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Forza 3 vs Gran Turismo 5 Comparison Thread of John, Chapter 11, Verse 35

They really need the option to import photos/images for use on liveries.

I know artists would go apeshit. But tough. Not everyone can spend countless hours trying to replicate a photo on the hood of a car.

Just give us access, or the templates to make our own texture files. That's how it should be done.

BF1_db_Fedex.jpg
 
Of course they're user made liveries. Another great point why a livery editor shouldn't be in GT. It would totally ruin the experience.

Wait what??? I cant understand your point of view, the vinyl editor let us have wonderfull racing versions, great fantasy cars and even have race cars in plain body, if you dont want your car painted then dont do it, if you other people think like you, join them and dont paint your chars but it gives too much to the game to be left out.

Just give us access, or the templates to make our own texture files. That's how it should be done.

And prepare to enjoy endless online lobbies full of cars with porn on it.... in forza actually takes effort to make something, instead slaping a naked girl on a template will give lots of troubles. For niche pc games may work, for a game with 10 million users.. i dont think is a good idea.
 

p3tran

Banned
What is wrong with the rims? They look terrible. T10 really sucks at replicating a real life look.



Of course they're user made liveries. Another great point why a livery editor shouldn't be in GT. It would totally ruin the experience.

nothing wrong. they are enkei's tarmac evo. its their design to be with the outer concavity
 
And prepare to enjoy endless online lobbies full of cars with porn on it.... in forza actually takes effort to make something, instead slaping a naked girl on a template will give lots of troubles. For niche pc games may work, for a game with 10 million users.. i dont think is a good idea.

Yes, just look at all the penises on Live for Speed and such...

Can't believe you actually just said that, I guess Forza be the only game that does everything right huh? There must be something good about taking x5 as long unneededly that I must be missing.

Forza livery editor is very limited when compared to actual proper design tools. You know the stuff that the PC modding community has been doing for years. And it's not like you can't still have obscene stuff with in Forza as well.
 
Yes, just look at all the penises on Live for Speed and such...

Must Forza be the only game that does everything right? Forza livery editor is very limited when compared to actual proper design tools. Besides, you can still have obscene stuff with in Forza as well.

1) niche pc game
2) gt have 10 million users.
3) yes you can make obscene things in Forza but like someone said, takes LOTS of time, so when they get banned probably hurts. Stamp a picture in a template takes minutes.

Must Forza be the only game that does everything right?

Where this come from? , im making a valid point, between those 10 millions users theres many idiots who will download and stamp porn and other things in their cars.

And Forza editor complexity actually adds to the gameplay because people who take the time to create great designs get very rich in game.
 
No you are not making a valid point at all. You're making a ridiculous point.

"Livery editor is awesome, but a better way to make liveries is terrible!"

Give me a break... You know what that sounds like? If it's not Forza, it's bad.



If it bothers you so much:
untitledytdj6.png


1) niche pc game
2) gt have 10 million users.
Was just an example, you can expand that to any game ever.
 
My comment about the livery editor was actually meant to be sarcastic, but I think I get why some people in here are acting so stupid. The reactions are funny.
 
No you are not making a valid point at all. You're making a ridiculous point.

"Livery editor is awesome, but a better way to make liveries is terrible!"

Give me a break... You know what that sounds like? If it's not Forza, it's bad.



If it bothers you so much:
untitledytdj6.png



Was just an example, you can expand that to any game ever.

I dont care how you think i sound, its a valid point, im not saying its not a better way to make liveries, what im saying is: IDIOTS are going to abuse the hell out of it and in game "for everyone" with 10 million userbase is more likely to find those type idiots than in niche pc racesims.

My comment about the livery editor was actually meant to be sarcastic, but I think I get why some people in here are acting so stupid. The reactions are funny.


Sorry, when you read this post and some comments in it is hard to notice when someone is being sarcastic or not..
 

adelante

Member
They really need the option to import photos/images for use on liveries.

I know artists would go apeshit. But tough. Not everyone can spend countless hours trying to replicate a photo on the hood of a car.

No you are not making a valid point at all. You're making a ridiculous point.

"Livery editor is awesome, but a better way to make liveries is terrible!"

Give me a break... You know what that sounds like? If it's not Forza, it's bad.



If it bothers you so much:
http://abload.de/img/untitledytdj6.png[//IMG]


Was just an example, you can expand that to any game ever.[/QUOTE]

I think the point of having limited tools is to allow for a community of artists to exist alongside racers and tuners, so that their talent (and patience) can be rewarded through the marketplace, wouldn't you agree? In real life you'd hire someone with the technical expertise to fix your car and by that same token you'd hire a professional to paint it as well
 

scandisk_

Unconfirmed Member
Just give us access, or the templates to make our own texture files. That's how it should be done.

