LordKasual
Banned
Last week was quite productive. We're currently working hard on the 0.85 Update for CrossCode and still plan to release it this year. If everything works out as planned we might have the update ready between mid november and the beginning of December. However, let's get back to last week.
We started working on the interiors of Basin Keep (a town introduced in the last update)
Working even harder on the next dungeon...
which is called Sonajiz Temple and...
... it's an underwater dungeon this time.
I remember playing this demo on Tigsource! The pixel work is amazing, love the style you have going.
Man, engine optimization sucks but I manage to salvage my project on CTF although construct 2 seems comfy as hell, i'm gonna keep my prototype on CTF since I did already so much progress.
Turns out cropping your animation and mirroring instead of duplicating your animation saves quite a lot =p It's maybe the biggest flaw in CTF right now is that "Flipping" is not a natural thing in engine but an effect. Thankfully someone helped me out and did some math. Gotta make a few concessions but for that project it'll be alright
That is very good to hear. But are you sure you want to keep using it when you have seen the future of its memory limitations?
Do you think you can finish the game without running into the same issue?