You want Gsync and Vsync ON in Nvidia drivers. RTSS set to max refresh (144) or a little under is preferred too.
For the most part, you want Vsync off to mitigate input lag.
I mean, if you're that serious about competitive play to need to minimize input lag through whatever means possible, sure, but buying a Gsync monitor to then introduce screen-tearing kind of defeats the purpose in my opinion. Even without a Gsync monitor, I'd still suggest using Vsync (typically double-buffered and a cap at max refresh to minimize input latency significantly).
Isn't the whole purpose of G-Sync to defeat screen tearing without relying on Vsync?
yes, that's what I gathered from reading through this thread. it's the solution to the "old games" question Iced had.With v-sync AND g-sync the game should cap out at your monitors' max refresh.
Vsync is a different beast when coupled with Gsync. It's Gsync up to your monitor's max refresh rate, then Vsync kicks in to cap the framerate. What you're describing is "old" Vsync, which doesn't apply here.For the most part, you want Vsync off to mitigate input lag.
Okay that all makes sense. So to confirm:
G-sync: On (in Nvidia CP)
V-sync: On (in Nvidia CP)
Framerate limit: 144 (in RTSS)
Yay?
What? Isn't it the same shitty laggy stuttery VSync even if you leave on GSync?Vsync is a different beast when coupled with Gsync. It's Gsync up to your monitor's max refresh rate, then Vsync kicks in to cap the framerate. What you're describing is "old" Vsync, which doesn't apply here.
Not that I've ever seen, and not according to NVidia. It's basically Vsync off until you hit your monitor's cap, then it turns Gsync off and Vsync on.What? Isn't it the same shitty laggy stuttery VSync even if you leave on GSync?
Vsync is a different beast when coupled with Gsync. It's Gsync up to your monitor's max refresh rate, then Vsync kicks in to cap the framerate. What you're describing is "old" Vsync, which doesn't apply here.
Okay that all makes sense. So to confirm:
G-sync: On (in Nvidia CP)
V-sync: On (in Nvidia CP)
Framerate limit: 144 (in RTSS)
Yay?
Turn V-sync off whenever G-sync is on.
No need to add input delay when it won't give you any benefit.
For enthusiasts, we’ve included a new advanced control option that enables G-SYNC to be disabled when the frame rate of a game exceeds the maximum refresh rate of the G-SYNC monitor. For instance, if your frame rate can reach 250 on a 144Hz monitor, the new option will disable G-SYNC once you exceed 144 frames per second. Doing so will disable G-SYNCs goodness and reintroduce tearing, which G-SYNC eliminates, but it will improve input latency ever so slightly in games that require lighting fast reactions.
To use this new mode, set “Vertical sync” to “Off” on a global or per-game basis in the “Manage 3D settings” section of the NVIDIA Control Panel. When your frame rate exceeds your monitor’s rated G-SYNC refresh rate, for example 144Hz, G-SYNC will be disabled.
Brightness set to 100. said:
Brightness set to 35 (slightly darker room). said:
I just got myself an Acer XB271HU and I immediately started putting it through a few tests. Here are some pictures that I took under slightly different lightning conditions.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
I just got myself an Acer XB271HU and I immediately started putting it through a few tests. Here are some pictures that I took under slightly different lightning conditions.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
I just got myself an Acer XB271HU and I immediately started putting it through a few tests. Here are some pictures that I took under slightly different lightning conditions.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
That bottom right corner is probably one of the worst I've ever seen, lol. Definitely try again.
Yeah's it's normal, checkout this video: https://www.youtube.com/watch?v=mje_fmayu0k
They tested 20 and over half had unacceptable bleed.
Having gone through multiple monitors from Asus and Acer I recommend to wait for the new panel gen, especially coupled with Pascal, Polaris and DP1.3
Consider 21:9, 144hz for instance :0
I have the same monitor, I don't notice any backlight bleed.
It's common problem on most IPS panels and it's especially bad in 144Hz versions. I'd return it if it's noticeable in gaming.
There needs to be a 200 250 sweet spot for these.
Good news. Something like one of these monitors is definitely worth the extra price bump of getting one locally, because of the uncertainty of getting a bad BLB, which is quite high. I think I would tear my hair out if I had to deal with shipping back and forth getting a decent one.Thank you for your replies.
I have actually just submitted a request for a replacement and returned the monitor to the local store branch. They've got an excellent return policy.
There's an Acer model of G-Sync that gets down to about $300 when on sale? Seen it a few times, can't remember the exact model.There needs to be a 200 250 sweet spot for these.
Yes. In theory, the frame rate limit is sufficient, as it prevents whether Vsync kicks in or not once it reaches the 144 limit, but leaving it on just in case is fine.
http://www.geforce.com/whats-new/articles/g-sync-gets-even-better
To repeat:
Gsync w/ Vsync (NV driver) ON: 30-144 = Gsync. Once it passes 144 it acts like standard Vsync ON (and capped to 144).
Gsync w/ Vsync (NV driver) OFF: 30-144 = Gsync. Once it passes 144 it acts like standard Vsync OFF (uncapped).
An RTSS frame limit (n<=144) would prevent either from happening, assuming RTSS doesn't fail, and works for that game.
Basically I would set it to 144fps in RTSS
Then Vsync Off
And set Gsync on.
The premium relative to comparable non-G-Sync monitors you mean? Wouldn't hold my breath, Nvidia is very particular about the frequency range a G-Sync monitor has to support, and the G-Sync specific hardware is another source of cost to manufactures and income for Nvidia.Any chance that monitors using g-sync will go down in price sometime soon?
I swear I was seeing stuttering in BF4 with this setup (I was exceeding 144 fps).
