From Software responds to Dark Souls II graphics downgrade concerns

Let's get this started again and try to get some information for the PC version of Dark Souls II!

Do you really think they will be willing to do it? especially after what we got from them today?

They'll hide that version as long as they can and after releasing it on steam they'll just act as if they don't care.
 
Man, this thing I purchased doesn't look as advertised! I'm gonna be mad as hell about it!


This literally happens in all marketing. Yes, it's annoying. Yes, it's kinda shady. No, nobody owes anyone an explanation. I support anyone that's outraged enough by this to not pay for the product. It's the only way they'll actually care, so good on you.

You are not gonna gawk at the hamburger, you're not gonna date it. You have to eat it, if it tastes good and it doesn't contain cyanide then it's all fine and well.

They are called videogames because are visual things you interact with. Graphics DO matter, and people who said they don't are the main reason developers can get away with this crap.

These are the platforms that brought us Gears of War and The Last of Us, there is no excuse except one

Sorry, but we are working on the same budget we had since Demon's Souls

That's it, shift the blame on Namco.
 
I will never buy a From software title at full price again. Will buy them all used. Just goes to show any developer is capable of committing deception no matter what you think of them, and sadly i will never trust them again save for some miracle. Great game
on PC
, shitty company
 
I honestly can't believe that some people can't believe that other people are still talking about this.
I guess neither of us are following NeoGAF's tag line!

Watch it... thread whining is a ban offense.

I don't have a card in this game until the PC version comes out though.

I don't think I'm the one whining. You guys can have your thread, that's awesome, that's what GAF is for. I'm just allowed to think its crazy.
 
You seem like a very uninformed gentleman. Or gentlewoman. Either way, you should understand that there is such a thing as false advertising, and that is a punishable offense by the court of law. I am sure none of us will build a lawsuit out of this, but I always put consumer rights first.


I'd love to see the jury for this case

"Uhhh we can't tell the difference"

plus the game wasn't advertised as being what it is because of graphics so I probably wouldn't put lawsuit in the same sentence
 
Gosh. I never heard about this (at least, not in details). Didn't know it went to court. Thank you very much for this info!

Lawyers taking up a class action suit doesn't mean anything actually 'went to court' mind. Also, Colonial Marines' ship state is not comparable to Dark Souls II as far as what was shown, what was known, and what shipped.
 
A consumer is always challenged with searching for the most rewarding gaming experience, delivering continuity in graphical quality, gameplay dynamics, and balance within the game's price. The 75% off version of Dark Souls II displays the culmination of this delicate balance and i'm very proud of the positive economic turnout of my patience.
 
That's it, shift the blame on Namco.

Sorry but no.

it's From doing, all this is in the hand of From (IP owner and developer) not Namco. Namco don't have magical wand that changed the game or From decision, IP owners have full control over their game.

it's From lies and they are the one to blame. they are not the innocent kitten here.
 
Lawyers taking up a class action suit doesn't mean anything actually 'went to court' mind. Also, Colonial Marines' ship state is not comparable to Dark Souls II as far as what was shown, what was known, and what shipped.

And that's why I would like someone who is actually knowledgeable about common-law and who could explain to me a few things, since it doesn't work that way in France. Class-actions don't exist here, though our law system is really interested by this, and it's highly probable that it will be possible to initiate something similar in the future.
 
That'd work if they didn't show footage, and screenshots which were representative of the retail version of the game. Which they have done since late December, early January at least.

Look at any of the videos of gameplay on the Forest of Fallen Giants. It's EXACTLY like the retail version of the game. All of this argument hinges on heresay that the TGS was using PS3 hardware. Because of that the whole argument is flawed, as I see it, since it's cherry-picking which evidence to use. Footage that's almost a year old at this point (TGS), or more recent footage (Press Preview B-Roll Footage).

The beta was different too. I just did that area last night and it's a pretty staggering change.
 
Thanks, I didn't know about this. Glad to see it happened.
Let's get this started again and try to get some information for the PC version of Dark Souls II!

