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Forza Motorsport 4 - The Floodgates Have Opened...

Shaneus

Member
AMUSIX said:
edit: Hmmm, Mulsanne is 13.6, and that's in...length might not be the big factor here...in which case, all hail our Positano DLC overlords.
Could be a visibility/draw distance thing too. From what I can remember (it's been a while since I've driven on both Fujimi and Positano full-length circuits) there were some quite magnificent views to be had in Positano, yet not so much with Fujimi. Also take into account that there wouldn't be the wide variety of textures needed in Fujimi because of the lack of unique buildings that Positano has.
 
Forget Positano! Give us Transfagarasan!

2yuk9ow.jpg


Transfagarasan-31.jpg
 

Shaneus

Member
Actually, afterthought: Is it possible that the reason we're either getting dull real-world tracks rather than tracks like Spa and Bathurst is because of texture memory? If you think about it, custom tracks can use however many or as little textures as they want. If something takes up too much, they can take it out or replace it with the same textures as another building. Can't do that with a real-world track as people will notice.
 

Mascot

Member
Seanspeed said:
I'm guessing that track selection isn't a matter of just, "What tracks do we WANT to put in" and more "What tracks CAN we put in?". I seriously doubt that Turn 10 are just ignorant of people's desire for Spa, ya know?

I was thinking exactly the same thing last night. Forget all the gimmicks like soccer and autovista: once the core gameplay is resolved and refined (and it looks like it is in FM4) then a game will live and die by its track selection. It's what gives the game legs.

If Turn 10 decided two years ago that they had the resources to only add five new environments for FM4, you would think those environments would be very carefully selected to complement the existing roster and to offer new experiences to the user. You would also expect a couple of those environments to satisfy long-running wish lists from the fans, or to plug glaring omissions from previous rosters.

Alps looks like good fun and a graphical feast, and Infineon looks like a nice flowing track with some good elevation changes. But Hockenheim is flat, dull and unremarkable. Indy's infield is even worse, plateau-flat again with even fewer points of interest of redeeming features. It truly is an awful, awful track. And the TGTT is nothing more than a playground, not a racing circuit.

When you look at what tracks could have (should have?) been included in FM4 you really do have to question at least three of Turn 10's selections, and wonder how heavily external factors or technical issues have influenced the choices.
 

Shaneus

Member
I'm guessing technical (see my post above). I doubt anyone that serious about driving/racing would pick such bland areas. Also worth considering given that Bizarre had to resort to streaming textures off disc rather than loading them all to memory at once.

BTW Are we getting Sebring back? Most of it was pretty boring, but taking that last corner flat stick and bumping over the concrete joins always felt awesome.
 
I can live without any of the fantasy tracks in Forza not being in. I'd be more than happy with 30+ real life tracks (including variants), or tracks based on real life locations.

This may have already been answered but is there no night racing again?
 

BADNED

Member
eek5 said:
as_snb_gear_car_576.jpg


I hope they offer the winter package for the agera!
That is the Agera R ;)

Shaneus said:
...

BTW Are we getting Sebring back? Most of it was pretty boring, but taking that last corner flat stick and bumping over the concrete joins always felt awesome.
Sebring is in!
 

eso76

Member
saladine1 said:
At least we can be grateful that a new track will be an Australian one...

yes ! it's the parking lot of the melbourne royal arcade shopping center replacing the airfield as benchmark location !

And about Fujimi yeah, i'm joking, we've seen a pic of it.


(what you don't know is that Fujimi is now tsukuba-short size, perfect for H class cars ! )


(and bicycles !)
 

Akira

Member
eso76 said:
yay, one picture !

and one picture of a (returning) track coming today !

T10 feeling generous !

Oh, but they don't want to blow it all in one load! Half a teaser picture tomorrow, maybe of Nurb GP if we get lucky!
 

G Rom

Member
Mascot said:
Track reveal today?

Yeah, it'll probably go down like this :

Players : Would be cool to have a full reveal of the revamped Nordschleife or revamped Fujimi Kaido. A surprise reveal of Spa or Bathurst would be awesome too.
Turn 10 : Welcome Indianapolis to Forza 4 !! You excite ? I bet you didn't see this one coming, eh ?
Players' reactions : WTF ? We knew it since April 1st and you further confirmed it by releasing your cover three months ago...
 

Shaneus

Member
Yeah, even though I was only halfheartedly asking about Sebring, I'm definitely glad it's in. The one in 3 was a little contrasty but after they deepen the colours a little I'm sure it'll look nuts. No inclines *is* a bit of a downer on that track, but the last straight and that last sweeping corner make up for it IMO.
 

