Full match of Halo 5 mp

I still don't like Ground Pound.

And I'm kind of torn over having something as obvious for a Spartan as Clamber, and hurting the skill/crouch jumping aspect of Halo that's been there since CE... Actually, you have to hold down crouch for Ground Pound, right? That just ruins it entirely.
 
Looks like COD. But I am no longer interested in Halo (Was a nut in the past), so it doesn't phase me. Time for a new look I guess. This is no longer Bungies baby.
 
Smg wayyyy to OP
Beeps n stuff needs to go away
Announcing weapons and spartan chatter go away
Dmr looks bad
Blue vs red team intro and end not needed
Should limit Sprint

Else looks good to me
 
So if a lot of people addressed the speed problem in the beta or the sprint, would 343 actually change it?

Or is it just one of those betas where you're just seeing how it plays?
 
Yes, and I know some of them... Many are very unhappy and not just them but the MLG community as a whole in social channels where we communicate. The gameplay is nothing like Halo or resembles little of it... with drastic changes.... Many fans and pros have lodged complaints but 343 is not listening on the major issues, only the bare little. Like a previous thread was called on here "343 shits on fans includes ADS and sprint" before a mod changed it, because we have been vocal as fans to 343. I don't want to be an ass but it sure feels like it and feels like they are driving Halo to the dirt e.g., Halo 4 mp and ruining Halo's essence.

it looks like a slightly faster version of Halo.

"ruining Halo's essence."

get over yourself. If all you want is the same thing then play the MCC.
 
Yes, and I know some of them... Many are very unhappy and not just them but the MLG community as a whole in social channels where we communicate. The gameplay is nothing like Halo or resembles little of it... with drastic changes.... Many fans and pros have lodged complaints but 343 is not listening on the major issues, only the bare little. Like a previous thread was called on here "343 shits on fans includes ADS and sprint" before a mod changed it, because we have been vocal as fans to 343. I don't want to be an ass but it sure feels like it and feels like they are driving Halo to the dirt e.g., Halo 4 mp and ruining Halo's essence.
You're trying to tell me that you personally know some of the pro Halo gamers that 343 hired specifically for the development of this game and that they don't like the very game that 343 hired them to work on to make sure that everything was good for competitive Halo. Yeah, sure.

They fixed two of the biggest complaints people had with 4, loadouts and ordinance. Halo 5 has the same core gameplay as previous Halo games, it features the return of balanced starts and weapon control, the game is literally more Halo than 4, all they did was add in new mobility options and make it so all weapons can scope. From what I've seen most of the impressions from the people who actually played it were positive, with a few complaints like weapons taking up too much space on the screen when aiming and some of the mobility options needing some tweaking, but guess what? That's why they are doing a beta almost a full year before release, so people can play it and they can make changes and tweaks based on what people have to say after having significant time with the game. If 343 didn't care about fan feedback they wouldn't be doing a beta like this, especially not one this early in development. Hop off the high horse, play the beta when it comes out and give 343 the constructive criticism that they are actually asking for after doing so.
 
I think it looks awesome and wished AW had that kind of TTK but what do I know? I don't pay for Gold so I'll likely never play it.
 
To quote Biker19.

Go take a look at what happened with Halo 4's online multiplayer population after it was turned into COD (shown here). Then come back & tell us that.
So basically you're simply proving what he was saying.

Can someone explain to me the absolute issue with sprinting? I don't see the problem and I'd love to know.
 
The narrative now is that if 343i adheres to a more traditional Halo formula (or at least a more original formula) then the online population will remain like it did with 3. I'm not sure that is ever going to happen. If I asked you whether you think one day Call of Duty will lose its financial, popular, and cultural dominance, you would say yes. If you can concede that then you can entertain the possibility that we might be in a post-Halo gaming world where the game moves units and reviews well, but fails to compel audiences post-release.

A perfectly good Halo game with improvements and not drastic overhauls can perform very well. Halo 3 case in point and was early in a console cycle, could have done even better but was the last successful Halo game multiplayer wise. I agree with you and it is sad. By straying away from its original formula, Halo will no longer compel audiences post-release as it once did and it looks like that is where we are with 343. Halo is not what it used to be and people have become less excited for it especially the MLG community. They are not dying for it. I can tell you Halo 5 looks obscene to the Halo player, even the ridiculous sized scopes to make it COD like graphically to show more of the weapon is just ridiculous.