Either retweet this, or create your own. Publishers thrive on our ignorance, lets team up to try to shed some light on this upcoming release.

https://twitter.com/Grief_exe/status/446344154788806656

H0i9LTG.png


If you are not aware, the PC Trailer shown at TGS has the exact same textures/geometry as the retail console build, but amazing lighting and graphical effects not present. There are some minor geometry differences between the two versions, but the majority of assets are the exact same.
Some screenshots from this area would give us some definitive information to work with.
It's a good idea, but I'm expecting the worst.
 
I think the funny thing is people expected a different response from them. This is exactly what the answer was always going to be. Now, either buy it or don't.
 
theory 1 : pc release delayed because of ps3/360 deal to no hurt potentiel big sales on console only
theory 2: pc release delayed because they must hide it as much as they can and not hurt franchise image and potential sales because of it
 
You're completely right about this, but I also remember that some people defended it saying "From can't take screenshots" (which is true, the game still looks better than those awful shots), and pointing out that actual gameplay videos looked much better, so even though there was evidence, it wasn't clear enough.
I was one of those people as well, but that was only my disbelief that things could actually look that bad.

But my personal expectations do not bear relevance to what a developer actually puts out. In this case, the fact that I expected better doesn't mean that them not delivering better was misleading or 'lying' on their part. That's on me. I was given direct evidence that the game wasn't going to be pretty and I dismissed it and ignored it.

Its true that the demo is of obvious higher quality. That's misleading. Its not lying at all, but its misleading because they obviously couldn't deliver on that for the whole game. I don't think that's because they were *trying* to be misleading, but because they technically couldn't do what they were trying to do.

Personally, I think that since Microsoft's reveal of the Xbox One, people have gone crazy over 'consumer rights', at the complete expense of basic respect, understanding and appreciation for developers and publishers who actually make these games for us.
 
I was one of those people as well, but that was only my disbelief that things could actually look that bad.

But my personal expectations do not bear relevance to what a developer actually puts out. In this case, the fact that I expected better doesn't mean that them not delivering better was misleading or 'lying' on their part. That's on me. I was given direct evidence that the game wasn't going to be pretty and I dismissed it and ignored it.

Its true that the demo is of obvious higher quality. That's misleading. Its not lying at all, but its misleading because they obviously couldn't deliver on that for the whole game. I don't think that's because they were *trying* to be misleading, but because they technically couldn't do what they were trying to do.

Personally, I think that since Microsoft's reveal of the Xbox One, people have gone crazy over 'consumer rights', at the complete expense of basic respect, understanding and appreciation for developers and publishers who actually make these games for us.

Downside of consumer rights craze: people who get paid to make things have their feelings hurt
Upside of consumer rights craze: consumer rights


(They don't make these games for us. They make them for MONEY.)
 
I was one of those people as well, but that was only my disbelief that things could actually look that bad.

But my personal expectations do not bear relevance to what a developer actually puts out. In this case, the fact that I expected better doesn't mean that them not delivering better was misleading or 'lying' on their part. That's on me. I was given direct evidence that the game wasn't going to be pretty and I dismissed it and ignored it.

Its true that the demo is of obvious higher quality. That's misleading. Its not lying at all, but its misleading because they obviously couldn't deliver on that for the whole game. I don't think that's because they were *trying* to be misleading, but because they technically couldn't do what they were trying to do.

Personally, I think that since Microsoft's reveal of the Xbox One, people have gone crazy over 'consumer rights', at the complete expense of basic respect, understanding and appreciation for developers and publishers who actually make these games for us.

You make good points, I'm inclined to agree, I just wish we could get some info or footage on the PC version. If it was for performance reasons and nothing more, PC should at least be on par with the TGS build (reveal was obviously just a demo). And since it's the lead platform, they can't even say they just ported the final build or something like that.
 
First of all, we have like 5-6 threads about this very subject already, no need to create another one.

Second, the positives of the game outweight the negatives of it. I listed the negatives both in the beta test and in my impressions of the full game.
Surprisingly accurate avatar.

As a fan of the soul games and someone who like to feel at some level they have principles I'm not rewarding them with my money. Maybe i'll just get it used years from now.
 
Downside of consumer rights craze: people who get paid to make things have their feelings hurt
Upside of consumer rights craze: consumer rights


(They don't make these games for us. They make them for MONEY.)

