Full list of Nintendo collaberations...

jarrod

Banned
...with outside publishers. Either by co-development or property sharing partnerships...

Hudson (+ Eighting)
-4nin Uchi Mahjong (NES) 1984
-Wario Blast featuring Bomberman (GB) 1994
-Undake 30 Same Game (SNES) 1995
-Mario Party (N64) 1998
-Mario Party 2 (N64) 1999
-Mario Party 3 (N64) 2000
-Kurukuru Kururin (GBA) 2001
-Mario Party 4 (GC) 2002
-Kururin Paradise (GBA) 2002
-Oriental Blue: Ao no Tengai (GBA) 2003
-Mario Party 5 (GC) 2003
-Kururin Squash (GC) 2004
-Mario Party 6 (GC) 2004
-Mario Party Advance (GBA) 2005

IREM
-Kung Fu (NES) 1984
-10 Yard Fight (NES) 1985
-R-Type DX (GBC) 1999

Microsoft Game Studios (Rare)
-Donkey Kong Country (SNES) 1994
-Killer Instinct (AC) 1994
-Donkey Kong Land (GB) 1995
-Killer Instinct (SNES) 1995
-Killer Instinct (GB) 1995
-Donkey Kong Country 2: Diddy's Kong Quest (SNES) 1995
-Killer Instinct 2 (AC) 1996
-Ken Griffey Jr.'s Winning Run (SNES) 1996
-Donkey Kong Land 2 (GB) 1996
-Killer Instinct Gold (N64) 1996
-Donkey Kong Country 3: Dixie Double Trouble (SNES) 1996
-Blast Corps (N64) 1997
-Goldeneye 007 (N64) 1997
-Donkey Kong Land 3 (GB) 1997
-Diddy Kong Racing (N64) 1997
-Banjo-Kazooie (N64) 1998
-Donkey Kong 64 (N64) 1999
-Mickey's Racing Adventure (GBC) 1999
-Mickey's Speedway USA (N64) 2000
-Banjo-Tooie (N64) 2000
-Donkey Kong Country (GBC) 2000
-Mickey's Speedway USA (GBC) 2001
-Star Fox Adventures (GC) 2002
-Donkey Kong Country (GBA) 2003
-Donkey Kong Country 2 (GBA) 2004
-Donkey Kong Country 3 (GBA) 2005

Konami
-Smash Ping Pong (NES) 1987
-Metal Gear Solid: The Twin Snakes (GC) 2003
-DDR featuring Super Mario (GC) 2005

Technos (defunct)
-Super Spike V'Ball (NES) 1989
-Nintendo World Cup (NES) 1990
-Nintendo World Cup (GB) 1991

Electronic Arts (+Maxis, +Westwood)
-Sim City (SNES) 1990
-Command & Conquer (N64) 1999
-Sim City 64 (64DD) 1999
-NBA Street V3 (GC) 2005

Human Entertainment
-Super Soccer (SNES) 1991

Bullet Proof Software
-Yoshi's Cookie (NES) 1992
-Yoshi's Cookie (GB) 1992
-Yoshi's Cookie (SNES) 1993
-Tetris 2 (NES) 1994
-Tetris 2 (GB) 1994
-Tetris 2 (SNES) 1994
-Tetris Blast (GB) 1996

Mindscape (defunct?)
-Mario is Missing (PC) 1992
-Mario is Missing (NES) 1992
-Mario is Missing (SNES) 1993
-Mario's Time Machine (SNES) 1993
-Mario's Early Years: Fun With Numbers (SNES) 1994
-Mario's Early Years: Fun With Letters (SNES) 1994
-Mario's Early Years: Preschool Fun (SNES) 1994

Interplay (defunct)
-Mario Teaches Typing (PC) 1992
-Mario Teaches Typing 2 (PC) 1996

Phillips Media
-Link: The Faces of Evil (CDI) 1993
-Zelda: The Wand of Gamelon (CDI) 1993
-Hotel Mario (CDI) 1994
-Zelda's Adventure (CDI) 1995

Midway
-Cruis'n USA (AC) 1994
-Arcade Classics 4: Defender + Joust (GB) 1995
-Cruis'n USA (N64) 1996
-Cruis'n World (AC) 1996
-Cruis'n World (N64) 1998
-Cruis'n Exotica (AC) 1999
-Cruis'n Exotica (N64) 2000

T&E Soft (defunct)
-Red Alarm (VB) 1995
-Golf (VB) 1995
-3D Tetris (VB) 1996
-Waialae Country Club: True Golf Classics (N64) 1998

