GAF Wii Homebrew thread: Homebrew, emulators, USB disc installs! Easy tutorial!

HBC does not recognize my fat 32 partition and it's pissing me off. Anything that would do it that you can think of? I'm running the newest HBC.

I can post my ios log if needed. I really, really want to store everything n the hdd.
 
Marty Chinn said:
Cool, that seemed to work. I did use boot disc from there, should I not have? It didn't seem to want to do any type of updating unless it happens during mid-game. Should I just install it to the HDD to be safe or if I get to the FMV I'm fine?

Even booting the disc from CFGloader is enough to bypass the updating attempt. But for convenience I'd just install it to the HDD and never have to fuss with it again.
 
Ledsen, what rev of 249 are you on? I know after rev 12 or so, my spindown problems went away. Hermes 222/223 also fixed that problem for me.
 
str8-h4x said:
HBC does not recognize my fat 32 partition and it's pissing me off. Anything that would do it that you can think of? I'm running the newest HBC.

I can post my ios log if needed. I really, really want to store everything n the hdd.
IOSes are not going to help the HBC recognise your drive. Is it the only partition on your drive or do you have others? If you do have others, try to make the one you want to load from the active partition.
 
Clipper said:
IOSes are not going to help the HBC recognise your drive. Is it the only partition on your drive or do you have others? If you do have others, try to make the one you want to load from the active partition.


The first partition is f32, then a wdfs, and finally a small ntfs partition.
 
Due to an early demise, I'm redoing my repaired Seagate 500G HD and was going to update to a newer loader and format. Previously I was using CoverFloader and WiiFlow with a wdfs partiton. I want to be able to use my portable HD on my PC as well as on the Wii (I'm experimenting with Dolphin), so my question is should I format the drive using FAT of NTFS (are Configurable USB Loader and WiiFlow are capable of reading either format)?
 
RavenHawk said:
Due to an early demise, I'm redoing my repaired Seagate 500G HD and was going to update to a newer loader and format. Previously I was using CoverFloader and WiiFlow with a wdfs partiton. I want to be able to use my portable HD on my PC as well as on the Wii (I'm experimenting with Dolphin), so my question is should I format the drive using FAT of NTFS (are Configurable USB Loader and WiiFlow are capable of reading either format)?
Both Configurable and Wiiflow now support both read and write onto NTFS drives. I don't know if Dolphin supports .wbfs files, but if not, then Cfg will also let you rip your games directly to the .iso format in the latest beta releases. You would definitely need to use an NTFS partition if you need the .iso files, as they are too large for FAT32.

To support .iso writing, you would add:

install_partitions=iso
ntfs_write=1

to config.txt either by text editing or using the Configurator app.

Dash Kappei said:
So if I have an old WiiScu in my HBC I'm all set and I can just run that one again to get the latest Shop update?
Depends how old it is. It can't hurt to try it. If it fails, the new methods in the tutorial should work.
 
FIRST TIME MODDER.

I'll number this so it is easier to answer.

1. So I'm on System Menu 4.3. What exactly will I be missing? The wiki says, "This makes things rather difficult. 4.3 disabled many of the nicer hacks for the Wii."

2. All I REALLY want to do with the homebrew is play SNES and Genesis games that I own already. I have a bunch in the closet, so I want to use SNES and Genesis emulators, AS WELL AS be able to still download from WiiWare (I already bought "And Yet It Moves") and the VC and play retail Wii games. I also need support for the Classic Controller, I have two of them.

EDIT 2: Ok... reading through the topic now, I probably also want to back up the Wii games I buy so they will be easier to access with a menu interface instead of changing discs.

3. I need to use either Smash Bros. or Lego Indiana Jones to install the Homebrew app because I'm on System Menu 4.3, correct?

4. So I have a 1 TB HD, 250 GB HD, and 8 GB USB thumb drive at home. Should I just buy an SD card? I'm reading NOT to buy SDHC, correct? Will I just store all my SNES, Genesis and Wii games on the external drive and the custom firmware is on the SD card in the Wii's SD slot???

5. Should I use BootMii? The wiki says, "Do you want to make a backup of your Wii so that you can recover from a mistake during installation?"

