Grimm Fandango
Member
Perfect game for summertime. Already played 5 hours in less than a day @_@
I like cloak to deal with the barrages.
Actually cloak and the teleporter basically do all my heavy lifting during the boss encounter.
I unlocked the B layout of the Engi Cruiser, the amount of micro management you need is crazy. Saving scraps and checking if there are any crew available in the stores gave me tension. I was able to save a Mantis and a human and hired another Mantis but it was almost 5 sectors with my Engi and the rescued Mantis.
That feeling when you go store to store looking for crew members.
I feel like any play run can be turned into an epic book/movie.
I feel like any play run can be turned into an epic book/movie.
Does anyone know what the makers are up to? FTL2? New game? Nothing?
Does anyone know what the makers are up to? FTL2? New game? Nothing?
Amazing artwork that a fan made about FTL races:.jpg
So why should you keep the tri-laser guy alive in stage 1 of the final fight? Is it because that once all the humans are dead, the AI of the ship kicks in and starts repairing everything? This happened to me last time and it sucked.
Yep, that's exactly the reason. Also, out of the four weapon cockpits, only that one and the missiles will survive until stage 3, and obviously the missiles are a much bigger threat.
Ah thanks.
One more thing, do you get more scrap if you defeat the enemy quickly? My friend is using a hull laser II and he seems to be getting more scrap when the enemy goes down fast.
I just learned the importance of weapon priority in FTL. I hate that this game requires 2 hours to get to the final boss. It's not so much about the journey for me any more. I just want the satisfaction of beating that enemy.
3 lasers, 1 missile. Drone stage took out my weapon systems and the missile unpowered three times before I got a shot off, which missed. At which point the fires and boarding robots had tore me apart. Another day I'll come back with a second missile. Felt like the best run I've had, first one in months.
This reminds me that I need to give that freeroam mode without Boss and rebels a try. Anyone got a link?
Same here!I really wish they would make mobile version of this
I need an informed opinion on weapons loadout for the final battle. Throughout my voyage I've managed to accumulate an Ion Blast mk.II, a Heavy Ion, a Burst Laser mk.I, a B.L. mk.II (starting one), a Hull Beam and a Fire Bomb. My Kestrel has Shields lv.3 (+elite Slugboy operator), Engines lv.5 (45% total evasion chance), Teleporter lv.2 (Mantis+Rock), Cloak lv.1, a Sys. Repair drone and a Defence Drone mk.I. What shootaz should my elite Zoltan gunner work his/her magic on?
How did they die in phase 1? They should be safe if you're sending them into the gun rooms. Then send back to heal and repeat.Argggg I was so close to winning with the type A Stealth Cruiser. My boarding party got foolishly killed in phase 1 when it cloaked with them on-board and everything went to shit in phase 3. Really close
That ship is pretty damn hard for me to do well in, haven't come that close since.
How did they die in phase 1? They should be safe if you're sending them into the gun rooms. Then send back to heal and repeat.
Haha you can grind shield levels by hanging out in a asteroid belt after a battle. Never realised this before.
Nice! Will try that out, finally beat the final boss. Can't wait to try out some new strategies, boarding and more unique weapons. I think boarding is definitely my play style but it's intimidating as someone who never finished the game.I figured other method to grind, fight a ship that can't penetrate your shields preferable one that don't have missiles. Just shoot until it's shield drops, wait for shields be back and repeat, if the enemy try to flee just finish the battle.
Nice! Will try that out, finally beat the final boss. Can't wait to try out some new strategies, boarding and more unique weapons. I think boarding is definitely my play style but it's intimidating as someone who never finished the game.