Atari
-Arcade Classics: Asteroids + Missile Command (GB) 1995
-Arcade Classics 2: Centipede + Millipede (GB) 1995

Compile (defunct)
-Kirby's Avalanche (SNES) 1995

Namco
-Arcade Classics 3: Galaga + Galaxian (GB) 1995
-Ridge Racer 64 (N64) 2000
-Soul Calibur 2 (GC) 2003
-Pac-Man Vs (GC) 2003
-Donkey Konga (GC) 2004
-Donkey Konga 2: Hit Song Parade (GC) 2004
-Ridge Racer DS (NDS) 2004
-Star Fox Assault (GC) 2005
-Donkey Konga 3 (GC) 2005
-Mario Baseball (GC) 2005

Square Enix
-Super Mario RPG: Legend of the Seven Stars (SNES) 1996
-Final Fantasy: Crytal Chronicles (GC) 2003
-Sword of Mana (GBA) 2003

Jaleco
-Tetris Plus (GB) 1997

Video System
-F-1 World Grand Prix (N64) 1998

Kemco
-Shadowgate Classic (GBC) 1999

Capcom (+ Flagship)
-Bionic Commando: Elite Forces (GBC) 2000
-The Legend of Zelda: Oracle of Ages (GBC) 2001
-The Legend of Zelda: Oracle of Seasons (GBC) 2001
-Disney's Magical Mirror starring Mickey Mouse (GC) 2002
-Disney's Magical Quest starring Mickey & Minnie (GBA) 2002
-The Legend of Zelda: Four Swords (GBA) 2003
-Kirby and the Amazing Mirror (GBA) 2004
-The Legend of Zelda: The Minish Cap (GBA) 2004

SNK
-Crystalis (GBC) 2000

Blizzard
-Star Craft 64 (N64) 2000

Genki
-Napoleon (GBA) 2001

TOMY
-Cyber Drive ZOIDS (GBA) 2002

Sega Sammy (+ Dimps)
-F-Zero AX (AC) 2003
-F-Zero GX (GC) 2003
-Kirby and the Amazing Mirror (GBA) 2004

Seta
-Legend of Golfer (GC) 2004

Mitchell
-One-Line Puzzle (NDS) 2004

ChunSoft
-Fushugi no Dungeon: Pokemon World: Pikachu no Daibouken (NDS) 2005


...did I miss anything? I'm a bit unsure about pre-NES software?
 
-Final Fantasy: Crytal Chronicles (GC) 2003

I know that Nintendo published this game, but other than that, what development did Nintendo do on it? Nintendo has published plenty of 3rd party titles without touching their development and I figured FF:CC would fit into that category.
 
Pellham said:
I know that Nintendo published this game, but other than that, what development did Nintendo do on it? Nintendo has published plenty of 3rd party titles without touching their development and I figured FF:CC would fit into that category.
Nintendo footed the bill... though it was technically a loan.


jarrod. I wouldn't define Rare as "Microsoft Games Studio." The only games that they were a part of MGS would be the GBA DKC games. Also, HAL was once its one publisher before Kirby. iirc, it was after the first Kirby that HAL become a part of Nintendo.
 
You missed a lot of early stuff. Here are a few off the top of my head:

Coleco
Donkey Kong (Colecovision, Atari 2600, Intellivision)
Donkey Kong Jr. (Colecovision, Atari 2600, Intellivision)

Atari
Donkey Kong (Atari 7800, Atari 8-bit computers, Commodore VIC-20, Commodore 64, Apple II, Texas Instruments TI-99/4A, IBM PC)
Donkey Kong Jr. (Atari 7800, Atari 8-bit computers)
Mario Bros. (Atari 2600, Atari 5200, Atari 7800, Atari 8-bit computers, Commodore 64)

Parker Bros.
Popeye (Atari 2600, Atari 5200, Colecovision, Atari 8-bit computers, Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A)

I'm probably missing some others. I know there was an alternate version of Donkey Kong released for the C64 in Europe, which was not the one Atari did. I think Ocean might've been responsible for that one. Coleco also announced enhanced versions of Donkey Kong and Donkey Kong Jr. for their Adam computer, but I don't know if they actually came out (Adam could use the Colecovision versions also).
 
All that is left of Argonaut is Ninja Theory, formerly Just Add Monsters (JAM). Jez San remains as an investor.

Jarrod - Great list. By the way, any idea who is developing Bleach for PSP? I'm starting to think it is Eighting.
 
