http://xbox360.ign.com/articles/688/688554p1.html
6.5 Presentation
While the menus and racing HUD are fine, long load times hamper the experience. Also, why no server lists?
6.0 Graphics
Explosions and car deformation are impressive, but environmental similarity and persistent slowdown mar Full Auto's visuals.
7.5 Sound
The music is weak; loud, crisp sounds enhance the game's many weapons and elements of destruction.
6.5 Gameplay
Fun for the first few hours, then it gets stale. Simplistic racing physics lack of impressive sense of speed. Making things explode remains entertaining.
7.5 Lasting Appeal
Various game modes will extend your play experience with this one, provided you really, really like blowing things up.
7.1
Decent OVERALL
(out of 10 / not an average)
Despite the recent shortage of new games, Full Auto isn't the title to ride triumphantly into your Xbox 360's disc tray and soothe your aching boredom. It can be fun to play, but there's nothing refreshingly new or unique about it to compensate for its shallow gameplay. The only way this title is going to survive more than five or six hours in your Xbox 360 is if you play online, but the lag issues could definitely turn you off. While games like Kameo: Elements of Power and Condemned: Criminal Origins offer similarly short single player experiences, they were far more interesting games to play. Despite Full Auto's explosions and destruction, it still feels generic and dated at times. The environments get boring, there's more graphical slowdown than there should be in a next-generation title and the gameplay mechanics soon become tiresome, regardless of how they're dressed up and altered in Career mode. Even though online play is more fun, it still feels very similar to the single player experience. If you have a passion for vehicle combat and don't care about sophisticated driving mechanics or track design, Full Auto can be an enjoyable experience. For those looking for a game with more substance and lasting value, save your dollars.
6.5 Presentation
While the menus and racing HUD are fine, long load times hamper the experience. Also, why no server lists?
6.0 Graphics
Explosions and car deformation are impressive, but environmental similarity and persistent slowdown mar Full Auto's visuals.
7.5 Sound
The music is weak; loud, crisp sounds enhance the game's many weapons and elements of destruction.
6.5 Gameplay
Fun for the first few hours, then it gets stale. Simplistic racing physics lack of impressive sense of speed. Making things explode remains entertaining.
7.5 Lasting Appeal
Various game modes will extend your play experience with this one, provided you really, really like blowing things up.
7.1
Decent OVERALL
(out of 10 / not an average)
Despite the recent shortage of new games, Full Auto isn't the title to ride triumphantly into your Xbox 360's disc tray and soothe your aching boredom. It can be fun to play, but there's nothing refreshingly new or unique about it to compensate for its shallow gameplay. The only way this title is going to survive more than five or six hours in your Xbox 360 is if you play online, but the lag issues could definitely turn you off. While games like Kameo: Elements of Power and Condemned: Criminal Origins offer similarly short single player experiences, they were far more interesting games to play. Despite Full Auto's explosions and destruction, it still feels generic and dated at times. The environments get boring, there's more graphical slowdown than there should be in a next-generation title and the gameplay mechanics soon become tiresome, regardless of how they're dressed up and altered in Career mode. Even though online play is more fun, it still feels very similar to the single player experience. If you have a passion for vehicle combat and don't care about sophisticated driving mechanics or track design, Full Auto can be an enjoyable experience. For those looking for a game with more substance and lasting value, save your dollars.