in FM4 is absolutely, balls to the wall, insane..
There is a massive list of differences you can go through, but what would be the point, I could also get desperate and mention Tree Physics as a strength of FM4.. LOL.. I mean a real simulation can't be a simulation unless tress sway realistically..
This thread is awesome, keep it coming, unless you are being serious, in which case, I apologise, if that's your 'opinion' and you feel GT5 is the be all and end all, good on you man, the game is a gem, and I don't want to argue against that..
Snubbers said:I can smell the desperation in the air..
I said it wasn't a definitive list to argue over, I was trying to show that whatever you argue, resources are spent differently, so expect games to have differing strengths and weaknesses.
But way to miss the point, the fact you absolutely have to try and argue every single point is worse in FM4 is absolutely, balls to the wall, insane..
There is a massive list of differences you can go through, but what would be the point, I could also get desperate and mention Tree Physics as a strength of FM4.. LOL.. I mean a real simulation can't be a simulation unless tress sway realistically..
This thread is awesome, keep it coming, unless you are being serious, in which case, I apologise, if that's your 'opinion' and you feel GT5 is the be all and end all, good on you man, the game is a gem, and I don't want to argue against that..
You are so transparent, the faux trolling isn't fooling me
I agree, GT5 is the THE simulation of the century, FM4 can't hold a candle, I hear that NCAP use GT5 as their test model software to determine how cars collide and how safe they are..
amidoinitrite? ami? ami?
Iknos said:Except that pgr4s track is 20 times larger than GT5s.
commedieu said:Desperation.
What are GT5 fans desperate to prove?
-That IBL makes a better lighting model...
-That accurate tracks are good to have
-That turning off all assists is a good thing
-That having the Top Gear track is a good thing...
-That selling more copies of a sim is a good thing
You and I know people just throw out "hahah desperate." in lieu of really having anything significant to say. But please, let me know what it is. This entire thread should be considered "desperate" to you, as its a silly Versus thread, on a gaming website. Yet you choose to participate in the desperation.
Keep exactly what coming? Forza constantly getting gut checked by the reality of GT? I mean don't just go LULZ to my response, I want to know what it is. All that happens in the GT5 thread, is forza getting embarrassed by what Forza Fans/PGR fans bring up. Then when its done, its called desperate.. or "OMG u tht i was serious?!" Its a good place for laughs because its sad that its taking 2 forza games to maybe compete with 1 GT5's.
This thread is for versus and stupid commentary. You didn't notice that since the inception of it..?
Nevermind, I'm laughing again.Wax Free Vanilla said:gt5 would annihilate project gotham handsomely. not fanboy talk, the truth.
pixelbox said:For one we are not sure how the reflections were created, so we can't assume. Two, are we talking about PGR with the "screen saver" rain effect on the windshield? y'know, the repeating rain pattern? That game? The game the runs at 30 FPS and pre-bakes almost all SF's? And to boot, poor lighting and not-so-high texture res?
Snubbers said:Oh, lord, you are serious aren't you..
I was totally joking around, but I see that you really are in here to make a solid pro-GT5 statement..
Fair play, I will step back, I thought it was all for the lulz.. sorry if anything has offended, my sarcasm detector must be broken..
Kudos for the appearance of faux-trolling, whilst actually trolling though, your skills are pretty good!
commedieu said:SUCH BS.
kazinova said:This thread is losing it's lustre for me. It was fun to poke and stoke, but people are getting so bitter that it's going beyond funny and wrapping right around to pathetic.
Custom track.Wax Free Vanilla said:how do you load and cruise around the entire london environment in pgr4?
environment for environment, gt5 would annihilate project gotham handsomely. not fanboy talk, the truth.
You can cruise the whole environments actually in some of the online MP modes.Wax Free Vanilla said:how do you load and cruise around the entire london environment in PGR4 ?
Official Forza Fanboy vs Gran Turismo Fanboy Comparison ThreadGTP_Daverytimes said:Hold your horses son, no fanboy is better than the other. Thats why they are called 'Fanboys".
Love you. Think I'll fire up PGR4 for a bit.G Rom said:I'm speechless at that post. Someone trolling PGR4 hard, WTF ?
I don't care if GT or FM are attacked but you don't touch to the holy PGR4.
FYI, PGR4 came out in 2007 and still shit on any racing game in regard to city environment modeling, texturing and lighting, sound, weather conditions available (dry, rain, snow, fog, icy, etc...). It was indeed 30 fps but with motion blur and locked (only dipped in replays cameras where you'd see all the cars during rain). Oh and the rain on the windshield was dynamic, the cars even had water/snow on them (not dynamic though). Finally, PGR4 brought us the reflection trick that would then be be used in other racers (FM3/4, Dirt 2/3, etc...).
Again, 2007, we just had GT HD/Prologue and FM2 back then...
It makes me sad to think that we'll never see what Bizarre Creations could have accomplished on a PGR5.
Sorry for the derailing, couldn't let this one pass !
You can resume the Vs stuff.
Four-year-old game. Really?Lagspike_exe said:The most hilarious thing is that while looking worst, PGR4 runs at half the framerate.
Wax Free Vanilla said:http://www.abload.de/img/gt5kq1.jpg[
winner: gt5
So very true. It goes away once you learn the tracks, but the visual noise does make it tough at times. Even worse since the AA is reduced when you're on the track with other cars.diamondstar said:For one the GT5 graphics really do blow away FM4. I game on a SONY KDL55NX810. I can actually see the road! Forza is really bad at being able to judge distance, especially when you need to come to a corner after a fast straight. I have never ran into so many walls in a racing game before as I have in Forza 4.
hauton said:protip: claiming to be here solely for common sense discussion or plain old lol's doesn't hold much water when you're trying to break down other people's posts into "faux-trolling" and "regular trolling"
your insensitivity is showing
NullPointer said:So very true. It goes away once you learn the tracks, but the visual noise does make it tough at times. Even worse since the AA is reduced when you're on the track with other cars.
Snubbers said:My sensitivity left the building when all I could see was people ridiculing with endless gif's, screenshots and ridiculously skewed points of view..
You could try reading my posts, see how I attempt some common sense comparison stuff, but then it all degrades in seconds when certain over zealous types go all religious fruit bat on my ass..
Any ridiculing I've done was always with smileys and winks, as really, I don't have this almost religious attraction to either game, but I can tell you, my slight preference is with FM, however, no amount of negatives pull me away from also enjoying GT..
It's a forum at the end of the day, no pro-tips apply here..
shinnn said:I did the Quebec comparison
lost the big version of Tokyo
Metalmurphy said:You've always been looking one way and one way only ever since you entered this thread.
shinnn said:hidden streets away from the actual road[IMG]
lol[/QUOTE]
[img]http://www.abload.de/img/forzasuxjq77.jpg
lol IBL
:3
dat lightingRisk Breaker said:http://www.abload.de/img/forzasuxjq77.jpg
lol IBL
:3
I'm surprised they let you take photos up that close.shinnn said:
chubigans said:dat lighting
malyce said:We need a true "sim head" count in this thread. There are a lot of casual players/racers/trolls/"i only bought gt/forza because i own a ps3/360 and i need to defend my game/console" in this thread.
malyce said:We need a true "sim head" count in this thread. There are a lot of casual players/racers/trolls/"i only bought gt/forza because i own a ps3/360 and i need to defend my game/console" in this thread.