This. PD could save some time by doing a simple program of importing and exporting textures and templates. Slap it in your car and voila, and man I miss the LFS days.
 
I think the point of having limited tools is to allow for a community of artists to exist alongside racers and tuners, so that their talent (and patience) can be rewarded through the marketplace, wouldn't you agree? In real life you'd hire someone with the technical expertise to fix your car and by that same token you'd hire a professional to paint it as well

Just because you have access to better tools it doesn't make you a great artist, yet great artist can accomplish greater things with them.
 

SatansReverence

Hipster Princess
Well, I've got some catching up to do but lets go!

I love how it spins in the wrong direction both times.

What's the bet there is imperceptible steering angles applied (thanks to terrible video quality) *edit - Later proved* and/or it's got one of those ludicrous set ups in an attempt to make it look like it's simulating torque steer (which it isn't).

It doesn't matter if the rear end steps out if the chassis doesn't twist, even if you spin out anyway :p

That's not what torque steer is (sorry FordGTGuy). It can cause torque steer but isn't the root cause.

Also, Chassis flex is simulated in FM4 though not visually and I'm not exactly sure how realistically. That is why there are multiple options for stiffening cars and largely depending on the car can have anywhere from little to an absolutely massive effect on handling.

i don't get this whole torque steer argument. When i floor a front wheel drive car in GT5, my G27 pulls to the left (on a perfectly level road)... seems like torque steer to me.

It should pull to the right which does happen in FM4.

I could show how much better track FFB is in GT5

This sort of stuff really confuses me. In real life, race tracks are wide and smooth. The wheel should NOT be jumping about. Bump steer should only be felt on large bumps (like hitting rumble strips) but for the vast majority of the time, the feel through the steering is the self aligning torque and not "the track". Vibrations and stuff make sense which Forza replicates (thanks to XID).
 
Forza is niche because no one buys it amirightlolyeahimright

They buy it. But don't keep it for long :p

My friends at Blockbuster joke that they have so many used Forza 4 copies, that they can build a fort out of them.

It was the same for Forza 3, but that's because MS gave it away for free with everything (I had four copies lol).
 

R3TRODYCE

Member
They buy it. But don't keep it for long :p

My friends at Blockbuster joke that they have so many used Forza 4 copies, that they can build a fort out of them.

It was the same for Forza 3, but that's because MS gave it away for free with everything (I had four copies lol).

Blockbuster is still around? No freak'n way! I thought they went bankrupt and went out of business; Good stuff!
 

Salacious Crumb

Junior Member
I prefer GT5 over Forza by a significant margin but I always find myself rooting for Forza in this thread. GT5 fans can be incredibly obnoxious, and GTGuy in here every day fighting for what he believes in against waves of ridicule, I find the dude endearing.

Rooting for the underdog is always more fun.

But when I actually want to play a console sim Forza never enters the equation
 

Mascot

Member
I prefer GT5 over Forza by a significant margin but I always find myself rooting for Forza in this thread. GT5 fans can be incredibly obnoxious, and GTGuy in here every day fighting for what he believes in against waves of ridicule, I find the dude endearing.

Rooting for the underdog is always more fun.

Yeah, there are a couple of posters in this thread for whom reasoned debate is an abhorrent concept, and who seem to think that the best way to get their opinions across is through ridicule and aggression. I bet they were an absolute joy to raise as kids.
 

MYE

Member
I prefer GT5 over Forza by a significant margin but I always find myself rooting for Forza in this thread. GT5 fans can be incredibly obnoxious, and GTGuy in here every day fighting for what he believes in against waves of ridicule, I find the dude endearing.

Rooting for the underdog is always more fun.

I can actually relate to this. I'm a GT5 dude, but I'm almost ashamed to say it in here lol

edit: On top of that, considering that there are things Polyphony could learn from the Forza developers, GT fans probably shouldnt be talking down to anyone.
GT5 is also full of jank and stupid, unpolished shit. Wake up
 
I love how it spins in the wrong direction both times.

What's the bet there is imperceptible steering angles applied (thanks to terrible video quality) *edit - Later proved* and/or it's got one of those ludicrous set ups in an attempt to make it look like it's simulating torque steer (which it isn't)

So first he was turning the car and using some obscure camera to hide it. Now it's imperceptible angles/terrible video quality (even though it's much much better than the Forza video)/ludicrous setup. That's ok, I'll prove you wrong on all those accounts too once I get back from work. Also, when was it proved?

And wrong direction, who decided which was the right one?

I disagree. The tools may be limited but you can create virtually anything with them and that's all that matters.

It also matters is that it's incredibly difficult/time consuming to "create virtually anything", and that's not a good thing.
 
Yeah, there are a couple of posters in this thread for whom reasoned debate is an abhorrent concept, and who seem to think that the best way to get their opinions across is through ridicule and aggression. I bet they were an absolute joy to raise as kids.

