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Full Auto - IGN review

Wario64

works for Gamestop (lol)
http://xbox360.ign.com/articles/688/688554p1.html

6.5 Presentation
While the menus and racing HUD are fine, long load times hamper the experience. Also, why no server lists?
6.0 Graphics
Explosions and car deformation are impressive, but environmental similarity and persistent slowdown mar Full Auto's visuals.
7.5 Sound
The music is weak; loud, crisp sounds enhance the game's many weapons and elements of destruction.
6.5 Gameplay
Fun for the first few hours, then it gets stale. Simplistic racing physics lack of impressive sense of speed. Making things explode remains entertaining.
7.5 Lasting Appeal
Various game modes will extend your play experience with this one, provided you really, really like blowing things up.
7.1
Decent OVERALL
(out of 10 / not an average)


Despite the recent shortage of new games, Full Auto isn't the title to ride triumphantly into your Xbox 360's disc tray and soothe your aching boredom. It can be fun to play, but there's nothing refreshingly new or unique about it to compensate for its shallow gameplay. The only way this title is going to survive more than five or six hours in your Xbox 360 is if you play online, but the lag issues could definitely turn you off. While games like Kameo: Elements of Power and Condemned: Criminal Origins offer similarly short single player experiences, they were far more interesting games to play. Despite Full Auto's explosions and destruction, it still feels generic and dated at times. The environments get boring, there's more graphical slowdown than there should be in a next-generation title and the gameplay mechanics soon become tiresome, regardless of how they're dressed up and altered in Career mode. Even though online play is more fun, it still feels very similar to the single player experience. If you have a passion for vehicle combat and don't care about sophisticated driving mechanics or track design, Full Auto can be an enjoyable experience. For those looking for a game with more substance and lasting value, save your dollars.
 
Reilly said:
Just should have just gone the car combat route ala Twisted Metal.

Agreed. I mean, if you're a bad driver and you're at the end of the pack THEN what're you gonna do? Blow up random crap? That's no fun.
 
Wario64 said:
6.0 Graphics
Explosions and car deformation are impressive, but environmental similarity and persistent slowdown mar Full Auto's visuals.

Good to know IGN reviews in High Definition
 
Finally a big name site review is mentioning the slowdowns, I was starting to think the french review copies were faulty or something.
 
Well at least the game didn't get a Wreckless-esque 9.0.

A precedent has been set. Give bad/mediocre Xbox 360 games scores they deserve.
 
Bebpo said:
The one on the 4:3 480i TVs :P
The framerate isn't any angel in 4:3 mode, either. Maybe they were told the framerate would be solid by the time the game was released?
 
MarkRyan said:
The framerate isn't any angel in 4:3 mode, either. Maybe they were told the framerate would be solid by the time the game was released?

Well that's not really fair. I mean if companies can just lie and say the game will run better when in stores, how will they do fair basings of any game?
 
Im sorry but... ever since i saw this game in motion i never expected it to be good.

I dont understand why this game is being looked at as one of february hottest titles by microsoft.

the demo just feels so... bland... like a game that made specifically as shelf filler to make the xbox 360 library look bigger with "interesting" games.

meh...

in closing,

where's the fight night hype dammit... there's not enough of it.

and march cant come soon enough... i want graw... bad.


...


wow... the 360 lineup needs some diversity... fast.
 
Bebpo said:
Well that's not really fair. I mean if companies can just lie and say the game will run better when in stores, how will they do fair basings of any game?
Didn't a similar situation arise a couple years ago when Driver 3 was released to great magazine reviews and generally mild-to-negative reviews online? Magazines have to do reviews a month or more before the magazine ever hits newsstands. It's hard to stay relevant if you're waiting for final code and don't get a review out until a month after a game's release.
 
KingJ2002 said:
I dont understand why this game is being looked at as one of february hottest titles by microsoft.

I'll give you a hint. Count how many other games have been/are being released in Jan/Feb. :P
 
I'm having reservations. I'll still make the plunge. Online better be redeeming to some degree.
 
Agent Icebeezy said:
I'm having reservations. I'll still make the plunge. Online better be redeeming to some degree.
Online plays very nicely with very little lag, but the interface is not really good.
 
Moeed said:
if a game can't hold SOLID 30 frames throughly it should not be released....

I agree. Microsoft needs to get tough on this. It's a bad image for their system if they have games running like crap in HD. Makes people think the system can't handled the HD gaming they boast.
 
*shrugs*

Don't know what's going on here....I've been playing for the past few hours and have not noticed any major slowdown problems. I'm playing in 720p too.

7-ish sounds about right to me. Fun little game that pretty much does what it sets out to do. Online has the potential to be a lot of fun.

Someone said in another thread that there were no lobbies? I took that to mean that once a race was finished that you were booted out of the room and had to find another game...like Mechassault back in the day. This is not the case if anyone was wondering.


This will definitely get me through to March. GRAW, BF2:MC, and FarCry...oh my!
 
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