Treasure also co-developed Sin & Punishment on the N64 with Nintendo.

Also other partnerships that went "sour" ...

Angel Studios (Ken Griffey Jr. MLB Baseball, Buggie Boogie)

DMA Design (Body Harvest)

GT Interactive (FX Fighter)

It's funny though that Nintendo was working with what essentially now is Rockstar (Angel + DMA Design).

You're also missing Left Field I think (Kobe Bryant NBA Courtside, Excitebike 64).
 
soundwave05 said:
DMA Design (Body Harvest)

It's funny though that Nintendo was working with what essentially now is Rockstar (Angel + DMA Design).

Think of what could of been. What if Nintendo had invested in DMA and published Body Harvest-- swesome game btw-- instead of say Silicone Knights.
 
Nintendo footed the bill... though it was technically a loan.

No they didn't. Yamauchi's company/fund did. I don't recall the name of his company though but it's unaffiliated with Nintendo.
 
Pellham said:
No they didn't. Yamauchi's company/fund did. I don't recall the name of his company though but it's unaffiliated with Nintendo.


I think that whole situation was a way for Square to weasel their way out of their contract with Sony to be honest.

How many other games have been given a Q-Fund loan? How many other games has "Game Developers Studio" worked on?

Its like they just set up these "paper" companies.
 
You've mixed a lot of Publishers and Developers. So I'll go on with both... afair:

Camelot Software Planning (isn't a Inhouse Developer nor a 2nd Party!)
- Mario Golf (N64)
- Mario Golf (GBC)
- Mario Tennis (N64)
- Mario Tennis (GBC)
- Golden Sun (GBA)
- Golden Sun: The Lost Age (GBA)
- Mario Golf: Toadstool Tour (GCN)
- Mario Power Tennis (GCN)

Angel Studios
- Resident Evil 2 (N64)

also to add by Capcom are the complete Resident Evil Remakes on GameCube, i think.

And HAL isn't a part directly from Nintendo - so they should also be in the list.
 
soundwave05 said:
Treasure also co-developed Sin & Punishment on the N64 with Nintendo.

Also other partnerships that went "sour" ...

Angel Studios (Ken Griffey Jr. MLB Baseball, Buggie Boogie)

DMA Design (Body Harvest)

GT Interactive (FX Fighter)

It's funny though that Nintendo was working with what essentially now is Rockstar (Angel + DMA Design).

You're also missing Left Field I think (Kobe Bryant NBA Courtside, Excitebike 64).

DMA also developed Uniracers and Nintendo published it.
 
I'm not sure it makes sense to list Maxis and Rare under the names of their current owners -- Nintendo didn't have deals with MS or EA at the time, and it's hard to directly compare the old companies with their current status as development teams.
 
Artoon:
Yoshi's Universal Gravitation

Flagship:
Kirby GBA (Magical Mirror?)

n-Space:
Geist
Hope

Pokemon Company (GameFreak, Creatures, Genius Senority and Nintendo:
Pokemon series

Jupiter:
Pokemon Pinball GBA
some Mario games
 
Oh! My Car! said:
Nintendo R&D1 made SolarStriker, jarrod must be thinking of something else.
Yep just looked it up. It was called "X", Japan only 1992 release. It's actualy a 3D wireframe tank shooter, and probably led to the Star Fox collaberation.


JJConrad said:
jarrod. I wouldn't define Rare as "Microsoft Games Studio." The only games that they were a part of MGS would be the GBA DKC games. Also, HAL was once its one publisher before Kirby. iirc, it was after the first Kirby that HAL become a part of Nintendo.
Yeah, I left HAL out though as they eventually became part of Nintendo. It also seemed easier to combine publishers who got scooped up (Maxis, Rare). I also included developers when owned by a publisher with them (like Eighting with Hudson or Flagship with Capcom).


MassiveAttack said:
Jarrod - Great list. By the way, any idea who is developing Bleach for PSP? I'm starting to think it is Eighting.
No idea, but yeah it does have that Eighting/Naruto/FMA vibe. I kinda doubt SCEI's doing inhouse (have they ever made a fighter?).