Oh please, so you are saying that Forza fanboys act like gentlemen in this thread? Check out some of the ridiculous posts made by that FordGT dude, its blatantly obnoxious and ridiculous at time.
 

CrunchinJelly

formerly cjelly
So first he was turning the car and using some obscure camera to hide it. Now it's imperceptible angles/terrible video quality (even though it's much much better than the Forza video)/ludicrous setup. That's ok, I'll prove you wrong on all those accounts too once I get back from work. Also, when was it proved?

And wrong direction even though it's the same as the Forza vid?

Your over-reaction to absolutely everything is hilarious.

Keep it up.
 

SatansReverence

Hipster Princess
So first he was turning the car and using some obscure camera to hide it. Now it's imperceptible angles/terrible video quality (even though it's much much better than the Forza video)/ludicrous setup. That's ok, I'll prove you wrong on all those accounts too once I get back from work. Also, when was it proved?


It was proven there was steering angle applied. But do, go on.

And wrong direction, who decided which was the right one?

Physics decides.
 

Mascot

Member
Oh please, so you are saying that Forza fanboys act like gentlemen in this thread? Check out some of the ridiculous posts made by that FordGT dude, its blatantly obnoxious and ridiculous at time.

Why do you assume I was talking about the GT5 camp? The fact that you did speaks volumes.
I've already said I'm pretty neutral and have likes and dislikes about BOTH games.
 
Thread needs more screenshots and gifs.

Why do you assume I was talking about the GT5 camp? The fact that you did speaks volumes.
I've already said I'm pretty neutral and have likes and dislikes about BOTH games.

just a lurker but your post is hypocritical.

I don't think no side or user has a moral high ground here.
 

Pepto

Banned
It was proven there was steering angle applied. But do, go on.

I was just testing this. There is no steering angle applied.

The car does seem to behave like there would be torque steering in the game on the test track with slicks in the front and comfort hard tyres in the rear. I can replicate this with the controller every time.

But when I tried this method on that straight DLC track the car would launch straight even with those tyres.

My guess would be that the elevation changes in the test track are responsible for this "torque steering" that doesn't happen on that other track.
 

adelante

Member
It also matters is that it's incredibly difficult/time consuming to "create virtually anything", and that's not a good thing.

Nope. Again, you're missing the point I'm trying to convey. That artificial difficulty is precisely what creates a demand for people who are talented or patient enough to create even something as simple as a logotype decal that actually has value in the marketplace. If you find it too time consuming to create something, then get to the official forums/threads and ask for an artist to do it for you. It is Turn10's intention afterall to create a community that goes beyond just racing.
 
Its time consuming to the creators, the ones that don't want to use other peoples work... What you are saying makes no sense. Also let's not pretend this was intentional and not a by product of closed consoles.
 

adelante

Member
Its time consuming to the creators, the ones that don't want to use other peoples work... What you are saying makes no sense. Also let's not pretend this was intentional and not a by product of closed consoles.

Intentional or not, it allows people to place value in their work and others to appreciate it accordingly. Never pretended this wasn't a byproduct of closed consoles, instead I'm pointing out to you the fact that the marketplace thrives on it.

I'm an illustrator by trade; I don't expect everyone to have my level of patience or years of experience, otherwise there wouldn't be a need for people like me. Similarly, I never intend to be a car nut and will always rely on the services or opinions of reliable experts if I need my vehicle to be fixed.
 
OK, I was misunderstanding you. I agree that it adds value due to the extra work. I don't necessarily agree that's worth it considering the alternative though.
 

velociraptor

Junior Member
They should make livery editor a paid DLC.

This way randoms won't make shit liveries. I had Midnight Club LA and it was simply full of crap.
 

adelante

Member
It would be great if they could find a way to add the ability to import images, while still allow for artists of varying talents to find their place in the community. The existing livery tools are freakin cumbersome and inefficient I agree, but it's nice to see people who, don't find tuning or racing that appealing, but is able to contribute by spending a few hours playing around with symbols and characters to create a simple license plate or logo.

Midnight Club LA only lets you have 100 layers on each side right? As opposed to Forza's 1000 on all sides except bumpers(500)/wing(100). Might explain why the former was full of crap heh.
 

El_Chino

Member
It would be great if they could add the ability to import images, while still allow for artists of varying talents to find their place in the community. The existing livery tools are freakin cumbersome and inefficient I agree, but it's nice to see people who, don't find tuning or racing that appealing, but is able to contribute by spending a few hours playing around with symbols and characters to create a simple license plate or logo.

Midnight Club LA only lets you have 100 layers on each side right? As opposed to Forza's 1000 on all sides except bumpers/wing. Might explain why the former was full of crap heh.

Will there ever be another one? :/
 
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