From prototypes to future tech: how PS VR2 was built

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Damn, I think I may end up getting this thing now, maybe with GT7, instead of waiting for a flight sim. It's just a lovely piece of tech.

avin
 
They did a pretty damn good job. There are compromises to hit the price point but you can't argue with aaa games looking right in VR for $550.
 
I wouldn't be without it now - it's such a great piece of tech. Coming from PSVR1, it's like night and day when it comes to how easy it is to just plug in and play. Plus, the pack-in controllers mean that you aren't locked out of certain games like with PSVR1. I hadn't even played Beat Saber until recently because of the additional controllers needed for the PSVR1 version, and now it's become one of my all time favourite games.

I just wish more developers would take advantage of the tech a bit more - there have been certain games that really stand out from the crowd, such as Red Matter 2, so the potential for something spectacular is definitely there.

I'm also keen to learn more about the rumoured software update due for the headset.
 
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