G Rom

Member
Sebring is one of the track that I want to see, FM3's version is just awful to watch with its ugly background, trees and white roads.
 

Ty4on

Member
G Rom said:
Sebring is one of the track that I want to see, FM3's version is just awful to watch with its ugly background, trees and white roads.
Can anyone really see anything at the straight before the last corner? The bloom is really awful, don't remember how bad because I rarely race there.
 

squared

Member
Being a total video game nerd AND a car freak, there's no surprise that I've played pretty much all racing games that are worth mentioning, but most time I've of course spent with GT and Forza. Now, while the most fun I've had while not playing alone, is of course racing with a full lobby of friends. Nothing beats that. But while in singleplayer, the absolute most fun I've had with these games, is the first, initial hours/days. When you HAVE to spend money wisely, actually THINK about what upgrade you're going to buy, or save up for a new car instead.

Rewards like cars and loads of money is probably the best solution in the long run, since after a while, you want to experiment with new cars and setups, and for that you need a lot of cash if we're talking classes above, say A. But still, I know I'm getting a giant load of cars when I start FM4.. I've been at level 50 for a long time in FM3, I got almost all the cars from the "loyalty" list or whatever it's called.. So I know I won't have a hard time getting started.

Of course I can somehow force myself into not spending the free cash or racing the free cars, but.. it's not the same thing, not at all IMO.

So basically what I want to say, is that I'll miss the inital economy/strategy part of the game. The early GT-games were excellent examples of this, I can still remember racing the Sunday & Clubman cups, saving up for a R34 GT.-R..

Anyone else feel the same, or is everyone just eager to drive the fastest cars right away?
 
I feel the same, even to that extend, where I like it more to drive slower cars. I really enjoy the feel of ownership that Forza gives me and that is somehow bigger with slower cars than with supercars.
 

eso76

Member
squared said:
Anyone else feel the same, or is everyone just eager to drive the fastest cars right away?

I actually prefer class B and A cars and i was thinking of not importing my fm3 save.
I didn't check if that gives you *special* cars and/or liveries you can't get otherwise, but in case it doesn't i think i'm just starting anew.

Plus, racing itself is fun, but when you're doing it with a purpose (making money to buy the cars you want) the challenge is more fun.

Speaking of which, anyone thinks unlocking all the cars right away for single race is a mistake in game design ? i don't know, of course it's not nearly the same as having them in career (not paintable, upgradeable etc) but the reward would be bigger.

i think you should only get a limited time with each car until you buy it.
 

saladine1

Junior Member
The only reason I would like all cars unlocked in single race is so I can test drive them before buying them in career.
It would've been good if there was some type of test drive option in the career, but there isn't so that's what I resort to.
 
eso76 said:
I actually prefer class B and A cars and i was thinking of not importing my fm3 save.
I didn't check if that gives you *special* cars and/or liveries you can't get otherwise, but in case it doesn't i think i'm just starting anew.

Plus, racing itself is fun, but when you're doing it with a purpose (making money to buy the cars you want) the challenge is more fun.

Speaking of which, anyone thinks unlocking all the cars right away for single race is a mistake in game design ? i don't know, of course it's not nearly the same as having them in career (not paintable, upgradeable etc) but the reward would be bigger.

i think you should only get a limited time with each car until you buy it.
Hell no to the play to unlock cars method.

I work 60 hours a week and don't have time to unlock a ton of content. Furthermore, after paying $80 on the LCE, I'd be pissed if I couldn't access content.

At this point in the industry, I honestly believe locking a meaningful chunk of a game's content away at the start is a terrible design decision.
 

G Rom

Member
Unlocking all cars for single player is fine IMO, you can test any car you want that way and I think casual like that.

As for the importing thing, at first I would have said no but if the game is similar to Forza 3 in term of money then I'll take any free car to save some cash. Beside, if you're a VIP and pre-ordered FM4, you get 2 Unicorns (S204 and RX-7) from the start.


Edit :
NullPointer said:
The worst is spending Microsoft bucks on DLC only to have to earn in-game spacebucks to actually drive the thing.

It would flood the Auction house just like gifted cars did in FM3.
 

LeBoef

Member
squared said:
Being a total video game nerd AND a car freak, there's no surprise that I've played pretty much all racing games that are worth mentioning, but most time I've of course spent with GT and Forza. Now, while the most fun I've had while not playing alone, is of course racing with a full lobby of friends. Nothing beats that. But while in singleplayer, the absolute most fun I've had with these games, is the first, initial hours/days. When you HAVE to spend money wisely, actually THINK about what upgrade you're going to buy, or save up for a new car instead.

