They'll be too busy playing the best sim racer on consoles, even if not the best looking one.
I love you.
They'll be too busy playing the best sim racer on consoles, even if not the best looking one.
And no one is saying otherwise. However, when you say things like this
just don't be surprised if people don't take your seriously.
When it comes to permanent staff, not at all. If you count the ass load of contractors Turn 10 bring on, then yeah.
Lets not get crazy now angst
Maybe it'll have a better/more realistic lighting/art style, but that'll be it.
They'll be too busy playing the best sim racer on consoles, even if not the best looking one.
I don't think they'll be too bothered about a next gen racer looking better than an old gen racer.
Lets not get crazy now angst
Maybe it'll have a better/more realistic lighting/art style, but that'll be it.
They'll be too busy playing the best sim racer on consoles, even if not the best looking one.
I don't think they'll be too bothered about a next gen racer looking better than an old gen racer.
I don't think they'll be too bothered about a next gen racer looking better than an old gen racer.
Sorry, you didn't fix shit. Friend.
You do realize that it's been confirmed by Turn 10 and Badned that the models are recreated for every game right?
The reason the models share the same imperfections is because they are built around the same source material.
Well, that gets me hyped big time. I'm reading so much in to this: like GT6 being cross gen / cross platform; all old tracks besides all rumored new tracks; livery editor; proper track creator; loads of A-spec races; event creater; etc, etc, etc....I go to sleep for 7 hours and this thread has already grown 100 posts. Congratulations.
I can't even fathom what will happen in the week three weeks from now. The madness will reach unthinkable levels.
It will be glorious, nobody will get out disappointed. Nobody.
my tag is p3tranSimulation mode of Forza 4 is far the greatest physics mode in Forza EVER and I have NEVER found ANYONE willing to drive or to join my open lobby with Simulation settings.
Also, T10 NEVER explored potential of the Simulation mode for either Leaderboards, Rivals or Online and that is my single greatest complaint on FM4. They had such a great model and mode in the game and they were just too afraid to give it a proper treatment. Madness.
Now for serious.
I am really waiting to see what can IBL solution that Forza is using do on next-gen hardware. Especially within objects-confined areas (read: cities, I REALLY hope cities and street racing will become part of Forza again), in night-time races and with day/night changes (I was really not so impressed with IBL performance on dusk-setting in Forza 4).
In the same time it will be interesting to see what PD can do with their real-time HDR solution on PS3 and can they find a way to apply proper alphas within constraints of split-RAM.
And it will be really interesting to witness what will Forza do with weather and day/night changes for NextBox and what will PD deliver in the same area for GT6 on this generation.
What I am HOPING THE MOST is that Turn10 will finally give their *Simulation* model a proper recognition within game and highlight it as they should.
Simulation mode of Forza 4 is far the greatest physics mode in Forza EVER and I have NEVER found ANYONE willing to drive or to join my open lobby with Simulation settings.
Also, T10 NEVER explored potential of the Simulation mode for either Leaderboards, Rivals or Online and that is my single greatest complaint on FM4. They had such a great model and mode in the game and they were just too afraid to give it a proper treatment. Madness.
for your last point, t10 trying to appeal to mass audience has inserted a whole lotta aids etc to make accessible and fun. while I approve, I believe that since forza represents the realistic portion of racing games on xbox, it should focus on improving and elaborate that part of the game as much if not more than focusing on how to make it accessible to casual players.
The question is, will Turn 10 give us weather and night..lol?
I can't see them making anymore excuses. The power is there. The tech is there. It's all in place to finally deliver what the fans want.
What I am HOPING THE MOST is that Turn10 will finally give their *Simulation* model a proper recognition within game and highlight it as they should.
Simulation mode of Forza 4 is far the greatest physics mode in Forza EVER and I have NEVER found ANYONE willing to drive or to join my open lobby with Simulation settings.
Also, T10 NEVER explored potential of the Simulation mode for either Leaderboards, Rivals or Online and that is my single greatest complaint on FM4. They had such a great model and mode in the game and they were just too afraid to give it a proper treatment. Madness.
personally I dont care for night and whether.
anybody who's ever stepped foot in a track, knows exactly what whether he hopes to have when trying to crunch milliseconds.
I would prefer to let all the unnecessary eye candy for horizon or pgr or whatever, and keep focus on forza being the best meat and potato dish available, if they can do that.
forza ..snow racing at night? right, as if I give a damn....
Unless of course hardware resources, developer resources and time are not problems that have to be somehow split.
They'll be too busy playing the best sim racer on consoles, even if not the best looking one.
why not? night racing can make the same track a whole new experience, you pretty much have to know a track like the back of your hand to drive hard. weather it adds huge variety to races especially snow, can you imagine every track has a snow option? taking your custom built rally car around tracks? so many options to choose from
I have expectations that other than the change in the majority of car models, game structure will be improved too. and so should youall I know is that between GT Portable and GT5, Polyphony have no idea whatsoever how to structure a game. I'm not sure which was worse, no career mode at all, or a total clusterfuck.
like I said, if hardware resources, developers and time is not a problem, and you have my meat and potatoes cooked the best way possible, sure, why not.
but at the bottom line, your leaderboard time -if things are realistic- chances are that it will still be the one you did in the sunny, dry conditions.
I still can't believe they went ahead with the 800 standard cars in GT5. Better off putting the effort into 300-400 'premium' cars across the board.