Like seriously? Does the BR scope really need to be that large? We can at least agree here that the scope is way too profound looking and wide or the great majority anyway. It is like 343 is making a mockery of the game with these many exaggerated changes.

UT4 is also showing weapon pickups and it greatly helps newer players. I think it's fine as long as it can be turned off in competitive matches.

It won't be or highly doubtful. That's the point
 
I'm still very sceptical. Looks like something I don't want to play.

Here are some things I have noticed:


  • Maps aren't small sized due to Sprint.
  • Too many unneccessary and indistinguishable medals.
  • Announcements for power weapons.
  • All movement abilities will allow people to run away from fights.
  • Too many beeping sounds.
  • Spartan chatter!?

I'll play the beta, no questions, but these are things I can already see not working very good.

The guy in the video summed it up at the start, dont judge it yet, just wait and give it a go before going off the deep end.

I hate this arguement. Do I really have to play every game before I can judge it? Do I have to watch every movie before I judge it? No, because based on what I've seen from previews I'm allowed to judge it and can share my opinions on that matter. People said the same before Halo 4 was out and guess what happened...

You should have seen some predictions that were being made in HaloGAF, before Halo 4 came out. Turns out the sceptical people were right all along.
 
goddamn. i loved it. looked great.

sound was top notch and really made everything feel solid. i've always been a huge fan of their grenades too. ground pound looks pretty cool. hopefully i wont have to buy MCC just to get in the beta.
 
I'm still very sceptical. Looks like something I don't want to play.


I hate this arguement. Do I really have to play every game before I can judge it? Do I have to watch every movie before I judge it? No, because based on what I've seen from previews I'm allowed to judge it and can share my opinions on that matter. People said the same before Halo 4 was out and guess what happened...

You should have seen some predictions that were being made in HaloGAF, before Halo 4 came out. Turns out the sceptical people were right all along.

Couldn't have said it better Akai..
 
I think long time Halo fans are not what they care about at this point. They need new blood, so they have to evolve the gameplay more. Make it more appealing to a casual audience.
 
So if a lot of people addressed the speed problem in the beta or the sprint, would 343 actually change it?

Or is it just one of those betas where you're just seeing how it plays?

Well it's a year out from release so I'm guessing it will be a proper beta rather than a marketing tactic.

I very much doubt they'll listen to idiots spouting 'omgz halo of duty' nonsense mind you.
 
I hate this arguement. Do I really have to play every game before I can judge it? Do I have to watch every movie before I judge it? No, because based on what I've seen from previews I'm allowed to judge it and can share my opinions on that matter. People said the same before Halo 4 was out and guess what happened...

You should have seen some predictions that were being made in HaloGAF, before Halo 4 came out. Turns out the sceptical people were right all along.

Yes, you do. You can have opinions on how you think these games/movies are but you definitely can't judge it for yourself if you haven't tried them.
 
RIP Halo.

Halo 5 MP will go the way of 4, very short lived. 343 refuses to listen to the fans especially the MLG community who time and time again have let them know what Halo fans want. That video does not look like Halo at all.

I undestand they want to change things but it should be subtle without changing the game e.g., Halo 3. I was listening to Podcast Beyond and Greg and Colin expressed hope marquee games wont change much both saying "If it's not broke dont fix it". Halo 5 barely resembles Halo 3 multiplayer.

And Why the fuck are they notifying everyone of the power weapons?

The beauty of Halo is its simplicity and being difficult for someone to be skilled but accessible to anyone to play at the same time. A major key is its strategy in power weapon control where teamwork and thought is a major factor in timing the weapons and keeping track of who will be setting up for them. Now when the announcement comes in, it will turn to a fragfest at the weapon's location decreasing the high level of strategy Halo is known for.

Absolute baffling at 343'a ignorance. The MLG community for years have been telling them what Halo fans want and they refuse to listen. Why can't Halo be Halo like COD is COD?

Lots of pros have been very positive about Halo 5's beta build, so what the hell are you talking about? and with the release being a year out, expect to see the things deemed bad removed.

343 are best off ignoring "fans" like you.
 