Uh, no. Downside: Companies go bankrupt and can't make the games you like anymore because of bullshit lawsuit or companies stop giving you any information/media about their games before release.

Not that I think there is any chance of the former happening. The real downside is the latter: companies going "Fuck this, you won't see our game until it's done." Because demanding detailed accounts of a game's development and the features that are added or taken away from various builds is not worth that kind of hassle. It's better if they simply don't show you guys anything except CG cinematics and mock up bullshit clearly labeled "not representative of final gameplay." Because apparently a lot of people aren't adult enough to accept that there are different versions of a game that differ drastically and that particular builds during development may differ greatly from the final game.

This is exactly the reason developers keep stuff close to their chest and don't show their games. This kind of bullshit.
 
I don't think I'm the one whining. You guys can have your thread, that's awesome, that's what GAF is for. I'm just allowed to think its crazy.

Is it crazy to try to get answers on a PC version that has been kept in the dark? A version that is currently on sale at every outlet that sells PC games?

The majority of these threads are less about whining, as performance concerns are a reality of this industry, and more about getting information.

Other than that, there are some legitimate arguments towards false advertising. There are many sections from the initial reveal used in promotional material that do not exist in any way, shape, or form in the console release.
 
Uh, no. Downside: Companies go bankrupt and can't make the games you like anymore because of bullshit lawsuit or companies stop giving you any information/media about their games before release.

Not that I think there is any chance of the former happening. The real downside is the latter: companies going "Fuck this, you won't see our game until it's done." Because demanding detailed accounts of a game's development and the features that are added or taken away from various builds is not worth that kind of hassle. It's better if they simply don't show you guys anything except CG cinematics and mock up bullshit clearly labeled "not representative of final gameplay." Because apparently a lot of people aren't adult enough to accept that there are different versions of a game that differ drastically and that particular builds during development may differ greatly from the final game.

This is exactly the reason developers keep stuff close to their chest and don't show their games. This kind of bullshit.

"Not representative of final gameplay" is pretty easy, dude. Developers have pretty thin skin if that sends them over the edge.

No gaming company has ever gone bankrupt due to lawsuits.
 
I was one of those people as well, but that was only my disbelief that things could actually look that bad.

But my personal expectations do not bear relevance to what a developer actually puts out. In this case, the fact that I expected better doesn't mean that them not delivering better was misleading or 'lying' on their part. That's on me. I was given direct evidence that the game wasn't going to be pretty and I dismissed it and ignored it.

Its true that the demo is of obvious higher quality. That's misleading. Its not lying at all, but its misleading because they obviously couldn't deliver on that for the whole game. I don't think that's because they were *trying* to be misleading, but because they technically couldn't do what they were trying to do.

Personally, I think that since Microsoft's reveal of the Xbox One, people have gone crazy over 'consumer rights', at the complete expense of basic respect, understanding and appreciation for developers and publishers who actually make these games for us.

Then they can stop using pre-downgrade footage in promotional material, like in the Steam page for example.
 
Next time From Software should totally demo the game with stick figures. No disappointment on the final product ftw!
 
What answer would have satisfied people in this thread?

Different crowds around here, but for me personally, I wanted to know where that puts the PC version. It was supposed to be the lead platform for the game, so if it was only cut because of performance reasons on consoles, the PC version should still be intact, right? I don't mean April Reveal intact because that was obviously just a perfectly crafted demo to show the game for the first time, but TGS build intact should be achievable.

If the PC version also suffers from those downgrades, it doesn't really make sense. Also, I'm curious to know more about this, of course I don't think I'm entitled to it, but a more specific example could be a interesting read, since we have footage of a supposed PS3 version that runs and looks great. Now that I think of it, it would be interesting to get a framerate analysis of the same parts as the TGS demo. If they are locked 30 (or at least pretty close to that), then we can assume that it just ran better in that area so they could demo it with all the PC tech before they were sure if they could get the whole game running like that.