Umm, I dunno? Should I?

Thanks for any input. Never modded a console before but it looks fun. Feel free to add anything I might miss as a first timer.
 
Futureman said:
FIRST TIME MODDER.

I'll number this so it is easier to answer.

1. So I'm on System Menu 4.3. What exactly will I be missing? The wiki says, "This makes things rather difficult. 4.3 disabled many of the nicer hacks for the Wii."

2. All I REALLY want to do with the homebrew is play SNES and Genesis games that I own already. I have a bunch in the closet, so I want to use SNES and Genesis emulators, AS WELL AS be able to still download from WiiWare (I already bought "And Yet It Moves") and the VC and play retail Wii games. I also need support for the Classic Controller, I have two of them.

EDIT 2: Ok... reading through the topic now, I probably also want to back up the Wii games I buy so they will be easier to access with a menu interface instead of changing discs.

3. I need to use either Smash Bros. or Lego Indiana Jones to install the Homebrew app because I'm on System Menu 4.3, correct?

4. So I have a 1 TB HD, 250 GB HD, and 8 GB USB thumb drive at home. Should I just buy an SD card? I'm reading NOT to buy SDHC, correct? Will I just store all my SNES, Genesis and Wii games on the external drive and the custom firmware is on the SD card in the Wii's SD slot???

5. Should I use BootMii? The wiki says, "Do you want to make a backup of your Wii so that you can recover from a mistake during installation?"

Umm, I dunno? Should I?

Thanks for any input. Never modded a console before but it looks fun. Feel free to add anything I might miss as a first timer.
1. You won't be missing anything. That is a reference to the fact that you will need a game.
2. Seems like you answered this one yourself.
3. If your Wii is from the US, yes.
4. Yes. Buy an SD card. After you use the SD card to install the HBC, you can put your apps on either the SD card or a FAT32 formatted hard drive. The tutorial always gives instructions to put them on the SD, but you can choose differently if you like. The only part that absolutely requires the SD card will be the HBC installation.
5. There's no harm in using it, so you might as well.
 
so...I'm trying to run the whole ConfigUSBLoader thing and I have a few questions:

First off the bat: is it possible to use a usb flash drive...I got an 8GB one when the Xbox 360 began to allow saving to one.

If not then my problems make a lot more sense.

Basically usbloader freezes on the loading screen where it says configurable loader and then in the bottom corner says v57 and under that it says 249[frag].

It boots properly when I don't have the usb flash drive plugged in and then it obviously goes onto the countdown where it can't find a drive. If I stick it in then, it will say OK and then freeze again. During these freezes the light on the flash drive is flickering on and off...so I figured it was working.

Anybody have any insight?

edit: figured it out. I updated to the 60 version and tweaked the config file.
 
Even setting the partition to active, doesn't work in HBC. I even resized to 5gb to make sure the 70g size wasn't the problem.

Odd thing, I have an HP external that works fine in HBC. WD passprt no good. I'll just get a new hdd sometime.
 
Nabs said:
Ledsen, what rev of 249 are you on? I know after rev 12 or so, my spindown problems went away. Hermes 222/223 also fixed that problem for me.

I'm on the latest one. I'll try to actually play a game on it to see if it affects more than just mounting the drive.
 
Little Green Yoda said:
Thanks. What makes the SD better than the SDHC? Just because it's cheaper or some technical reason?
My response to JZero15 just a few posts ago...
Clipper said:
Given the fact that BannerBomb is now dead, the initial techniques to launch the HBC installer need to use game-based exploits. These games run on old IOSes that pre-dated the Wii's support of SDHC cards. The exploits simply won't work if you try to use an SDHC card. Thus, while an SDHC will suffice once you have the HBC on there, it is better off to get an SD if you want one card that does everything.

viciouskillersquirrel said:
Is SCU still an acceptable method of updating the shop channel without having to do things manually?
My response to Dash Kappei just a few posts ago...
Clipper said:
Depends how old it is. It can't hurt to try it. If it fails, the new methods in the tutorial should work.
 
Can I put everything on the SD card and skip an external HD entirely, or is it recommended to use an external for faster loading times?