Well it's a year out from release so I'm guessing it will be a proper beta rather than a marketing tactic.

I very much doubt they'll listen to idiots spouting 'omgz halo of duty' nonsense mind you.
I will never say a beta is a marketing tactic after the disastrous launches EA had last year and Driveclub and MCC this year. Turns out the MCC badly needed a beta.
 
That is literally exactly what it is. It functions identically to zooming in other Halo games but with a new skin and added too all weapons.

Except for when it covers your screen, has huge muzzle effects, and animation transitions.

It is not the same. The cosmetic differences change its function.
 
Looks very good to me.

I don't think the speed is all that different, sure, you can now sprint, climb and "evade", but the shooting itself isn't any faster. I think the perception for people might be a bit different because this being in 60 FPS.

EDIT: Holy shit a bar that shows you when your shield recharges? Yay!
 
Do you have to eat a pile of shit to know you wouldn't like the taste? Legitimate question.

Honestly, yes. You can assume you wouldn't like it, and an educated assumption like that would probably be right. But you wouldn't know. You can't really know something like that without firsthand experience.
 
Anyone else bothered by his comment about the SMG spread being tightened when ADS? All I keep hearing is that it is only cosmetic, but I don't believe it.
 
Remove the Sprint and ADS (I have my reasons for both, stated elsewhere, not re-writing everything now) and i could buy it. As it is, i will not. I will not support those two features in any shooter anymore.

Pacing... Well, it looks too fast. Halo is fast at its best but this looks wrong kind of fast (like Halo 4, which had fast TTK because of high aim assist and too many power weapons), though the players in the video aren't that great so making judgments Halo 5 pace based on this video isn't a great idea.

Biggest issues certainly are the Sprint and ADS, they're very unHalo. They are the biggest reason videos of Halo 5 do not look like Halo really. The abilities look intriguing and fun, the kind of evolution in Halo i'm OK with (as long as they're reasonable, at worst the Thruster pack may end up being just as bad as Sprint).

Sounds are pretty awful. Graphics are nice. BR and Pistol look good. Spartan armors look pretty good. Map is a bit boring looking, no comment on how it plays. Campaign premise is certainly interesting.

Except for when it covers your screen, has huge muzzle effects, and animation transitions.

It is not the same. The cosmetic differences change its function.

Indeed. Big issues. And i hate the visual effect of ADS too, claustrophobic and obstructive. Classic scopes looks better, more clear. And they have perfect lore explanation, this new ADS has zero reason to exists other than to pander to COD players.
 
I think long time Halo fans are not what they care about at this point. They need new blood, so they have to evolve the gameplay more. Make it more appealing to a casual audience.

New blood will just ignore it and play COD and BF. Which is the problem they had with Halo 4 multiplayer
 
You're trying to tell me that you personally know some of the pro Halo gamers that 343 hired specifically for the development of this game and that they don't like the very game that 343 hired them to work on to make sure that everything was good for competitive Halo. Yeah, sure.

I know pro players who played Halo 5 and am active in the MLG community. The excitement for Halo 5 isn't there among them. Companies hire people all the time. Ensemble Studios hired pros from Age of Empires 2 for the development of Age of Empires 3, and we know how that turned out. AOE2 was a major game worldwide for tournaments. AOE3 had ordinances lol (cards you can use) and its RTS core ruined by a lot of changes. AOE3 was never to be seen on competitive circuits with the help of pros. There's a reason why MLG, which helped drive Halo popularity decided to not support MCC. One of the reasons is the community does not see Halo as a major game for eSports based on what we've seen and from Halo 4. It has lost its wide appeal in the midst of cod, league, counter strike, etc. This was akin to a "warning shot" rather to not supporting a title good enough that meets the competitive bar. Obviously this can change but the reception to Halo and Halo 5 has took a sharp downturn in the competitive scene for sometime now.


And to the other poster, no, I do not want everything the same. Halo 3 made a lot of changes to Halo 2. You can change and add things a lot but these decisions have been poor and a smack in the face to many fans who have been telling 343 what they want.
 