Rewards like cars and loads of money is probably the best solution in the long run, since after a while, you want to experiment with new cars and setups, and for that you need a lot of cash if we're talking classes above, say A. But still, I know I'm getting a giant load of cars when I start FM4.. I've been at level 50 for a long time in FM3, I got almost all the cars from the "loyalty" list or whatever it's called.. So I know I won't have a hard time getting started.

Of course I can somehow force myself into not spending the free cash or racing the free cars, but.. it's not the same thing, not at all IMO.

So basically what I want to say, is that I'll miss the inital economy/strategy part of the game. The early GT-games were excellent examples of this, I can still remember racing the Sunday & Clubman cups, saving up for a R34 GT.-R..

Anyone else feel the same, or is everyone just eager to drive the fastest cars right away?

yeah, fm3 was too rewarding. i got 100% extra cash every race and all those gift cars. cash became pretty useless very fast. the whole buying/selling thing is useless because of that.
 

Shaneus

Member
G Rom said:
Beside, if you're a VIP and pre-ordered FM4, you get 2 Unicorns (S204 and RX-7) from the start.


Edit :

It would flood the Auction house just like gifted cars did in FM3.
Wait, I'm a VIP for F3 and will be preordering F4. How does the S204 and RX7 come into it? I never had them in 3 :/
 

SPEEDxNASTY

Neo Member
I've never played FM1, considering what Turn10 announced yesterday which old track "might" possibly make its comeback and which ones are the most interesting?
 

G Rom

Member
yeah, fm3 was too rewarding. i got 100% extra cash every race and all those gift cars. cash became pretty useless very fast. the whole buying/selling thing is useless because of that.

Joke post ? FM3 was far from being too rewarding, it was the opposite actually. I'm nearing 100% in it and I didn't even get past the 20M Cr. mark of total winnings yet, which is the price of the most expensive car in the game. Before you ask, I got 95% of cash bonus on every race and I'm pretty sure I did all the races myself without hiring any driver.

Shaneus said:
Wait, I'm a VIP for F3 and will be preordering F4. How does the S204 and RX7 come into it? I never had them in 3 :/

I think the S204 was given to VIPs a while back and the RX-7 is given to anyone who does the preorder incentive thing.
 

Shaneus

Member
G Rom said:
I think the S204 was given to VIPs a while back and the RX-7 is given to anyone who does the preorder incentive thing.
Oh, THAT RX7? Better get on preordering then, even if I wind up cancelling it as the only places doing preorders are ones that charge full RRP :/

As for the S204, I've been a VIP (have the crown icon, bought the LE FM3) but never once had it. All I can remember is being really pissed that I missed out on it somehow.

Edit: I've had a look, and it came with FM2 but not 3. It looks like the only way to get it was either via the marketplace (actually auctioned by T10) or by winning a photo mode comp. Can't even be gifted :/
 
G Rom said:
Joke post ? FM3 was far from being too rewarding, it was the opposite actually. I'm nearing 100% in it and I didn't even get past the 20M Cr. mark of total winnings yet, which is the price of the most expensive car in the game. Before you ask, I got 95% of cash bonus on every race and I'm pretty sure I did all the races myself without hiring any driver.

The thing is, I never felt that I had to buy a car in FM3. I could win pretty much all the races with the gifted cars. That's why I never really felt "omg, I need more money!", but I still agree with you. I'd love to get more credits instead of cars.
 

G Rom

Member
Shaneus said:
Edit: I've had a look, and it came with FM2 but not 3. It looks like the only way to get it was either via the marketplace (actually auctioned by T10) or by winning a photo mode comp. Can't even be gifted :/

Nope, I have it on display on my TV at the moment. It has a "community team" livery, it was to celebrate the 10 000 followers on Twitter going by what's written on the car.
I hope they give the SS before FM4 hits.
 

squared

Member
On the point of having cars unlocked by leveling, I think that's just stupid. Atleast if we're talking having the cars locked in ALL modes.

Like the way it is now, were they are all unlocked, and drivable in STOCK form in Time trial - that is great, I mean if I buy a game, I should have access to the content I've PAID for.. Sure, you can't just give players all cars and upgrades for free in career mode, that eliminates most of the idea of having a career mode, but you should be able to race all cars on all tracks without being required to put in a huge ammount of hours beforehand. Which is what some games do, and it feels silly and stupid - so just because I buy the game, but don't have numerous hours each day to spend on the (which I do, thankfully), I am not entitled to race the cars that's on the disc, that I paid for?

