Ok, I've looked at my game stats and I'm beginning to think that they're flawed.:lol
I have earned 4,026,642 Cr.
I have earned 43,065 Cr online, let's say that they didn't count in the total credit earned.
I have a total parts value of 2,919,190 Cr. In my way of thinking, that almost 3M that I have really spent as the cars you receive/buy don't have parts (except for the VIP ones).
I have a total of 50,323 Cr in reparations.
Now, I have 577,692 Cr of actual Cr.
So, if Google is right in its calculations, I spent (4,026,642+43,065-2,919,190-50,323-577,692) 522,502 Cr on cars. Here's the catch, I bought the F50 GT this week, so that's 500,000 Cr which leaves me roughly 23,000 Cr for the 44 cars I have bought (100 cars minus the 50 you have for free and the 6 VIP/Zune cars).
Even if I put a 10% discount on every parts I bought (which is impossible), I'm left with only 350,000 Cr after buying the F50 GT. Just a quick tour in the dealership, I have seen at least 3 cars that I bought that were worth more than 100,000 Cr.
Either I'm totally off in my calculations and there's something I miss or Turn 10 missed something. :lol
Anyway, looking at my stats, I thought of multiple way to reward racers a bit more. Credits earned should be more dynamic. For example you should get more Credit as you progress because let's face it, even with season play, there's like only 15% (that's very conservative) of all the players that will see the end of the game. Another thing would be to reward a high percentage of victory maintained throughout the game. Of course it would scale to the amount of assists you have turned off.
You're idea for photographers is interesting Jube3. It could also work for replays.