The TTK is far too short, im ok with a few things not with others, but the easiest way to mess up Halo is ADS (which looks like its cosmetic so im ok) and short time to kill, where skirmishes are almost non-existent like COD (you have no idea how much i contempt i hold for that game). The beauty of Halo was the dynamic battles 2 people could have, after taking someone's shield down then feeling the pressure to finish them before they recharge, hide or simply run. They were long and drawn out, but far more exhilarating, a kill means a lot. I notice in COD as soon as the first shot that lands your pretty much dead, the kills are vast and frequent, where taking a player out doesnt feel like much of an achievement.

And theyve fucked up medals, your being spammed all the time... i mean recharging 10 times?????? Why is that an achievement? Whay does that need to be noticed? Fucking COD gamers.
 
Guns seemed to kill just as fast as it's been in all Halo games, rewarding precision and landing headshots. It's nothing like COD where just spraying the body is a near instant kill.

yeah, i think people are forgetting that player's score.

halo isn't cod, but that doesn't mean you can't go around slaughtering people quickly if you're good.

think it looks pretty solid to be honest.
 
I don't know about the actual gameplay. I'd like to play it myself first and even then I've only played Halo 3 so it's not like I have any bigger perspective on the series. Still it's pretty ridiculous how there's a medal for everything now. Complimenting about every little thing you do.
 
I'm cool with Halo MP being faster and with ADS.

That map is crap though. Generic futuristic design, not like Halo's normal style. The game play still reminds me of Halo, the map itself doesn't.
 
They fixed two of the biggest complaints people had with 4, loadouts and ordinance. Halo 5 has the same core gameplay as previous Halo games, it features the return of balanced starts and weapon control, the game is literally more Halo than 4, all they did was add in new mobility options and make it so all weapons can scope.

So Halo 1-3 had sprint, prone, fast directional jumps, vaulting, fast TTK on automatic weapons, scope/zoom on all weapons, beeps, spartan chatter and medals for almost everything you do? Okay.

Halo 5 and Halo 1-3 have a lot of differences in weapon TTK and use, mobility and presentation. Those are the core mechanics of a shooter.

Whether or not these changes are for the better or not, claiming the core gameplay has not been changed is delusional up the wazoo.
 
So Halo 1-3 had sprint, prone, fast directional jumps, vaulting, fast TTK on automatic weapons, scope/zoom on all weapons, beeps, spartan chatter and medals for almost everything you do? Okay.

Halo 5 and Halo 1-3 have a lot of differences in weapon TTK and use, mobility and presentation. Those are the core mechanics of a shooter.

Whether or not these changes are for the better or not, claiming the core gameplay has not been changed is delusional up the wazoo.

Halo 1 AR was beast. Probably same TTK as this SMG in Halo 5. Then you have the pistol which was a pretty beastly TTK there too. Basically, you die pretty dang fast in Halo 1.
 
This looks like Quake 3 and Titanfall had a baby. Not necessarily a bad thing, but not really Halo in my humble opinion. It's certainly a game that I would like playing on PC with a mouse and keyboard, but perhaps it's a bit too fast to be as enjoyable as Halo 2 or 3 on consoles.

Beta impressions will be interesting.
 
I'm cool with Halo MP being faster and with ADS.

That map is crap though. Generic futuristic design, not like Halo's normal style. The game play still reminds me of Halo, the map itself doesn't.

there are plenty of crap generic/futuristic map designs in halos 1-3.

that map certainly didn't strike me as interesting, but it also didn't jump out at me as being particularly 'non halo like'.
 
Really bro? you cant see any similarities at all?
AW with Titanfall, maybe. Tell me where is ordinence and loadouts. Pretty big COD staples right there. Also COD invented boosting now? Give me a break. Where is descoping in COD? Where is penalty for hip fire in Halo 5? Seems like people are grasping at straws to make COD/H5 comparisons but their arguments hold no water.
 
Game looks really fun, but why are the power weapons announced and everything. Let people figure out that stuff on their own. Part of learning the map. I hate 343i loves to add indicators and icons everywhere.
 
This looks like Quake 3 and Titanfall had a baby. Not necessarily a bad thing, but not really Halo in my humble opinion. It's certainly a game that I would like playing on PC with a mouse and keyboard, but perhaps it's a bit too fast to be as enjoyable as Halo 2 or 3 on consoles.

Beta impressions will be interesting.

?!?!?!?! I am having a hard time seeing the quake 3 beyond the fact that it is FPS and takes place on arena styled maps.
 
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