That's why I hate that companies have now stopped implementing cheats, and instead a few charge actual freaking money for unlocking things (very few do, but they exist). That's like selling a car that can't shift above 3rd gear, until you've driven it for 5000 miles first.. BUT, you can pay EXTRA and get that feature right away!
 

Shaneus

Member
G Rom said:
Nope, I have it on display on my TV at the moment. It has a "community team" livery, it was to celebrate the 10 000 followers on Twitter going by what's written on the car.
I hope they give the SS before FM4 hits.
Must've missed out on it then. I'm sure the reason I started following them on Twitter was for something like that.

Anyway, doesn't change how shit the idea of unicorn cars are.
 

G Rom

Member
Yep, absolutely agree that the unicorns are shit. Although, IIRC, at first they were supposed to serve the purpose of attracting cheaters that would bid on them like crazy only to get banned later.
I really have a feeling that the 14 cars will be real life unicorns this time. Things like the 250 GTO, the 250 TR, the Daytona Coupe, the DBR-1, the D-Type, etc... :/
BTW, I just noticed that Dan mentioned “Quick Race,” “Free Play,” “Split Screen” and “Multiplayer” in the Unicorn talk. Wonder what's the difference between quick race and free play. I hope one of those mode is an offline version of FM3's fake multiplayer used to get cash racing A.Is.
 

Xanadu

Banned
Chriswok said:
Why am I not hyped for this like I was Forza3.
because you were disappointed by 3? this game looks to be a lot better than 3 though, and if we get some more tracks such as spa it will rule
 

eso76

Member
heh, i guess it shows i am an old gamer.

risk and reward for me is still the basis of the concept of game, if i have to win a race to be able to drive a car i want, i will enjoy it a lot more.

Cheats ruin games, but i understand gamers are not 12 years old kids with tons of spare time on their hands anymore.


Btw, I am VERY HAPPY you apparently have to unlock some autovista cars (all?) by completing specific challenges.
 

Xanadu

Banned
btw do i have to use a new gamertag to stop getting the free cars at the beginning of the game? or can i use mine and say i dont want handicaps
 

Shaneus

Member
FunnyBunny said:
Ha! Being an old gamer (31) is exactly why I want cars unlocked from the start. I don't have time for that sh**!
You're not older! I'm 31 and in my prime, damnit.

PS. If anyone even semi-official from T10 or otherwise is reading this, I would give my left nut for the S204 on FM3. Please don't make me do that.
 

saladine1

Junior Member
..my favorite recording session was recording a Porsche GT3 cup car with the exhaust removed, which is probably the single loudest thing I’ve ever been around in my life. It’s the only car that got the cops called on us, because it was so loud. As far as my favorite cars in FM3 go, I really dig our Ferrari FXX, Our NASCAR and Aussie V8 stuff, and our DLC Lambo Murcielago LP670 sounds pretty killer as well. And I LOVE racing the old-school Porsche 917 racecar around the Nurburgring.

http://www.tracktimeaudio.com/?p=207

Some insight into the Audio of the Forza series, posted on July 9th.
Still waiting on Nick Wiswell's feature for FM4 Turn 10...still waiting..
 

G Rom

Member
saladine1 said:
..my favorite recording session was recording a Porsche GT3 cup car with the exhaust removed, which is probably the single loudest thing I’ve ever been around in my life. It’s the only car that got the cops called on us, because it was so loud. As far as my favorite cars in FM3 go, I really dig our Ferrari FXX, Our NASCAR and Aussie V8 stuff, and our DLC Lambo Murcielago LP670 sounds pretty killer as well. And I LOVE racing the old-school Porsche 917 racecar around the Nurburgring.

http://www.tracktimeaudio.com/?p=207

Some insight into the Audio of the Forza series, posted on July 9th.
Still waiting on Nick Wiswell's feature for FM4 Turn 10...still waiting..

animated-fffuuu-ffffuuuu.gif


This pretty much shows how I felt when I read the bolded part... :/

Edit :
Either that session, or recording the door latch on a Lamborghini Reventon at Lamborghini, and having the whole door handle come off in my hand….I thought the guy from Lambo was going to pass out.
Holy shit ! :lol
 
Xanadu said:
btw do i have to use a new gamertag to stop getting the free cars at the beginning of the game? or can i use mine and say i dont want handicaps

Get them and sell them on the AH for 1 Credit. You help out some lowly community driver and you won't have to worry about a money increase.
 
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