Edit: My mistake, I get tearing. Just fired up Serious Sam HD and I was getting noticeable tearing with just RTSS capping at 144. Should I set it lower? I've seen a lot of forums mention setting it to 135 works well.
Edit 2: Dropped it to 135 and the tearing went away. Thinking internet forums might be onto something with that 135 number.
There is always a margin of error with those limiters. A few frames down can keep it smooth at the sweet spot
I just got myself an Acer XB271HU and I immediately started putting it through a few tests. Here are some pictures that I took under slightly different lightning conditions.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
Gemüsepizza;200638358 said:Sigh. The bright corners are not backlight bleeding, that's IPS glow and you can't really avoid that with IPS displays. They are also only visible when your display is completely dark/black, which doesn't really happen that often in day to day use. Also, your camera probably exaggerates this effect because you took the picture in a dark environment, that's why they are overexposed.
There is so much misinformation about this topic, it's mindboggling. There are forum threads with several hundred pages on which countless users share their "backlight bleeding" with overexposed pictures and unrealistic test conditions, and then there are users who exchange their monitor several times because they don't understand the technology they are dealing with. So much wasted time.
Gemüsepizza;200638358 said:Sigh. The bright corners are not backlight bleeding, that's IPS glow and you can't really avoid that with IPS displays. They are also only visible when your display is completely dark/black, which doesn't really happen that often in day to day use. Also, your camera probably exaggerates this effect because you took the picture in a dark environment, that's why they are overexposed.
There is so much misinformation about this topic, it's mindboggling. There are forum threads with several hundred pages on which countless users share their "backlight bleeding" with overexposed pictures and unrealistic test conditions, and then there are users who exchange their monitor several times because they don't understand the technology they are dealing with. So much wasted time.
I just got myself an Acer XB271HU and I immediately started putting it through a few tests. Here are some pictures that I took under slightly different lightning conditions.
I am strongly considering getting a replacement, the Backlight Bleeding seems excessive and it is noticeable when gaming. Any thoughts on this? Shouldn't I expect something significantly better than this? Lowering the Brightness does indeed have significant impact on the Bleeding, but 35 is way too low for me, somewhere between 50 and 60 is much more preferable, which in turn causes increased Bleeding.
Yeah, your monitor doesn't matter at all for Oculus.That is correct right? That the specs of one's monitor do not come into play when the discussion is Oculus?
I really wish TV makers supported this
great thanks. Logic told me this would be the case but I just wanted to confirm for sure. I will be sticking with my current monitor until G-Sync monitors come down a bit in price.Yeah, your monitor doesn't matter at all for Oculus.
If I'm not mistaken the CV1 doesn't even get picked up as monitor anymore (like the DK2 was for compatibility) but runs as a completely independant device.
Gemüsepizza;200638358 said:Sigh. The bright corners are not backlight bleeding, that's IPS glow and you can't really avoid that with IPS displays. They are also only visible when your display is completely dark/black, which doesn't really happen that often in day to day use. Also, your camera probably exaggerates this effect because you took the picture in a dark environment, that's why they are overexposed. There is so much misinformation about this topic, it's mindboggling. There are forum threads with several hundred pages on which countless users share their "backlight bleeding" with overexposed pictures and unrealistic test conditions, and then there are users who exchange their monitor several times because they don't understand the technology they are dealing with. So much wasted time.
Wow. Such a condescending tone when a simple explanation of what the problem might actually be would have been more than sufficient.
I got comparable bleeding on my model. It is mostly visible when conducting those kind of black screen tests imo. Based on what I have seen from other people, including reviews, you are likely to get bleeding with a new screen as well. Settle for this screen or go for another model imo (for example the Z35 to get zero bleed).
New PC should be here this Thursday, so I am contemplating picking up a new monitor for it as well. If I do go that route, I will probably go G-Sync.
My only thing is researching G-Sync on my own, I see no mention of Windows 10 being supported on the official Nvidia page for System Requirements.
So is G-Sync somehow not supported on Windows 10 or do they simply just overlook to mention it on their website?
TBH I am struggling on if I will pick up a new monitor. My current monitor is older, no doubt about it, but it is 27" and still decent. Also this PC is primarily for fucking around with Oculus when I get it, and I am thinking the specs of one's monitor are somewhat irrelevant with Oculus because Oculus is the monitor. That is correct right? That the specs of one's monitor do not come into play when the discussion is Oculus?
Sorry to go someone Off Topic but it is OT for myself and if I am going to pick up a G-Sync monitor, as it is not like they are inexpensive yet.
TIA,
DL
I have decided it is not enough for my purposes.This is exactly where I am at.
New monitor for a new PC. However the new PC is to drive VR. Is a g sync monitor worth the extra few hundred £ compared to a 144hz model at £200 for my purposes?
I have decided it is not enough for my purposes.
For myself this new PC of mine really has been purchased with the intent of being my gateway to VR. I own both consoles as well, enjoy them, most of my friends and family are only on consoles, so while I will do some gaming besides VR games on this PC, no doubt about it, I will not be doing all of my gaming on it.
With that said, if it was the only machine I was going to be gaming on, I do believe the extra couple of hundred is worth it based on the research I have done. It is just not going to be the only machine for myself.
Yeah I'm leaning this way as well, other than VR I don't see this becoming my main gaming platform in the short term so I'll just grab a 144hz monitor.
Good news. Something like one of these monitors is definitely worth the extra price bump of getting one locally, because of the uncertainty of getting a bad BLB, which is quite high. I think I would tear my hair out if I had to deal with shipping back and forth getting a decent one.
Hope the next panel fairs better.