But again, different crowds, I'm not part of the "pre-order cancelled" crowd here, I actually just pre-ordered the PC version today because I really want to play the new Souls game, I really want the artbook and soundtrack and the price, at least in Brazil, is more than enough to justify buying it despite some concerns I had about the actual game and despite how it looks or plays in dark areas.
 
So to any industry insiders. Who handles PR? Who hands out the stock footage that is used by websites and thrown over interviews. Who handles hands on gameplay previews?

Who would ultimately be to blame for advertising with old footage? From or Namco?


Look at these two vids from Jan 29-30th 2014

Playstation Access

https://www.youtube.com/watch?v=A3MdOBH-jDc

IGN

https://www.youtube.com/watch?v=CNlPl6Cfe7c

One of these is clearly retail review copy. One is clearly the damn TGS build or something

Both claimed to be console.

Someone dropped the ball somewhere

Yep. I mentioned this in the other thread. This was an advertising blunder because footage was used at random. If they were trying to hide the retail build they did a poor job of it cause that was the footage that was in every preview late January early February. The retail footage has been out mixed with footage from early builds.
 
This. FROM desperately needs to hire new programmers. They have good art direction and put together interesting pieces but the engine is always dogshit.

That's always been the case. Demons Souls is ugly and has a shit framerate, Dark Souls PS3 is ugly and has a completely garbage framerate. I dunno what you guys were expecting (on consoles)
 
If the PC version also suffers from those downgrades, it doesn't really make sense.

It would be so strange.

From does all this work on the engine to create these specific lighting effects, graphical effects, and, on top of all that, creates the entire torch/sconces mechanic.

From/Bandai are just going to throw out this entire investment? Implementing, the now almost useless, torch/sconce mechanic must have been incredibly expensive on its own. Animations, textures, placing them throughout the game, balancing, etc.
 
So to any industry insiders. Who handles PR? Who hands out the stock footage that is used by websites and thrown over interviews. Who handles hands on gameplay previews?

Who would ultimately be to blame for advertising with old footage? From or Namco?

I'd say Namco, since From would be too busy to develop the game being a small team, and I'm sure all of their PR is going through Namco. They were probably under a lot of pressure to provide footage/demo material for trailers/events, and had to branch development for that. Just guessing.
 
From Software could have done better PR. They could have easily said that while those effects worked fine on the demos on the final game it was affecting the performance and they had to tone them down in order to put the game into optimal conditions and people wouldn't be so bothered. Now let us wait for the PC version to see if the effects are not there either.
 
Standart PR non-response.

At least they're aware of it. What interests me is what FROM really thinks about this downgrade thing behind the scenes. Do they regret it to some degree? Do they aknowledge they did things wrong? Or do they really not care?
I liked how FROM apologized repeadetly for the sub-par Blighttown performance and how they would tell us in advance that the PC port of their first game was going to be pretty bare-bones.

But this response here doesn't seem like them. Or I just misjudged them.
 
Standart PR non-response.

At least they're aware of it. What interests me is what FROM really thinks about this downgrade thing behind the scenes. Do they regret it to some degree? Do they aknowledge they did things wrong? Or do they really not care?
I liked how FROM apologized repeadetly for the sub-par Blighttown performance and how they would tell us in advance that the PC port of their first game was going to be pretty bare-bones.

They also told us that we would be very satisfied with the PC port of Dark Souls II, foreshadowing?
 
This. FROM desperately needs to hire new programmers. They have good art direction and put together interesting pieces but the engine is always dogshit.

Why hire new programmers when you can pay millions of dollars for Blur Studios to make a long CG trailer for you?
 
Standart PR non-response.

At least they're aware of it. What interests me is what FROM really thinks about this downgrade thing behind the scenes. Do they regret it to some degree? Do they aknowledge they did things wrong? Or do they really not care?
I liked how FROM apologized repeadetly for the sub-par Blighttown performance and how they would tell us in advance that the PC port of their first game was going to be pretty bare-bones.

But this response here doesn't seem like them. Or I just misjudged them.

I hope this doesn't make them regret developing on PC's first. To me that was the real issue. That they started with great hardware and had to keep cutting and cutting and cutting till the game was playable on current hardware. If all this backlash means they will avoid the drama and start porting porting to PC again...*shakes fist*
 
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