DEFIANTLY!sneaky77 said:Would there be any interest on a Forza 4 racing league?
sneaky77 said:Would there be any interest on a Forza 4 racing league?
sneaky77 said:Would there be any interest on a Forza 4 racing league?
paskowitz said:I hope this was a rhetorical question...
sneaky77 said:
The fucking idiots that make these videos. It makes you wonder if they appreciate games at all. Why play it on easy, overtake everyone before the first corner, then race on an empty track? And for the love of God: turn the fucking shitty drum & bass "music" off! Jesus!sneaky77 said:
I will let you know when I have the LCE in my hands...Xanadu said:do you think there are any big surprises left? i cant help but feel a little disappointed overall
GTP_Daverytimes said:That is abysmal, the track looks twice as long and twice as wide. The first corner was freaking long, they should really start modelling tracks better.
Membership you get with the LCE, in FM3 it gave you a crown and cars you sold in the auction house were placed on top if I remember correctly.skybaby said:So, I'll never get to drive these cars in game? No other way? WTF is VIP? I'm lost, sorry :lol
skyfinch said:Haven't heard anything, but that would be a nice change. Haven't seen 60fps replays this generation since PGR1.
shinnn said:DAT REVERSE ENGINEERED SUN
Gor@n said:http://www.gametrailers.com/video/trans-am-forza-motorsport/721359
Shows Suzuka at different time of day
eso76 said:You're probably used to seeing the track through 24mm lens and certainly not onboard with such a slow and tiny car. It's pretty accurate when you take cars as reference; a lot of you guys complaining about tracks being too wide are just deceived by the lower camera placement and fov which makes things look bigger in the game.
saladine1 said:
Iknos said:Notice how in the different times of day the tree and bg shadows are the same as in the other time of day?
reflections on the cars look so good, although they seem 30fps but stillilkercruiser said:GamerSyde's Forza 4 Fujimi Kaido 60FPS off-screen footage
http://www.gamersyde.com/stream_forza_motorsport_4_fujimi_kaido_60_fps-23820_en.html
I like Forza 2's multiplayer much better, too(about 200 hours put into it), but there was no difference in the amount of first corner incidents.Xanadu said:to answer your first question, it doesnt happen in forza 2 public lobbies
Mascot said:Yeah, it's obvious in the side-by-side Hockenheim video. Slightly disappointing, but I guess completely reworking the environments was too much work.
I wonder if this means new lighting can more easily be patched into existing tracks? Seems all that's needed is a new sky box and different light source/shadows from the cars, with nothing needing doing to the tracks themselves?
benzy said:The spark particles when the cars collide look a little weird. I wasn't quite sure what it was at first.
Mascot said:Is it the same as in FM3, where drivers appear to be throwing handfuls of straw at each other through their windows? That looked very silly.
Iknos said:Notice how in the different times of day the tree and bg shadows are the same as in the other time of day?
You would think that this would be obvious to people.
But this is GAF dude you get all sorts here.
That said I dislike the super wide FOV and am hoping it can be changed again.
Tokubetsu said:
Tokubetsu said:
Spaceman Spiff said:The compression for uploaded photos really does seem much better than in FM3.
Xanadu said:white wheels!?!?! must be fake!
soundscream said:
What a tease
Xanadu said:so thats the quality of the 720p shots?
thank you t10 at last lol