I was thinking of getting a 16GB SD card and putting SNES, Genesis, and Wii games on. How many Wii games would that roughly fit?

edit: If I do decide to use an external HD to put everything on, can I do the hack with a 256MB SD card, or is that too small?
 
Futureman said:
Can I put everything on the SD card and skip an external HD entirely, or is it recommended to use an external for faster loading times?

I was thinking of getting a 16GB SD card and putting SNES, Genesis, and Wii games on. How many Wii games would that roughly fit?

edit: If I do decide to use an external HD to put everything on, can I do the hack with a 256MB SD card, or is that too small?
Most Wii Games range from 2 to 4 GB, so I'd say the 16 GB card would be a little too small for what you want.

The 256 MB card should be enough for the hack, though.
 
Is the Lego/Smash Bros exploit fixable? At the moment it's the only chance to install the HBC on 4.3. What if Nintendo finds a way to shut this leak. Are there any other exploits possible?
 
Futureman said:
Can I put everything on the SD card and skip an external HD entirely, or is it recommended to use an external for faster loading times?

I was thinking of getting a 16GB SD card and putting SNES, Genesis, and Wii games on. How many Wii games would that roughly fit?

edit: If I do decide to use an external HD to put everything on, can I do the hack with a 256MB SD card, or is that too small?
256MB is big enough only if you don't want to make a NAND (the Wii's internal memory) backup when/if you install bootmii. I think the bare minimum should be 1GB since the NAND backup will take up 512MB of that.

I keep all my homebrew on the same external HDD as my Wii games.
 
dk_ said:
Is the Lego/Smash Bros exploit fixable? At the moment it's the only chance to install the HBC on 4.3. What if Nintendo finds a way to shut this leak. Are there any other exploits possible?

Smash Bros is not fixable since it reads from the memory card so even if the system menu ios would remove it you can just wait to put the card in until smash bros is running. They need to port it to PAL though. :P
 
Fuzzy said:
256MB is big enough only if you don't want to make a NAND (the Wii's internal memory) backup when/if you install bootmii. I think the bare minimum should be 1GB since the NAND backup will take up 512MB of that.

I keep all my homebrew on the same external HDD as my Wii games.

I bought my Wii for $80 so I think I'll just risk it and not do a NAND backup. It sounds like reading through the wiki that this is all pretty safe and you would never really need the backup anyways. Yes?

Just bought Indiana Jones used and got a save file on my Wii. I'm going to start the process now.
 
I'm using Windows to format my SD card and it's saying it's "Write Protected." How do I change this?

edit: nevermind, just formatted it with the digital camera I got the SD card from and now it works.
 
QUESTION.

I'm doing the Indiana Jones exploit.

On this page, http://wiibrew.org/wiki/Indiana_Pwns , step #2 says, "Take your homebrew and put it in the ROOT of your SD card as "boot.elf"."

I'm not 100% clear here. Does this just mean that I put the .elf file from the HackMii installer I just unzipped on to the SD card?
 
Futureman said:
QUESTION.

I'm doing the Indiana Jones exploit.

On this page, http://wiibrew.org/wiki/Indiana_Pwns , step #2 says, "Take your homebrew and put it in the ROOT of your SD card as "boot.elf"."

I'm not 100% clear here. Does this just mean that I put the .elf file from the HackMii installer I just unzipped on to the SD card?

yes and rename it to "boot.elf" if it has another name.
 
Ok I did that and I installed the Homebrew Channel. Seems to be working.

Now, does my Wii have all I did on it's NAND flash now, and I can take out the SD card, or do I always have to leave this SD card in?
 
and am I reading this correct? From here on, if I want to install further stuff like the SNES emulator, I need to get a copy of Twilight Princess to install the SNES emulator as a channel?

EDIT: is that only if I want the SNES channel to be an actual channel on the Wii menu? I can just launch the SNES emulator from the Homebrew Channel, correct?
 
Ok. Well I did the whole installation with a 256MB SD card.

I want to buy a 4GB one and put all my homebrew stuff on that card. Will I have to do the whole install over again, or is in on the Wii for good now and I can take the SD card in and out as I please?
 