What effort?I still can't believe they went ahead with the 800 standard cars in GT5. Better off putting the effort into just 300-400 'premium' cars across the board instead of having to have the 1000 car bullet point.
What effort?
load GT4
ctrl-c
load GT5
ctrl-v
That's all it took. They didn't make any standards for GT5.
GT6 PS3 will look better than Forza Durango. Yep that's right folks, you heard it here first.
in photo mode? definitely, game play? not even closei wouldn't rule that out completely.
I think in the right circumstances GT5 looks better than Project Cars despite being obviously inferior on a purely technical level.
Lighting, shaders, the way cars move on the track, cameras...
.
What effort?
load GT4
ctrl-c
load GT5
ctrl-v
That's all it took. They didn't make any standards for GT5.
Besides, most of them look good. Definitely good enough to fill the field.
So you're saying you know better than Turn 10 and BADNED and that they are liars?
in photo mode? definitely, game play? not even close
they look good from afar but it always distracts me when i go up close to the back of a standard car and see how low detail it is, breaks the immersion!
The question is, will Turn 10 give us weather and night..lol?
I can't see them making anymore excuses. The power is there. The tech is there. It's all in place to finally deliver what the fans want.
Regarding physics model. I truly believe Turn 10 could've went all out with an absolutely amazing simulation model. It seems like at the last stages of production, they changed their minds or something. So what eventuated was an excellent driving model held back slightly from it's full potential.
What I don't understand is why?
If it was because of the masses, then fine. But that doesn't mean you need to scale back. With the amount of driver aids available, it shouldn't have made a difference.
Hopefully, they would've learned that 'dumbing down' doesn't translate to bigger sales or recognition. There is a load of games that have been dumbed down this gen and their popularity has waned because of it.
Graphics, i'm not too fussed with. A better lighting model and better shaders is all it needs imo..
There are a few Standards that were not in GT4 or GTPSP in GT5, I think.
EDIT: Found them.
Jaguar XFR '10
Mazda Axela 23S '03
Of all the things that shits me about GT5, the car models are so far down the list I am not even worried about them. There are so many other things that are more important to me that they screwed up that I think I don't understand the graphical complaints sometimes.
That tire is still low res.
The question is, will Turn 10 give us weather and night..lol?
I can't see them making anymore excuses. The power is there. The tech is there. It's all in place to finally deliver what the fans want..
Ofcourse they will.
You can already tell with Forza 4, as well as their arts on the studio, that's the direction they want to go. You'll get weather too.
That's true.
There are flaws in both games that need quite a bit of attention. The way a stitch on a steering wheel looks in one game or the other is ridiculously irrelevant. But hey, I guess it makes for some good entertainment..
That's true.
There are flaws in both games that need quite a bit of attention. The way a stitch on a steering wheel looks in one game or the other is ridiculously irrelevant. But hey, I guess it makes for some good entertainment..
You're reading too much into things.Again with the hostility. Bloody hell.
Hey you. Did you ever find out what an air brake was my "racing enthusiast" friend?Hahahahahahaha
They exist on standards actually, you just can't see them lol. You can tell by the ones that have them above the dash though.what steering wheel?
I don't see how they couldn't give us at least night because Horizon was pretty much the test bed for dynamic day for the Forza engine.
I know it's a spin off title that has some trade-off but Horizon really is beautiful and the lighting is way better than in FM4. Also, the garage in this game just confirms that models (a part from the ported FM1) are, as I've always said, great and that with proper shaders and lighting they can look incredibly realistic.
Anyway, I really don't understand why T10 don't fix the few models that have modelling issues because they're always the same and dates from the FM1 era. I don't think anybody complained about models of car which appeared from FM3 onward (which now consists of the vast majority).
With that said, it will be a really exciting and unprecedented (except for GT4/FM in some parts of the world) for racing game fans if we do get a new mainline game in each series this year. This thread will also deliver like we've never seen before if it's the case.
Hey you. Did you ever find out what an air brake was my "racing enthusiast" friend?
You sound optimistic.....I go to sleep for 7 hours and this thread has already grown 100 posts. Congratulations.
I can't even fathom what will happen in the week three weeks from now. The madness will reach unthinkable levels.
It will be glorious, nobody will get out disappointed. Nobody.
the track quality also took a hit:
non of that bumpy effect in GT5, it's just flat low res looking shit. If they combine the graphical prowess of both games then GT6 on PS3 will look amazing. GT World on PS4 will obliterate every other racer in sight.
To:
*looks at speedometer*
306 km/h in the first pic
10 km/h in the second pic
*shakes head*
Also, that F1 wheel pic is old as hell.
From:
To:
a shame how low res the bridgestone logos are
a shame how low res the bridgestone logos are
in photo mode? definitely, game play? not even close
You're already calling GT6 the best and it's not even announced yet and you say people won't take my comments seriously.
it's almost the other way round for me.
Pcars looks incredible in screenshots, but everything falls apart during replays.
There's just something wrong about them, whereas GT5's are basically perfect.
Mind you, i've only seen youtube clips though and i know it has a lot to do with tracks being not finished etc.
gameplay as in racing in the game
i have pcars but only a gtx 260 so i cant use dx11 mode, but even in dx10 mode it blows every current console racer away
I got a 6870 and it doesn't. Not if I want to have it at 60fps. And that means no cars. Also the most recent builds keep running worst and worst.
One a decent rig though, yeah.