Agent X said:
You missed a lot of early stuff. Here are a few off the top of my head:

Coleco
Donkey Kong (Colecovision, Atari 2600, Intellivision)
Donkey Kong Jr. (Colecovision, Atari 2600, Intellivision)

Atari
Donkey Kong (Atari 7800, Atari 8-bit computers, Commodore VIC-20, Commodore 64, Apple II, Texas Instruments TI-99/4A, IBM PC)
Donkey Kong Jr. (Atari 7800, Atari 8-bit computers)
Mario Bros. (Atari 2600, Atari 5200, Atari 7800, Atari 8-bit computers, Commodore 64)

Parker Bros.
Popeye (Atari 2600, Atari 5200, Colecovision, Atari 8-bit computers, Commodore VIC-20, Commodore 64, Texas Instruments TI-99/4A)

I'm probably missing some others. I know there was an alternate version of Donkey Kong released for the C64 in Europe, which was not the one Atari did. I think Ocean might've been responsible for that one. Coleco also announced enhanced versions of Donkey Kong and Donkey Kong Jr. for their Adam computer, but I don't know if they actually came out (Adam could use the Colecovision versions also).
Thanks, I knew there were tons missing. Were these games actually codeveloped though or was Nintendo just making them as a 3rd party publisher?



Oh and to all the people listing developers like Camelot, Treasure or Silicon Knights... I'm keeping this list to other publishers only.
 
Mario Party came out in early 1999, not 1998.

In fact, I believe the Mario Party series was released like this:

Mario Party - 1999 (1st quarter)
2 - 2000 (1st quarter)
3 - 2001 (1st quarter)
4 - 2002 (4th quarter)
5 - 2003 (4th quarter)
6 - 2004 (4th quarter)
 
DavidDayton said:
I'm not sure it makes sense to list Maxis and Rare under the names of their current owners -- Nintendo didn't have deals with MS or EA at the time, and it's hard to directly compare the old companies with their current status as development teams.

I agree with this. In the same sense that some companies are now labeled as "defunct," I'd list companies like Maxis and Rare with a note in parentheses saying that they're now currently owned by another company (in these instances, Electronic Arts and Microsoft respectively).

Speaking of defunct companies, Interplay technically isn't defunct yet, though they've got one foot in the grave and the other is on the verge of stepping in. Mindscape doesn't exist as an independent entity; I'm going to guess (though I'm not completely sure) that the current Ubisoft owns what's left of Mindscape as a result of a series of acquisitions over the last few years.

jarrod said:
Thanks, I knew there were tons missing. Were these games actually codeveloped though or was Nintendo just making them as a 3rd party publisher?

To my knowledge, they were all licensing deals, much like the CD-i games, or the educational games from Interplay and Mindscape. I don't think Nintendo was directly involved with development in a "hands-on" sense, although it's a safe bet they had to approve the final product.

Most of the games I mentioned above were developed prior to the introduction of the NES in the US, with the exception of the Atari 7800 games, and the version of Mario Bros. for the Atari 8-bit computers that was actually released (as opposed to the unreleased version). All of these were brought out in 1988. The unreleased Atari 8-bit version was made in 1983, along with the 2600 and 5200 versions. Most likely it was a direct conversion of the 5200 game, since the 5200 and Atari 8-bit computers had very similar hardware.

c_MarioBros_front.jpg


In 1988, Atari also released 2600 versions of Donkey Kong and Donkey Kong Jr.. These were just Coleco's programs in Atari's packaging. Coleco had already left the video game market a few years earlier, and Atari bought the rights to these and a few other 2600 games they did (the others being Venture and Mouse Trap, both ports of Exidy arcade games).

c_DonkeyKong_Red_front.jpg


Click here for a page comparing many of the home versions of Mario Bros. that Atari released. It looks like they did an Apple II version also, which I neglected to mention earlier.

Click here for another page that I just found, which goes through a lot of the early Nintendo conversions for other systems. I know there's a few there that I missed, which are mostly games for platforms that I'm not familiar with, but you might find it useful for the list that you're compiling.
 
rawk said:
Mario Party came out in early 1999, not 1998.

In fact, I believe the Mario Party series was released like this:

Mario Party - 1999 (1st quarter)
2 - 2000 (1st quarter)
3 - 2001 (1st quarter)
4 - 2002 (4th quarter)
5 - 2003 (4th quarter)
6 - 2004 (4th quarter)

In Japan it did.

They have all come out at xmas time.

98
99
00
02
03
04


Didn't realise the latest kirby game was made by flagship / sega???

Did HAL have no involvement then?
 
Broshnat said:
Didn't realise the latest kirby game was made by flagship / sega???

Did HAL have no involvement then?
It was co-developed by HAL (game design), Flagship (scenario/art) and Dimps (coding) actually. Dimps is majority owned by Sega Sammy (though SNK and Bandai held a stake in them before, I'm not sure they do now).
 
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