So I haven't been updated on the Wii homebrew scene since for a few several months. Today, instead of playing old games, I decide to finally pop in my copy of Metroid Other M. After reading this thread, I realize I could have bypassed the update with several different ways, but that's too late now. HBC is deleted and several of my custom channels are busted, probably because the IOS changed from 249 to something, not too sure.

Anyways, I've done this several times, so I figure no big deal. Never used it before, but Smash Stack works fine and I get HBC back. I figure I'm in the clear now, but when I try to run the IOS236 installer, and it tells me it can't initialize the patching. I've tried both online and offline methods for downloading the IOS file.

So I guess what I am trying to say is, is there something wrong I'm doing? I can provide more details, but I am basically following the installation properly, but I can no long change my IOS files. Should I reinstall HBC/BootMii, even though AFAIK, all my other homebrew runs. From what I can see, not many people seem to have such a problem.

Thanks in advance
 
Futureman said:
Ok. Sounds good.

I have a hard drive that you have to plug two USB ports in to power it. Will this work with the Wii?
It should work, just make sure you put the data port into the correct USB slot on the Wii. Also, in answer to your earlier questions, you don't need an SD card for anything else. You can use a hard drive instead (as long as it is FAT32). Do not install any other channels, unless the Wiki tells you too as this process is very dangerous and you risk bricking your Wii. Your mention of the Twilight hack seems to indicate you are looking into some very old and outdated information and you should avoid that. The Homebrew Browser (which is sanctioned by the tutorial) has several emulators that you can install on either the SD or hard drive. Just stick with those techniques and you'll be fine.

Vampire Lord said:
So I guess what I am trying to say is, is there something wrong I'm doing? I can provide more details, but I am basically following the installation properly, but I can no long change my IOS files. Should I reinstall HBC/BootMii, even though AFAIK, all my other homebrew runs. From what I can see, not many people seem to have such a problem.

Thanks in advance
Did you copy the meta.xml file of the IOS236 installer zip across? Did you also install the latest version of the HBC? I can't think of any other reason why these patches wouldn't work.
 
Clipper said:
It should work, just make sure you put the data port into the correct USB slot on the Wii. Also, in answer to your earlier questions, you don't need an SD card for anything else. You can use a hard drive instead (as long as it is FAT32). Do not install any other channels, unless the Wiki tells you too as this process is very dangerous and you risk bricking your Wii. Your mention of the Twilight hack seems to indicate you are looking into some very old and outdated information and you should avoid that. The Homebrew Browser (which is sanctioned by the tutorial) has several emulators that you can install on either the SD or hard drive. Just stick with those techniques and you'll be fine.

well, my friend had a modded Wii and I seem to remember that USB Loader was it's own channel. You say don't install anymore channels, so there is a way to launch Wii games from the Homebrew Channel?
 
Futureman said:
well, my friend had a modded Wii and I seem to remember that USB Loader was it's own channel. You say don't install anymore channels, so there is a way to launch Wii games from the Homebrew Channel?
The channel for launching USB Loader is the Forwarder channel. It is the only custom channel, apart from the HBC, that you can really trust. That's why it's in the tutorial. While most forwarders you'll find for other apps are also OK, there are a few bad ones out there and there is no real way to know which are bad, so just avoid them.
 
Clipper said:
Did you copy the meta.xml file of the IOS236 installer zip across? Did you also install the latest version of the HBC? I can't think of any other reason why these patches wouldn't work.

Yeah, I copied the meta.xml file into the sd:/apps/IOS236 folder. I used the latest HackMii install package to update HBC and HBC is successfully connected to the internet and not asking me to update. I can look up the HBC version, but I am 90% sure it is the latest version.

Maybe I'll just scrap it all and try a reinstall. How do I check to see what IOS version is currently installed on my Wii? Maybe I can diagnose this better with that bit of info.
 
Clipper said:
The channel for launching USB Loader is the Forwarder channel. It is the only custom channel, apart from the HBC, that you can really trust. That's why it's in the tutorial. While most forwarders you'll find for other apps are also OK, there are a few bad ones out there and there is no real way to know which are bad, so just avoid them.

ok... one more question for now.

I have a 320GB Iomega external HD and I want to format it to use with the Wii. The only options are NTFS and exFAT (I'm using Windows 7). Will this work with Wii?

edit: I plugged it into my Mac now and I can format it as "MS-DOS (FAT)" on here.
 
Futureman said:
ok... one more question for now.

I have a 320GB Iomega external HD and I want to format it to use with the Wii. The only options are NTFS and exFAT (I'm using Windows 7). Will this work with Wii?

edit: I plugged it into my Mac now and I can format it as "MS-DOS (FAT)" on here.

Yes you can now use NTFS without any problems simply by adding a line to the USB Loader config.txt. Don't use FAT which is old and obsolete. I don't think exFAT will work but I've honestly never heard of it. NTFS is standard on most Windows HDDs.
 
I don't know if emulator talk is not allowed, but I got an issue. (I have a box full of SNES and Genesis games and that's pretty much the entire reason I bought a Wii - to have an easy and fast way to play my games that don't really work on the aging systems now).

Using Snes9x GX (found on emulator list on wiibrew.org). I loaded up Sunset Riders for SNES. Plays perfect except it runs about 5-10% too slow, just noticeable enough. Is this the preferred SNES emulator? The first post on this topic lists "SNES9X" as the emulator... not sure what the GX version I got is or if it is different?

Anyways, is there a way to boost the speed of an emulated game?
 
Futureman said:
I don't know if emulator talk is not allowed, but I got an issue. (I have a box full of SNES and Genesis games and that's pretty much the entire reason I bought a Wii - to have an easy and fast way to play my games that don't really work on the aging systems now).

Using Snes9x GX (found on emulator list on wiibrew.org). I loaded up Sunset Riders for SNES. Plays perfect except it runs about 5-10% too slow, just noticeable enough. Is this the preferred SNES emulator? The first post on this topic lists "SNES9X" as the emulator... not sure what the GX version I got is or if it is different?

Anyways, is there a way to boost the speed of an emulated game?

SNES9XGX is the emulator to have. Are you sure you have the latest revision? If you have your wii connected to a wireless network, snes9x will update automatically.

And as an example of how good snes9x is - it runs Yoshi's Island near flawlessly, and nearly all other games better than their virtual console counterparts - especially here in shitty PAL land.
 
Futureman said:
I don't know if emulator talk is not allowed, but I got an issue. (I have a box full of SNES and Genesis games and that's pretty much the entire reason I bought a Wii - to have an easy and fast way to play my games that don't really work on the aging systems now).

Using Snes9x GX (found on emulator list on wiibrew.org). I loaded up Sunset Riders for SNES. Plays perfect except it runs about 5-10% too slow, just noticeable enough. Is this the preferred SNES emulator? The first post on this topic lists "SNES9X" as the emulator... not sure what the GX version I got is or if it is different?

Anyways, is there a way to boost the speed of an emulated game?

Are you sure you didn't just get a PAL version of the game? PAL versions often used to run slower due to the refresh rate issues.
 
Ledsen said:
Yes you can now use NTFS without any problems simply by adding a line to the USB Loader config.txt. Don't use FAT which is old and obsolete. I don't think exFAT will work but I've honestly never heard of it. NTFS is standard on most Windows HDDs.
I know Configurable USB Loader can read/write to NTFS but can HBC read the apps from it also?
 
Dragona Akehi said:
Even booting the disc from CFGloader is enough to bypass the updating attempt. But for convenience I'd just install it to the HDD and never have to fuss with it again.

Cool, thanks a lot for the help. I was running out of space on my HDD (think it's time to upgrade to something bigger) so I was trying to not install for now. I just barely had enough room so definitely time for a bigger HDD.
 
Clipper,

I have 2 questions for you if you get a moment:

1. Is there a way to change the default settings for ripping my games to my NTFS drive? Currently they are ripping as: My Drive/wbfs/GAMEID_TITLE/GAMEID.iso and I would like them to rip as My Drive/wbfs/TITLE [GAMEID].iso. I know there are options that allow this to be done for FAT drives, but is it possible for NTFS?

2. Is there a way to not have the GAMEID show up at all in the .iso name, or is this needed for the loader?
 
Top Bottom