Marty Chinn said:Cool, that seemed to work. I did use boot disc from there, should I not have? It didn't seem to want to do any type of updating unless it happens during mid-game. Should I just install it to the HDD to be safe or if I get to the FMV I'm fine?
IOSes are not going to help the HBC recognise your drive. Is it the only partition on your drive or do you have others? If you do have others, try to make the one you want to load from the active partition.str8-h4x said:HBC does not recognize my fat 32 partition and it's pissing me off. Anything that would do it that you can think of? I'm running the newest HBC.
I can post my ios log if needed. I really, really want to store everything n the hdd.
Clipper said:IOSes are not going to help the HBC recognise your drive. Is it the only partition on your drive or do you have others? If you do have others, try to make the one you want to load from the active partition.
Both Configurable and Wiiflow now support both read and write onto NTFS drives. I don't know if Dolphin supports .wbfs files, but if not, then Cfg will also let you rip your games directly to the .iso format in the latest beta releases. You would definitely need to use an NTFS partition if you need the .iso files, as they are too large for FAT32.RavenHawk said:Due to an early demise, I'm redoing my repaired Seagate 500G HD and was going to update to a newer loader and format. Previously I was using CoverFloader and WiiFlow with a wdfs partiton. I want to be able to use my portable HD on my PC as well as on the Wii (I'm experimenting with Dolphin), so my question is should I format the drive using FAT of NTFS (are Configurable USB Loader and WiiFlow are capable of reading either format)?
Depends how old it is. It can't hurt to try it. If it fails, the new methods in the tutorial should work.Dash Kappei said:So if I have an old WiiScu in my HBC I'm all set and I can just run that one again to get the latest Shop update?
1. You won't be missing anything. That is a reference to the fact that you will need a game.Futureman said:FIRST TIME MODDER.
I'll number this so it is easier to answer.
1. So I'm on System Menu 4.3. What exactly will I be missing? The wiki says, "This makes things rather difficult. 4.3 disabled many of the nicer hacks for the Wii."
2. All I REALLY want to do with the homebrew is play SNES and Genesis games that I own already. I have a bunch in the closet, so I want to use SNES and Genesis emulators, AS WELL AS be able to still download from WiiWare (I already bought "And Yet It Moves") and the VC and play retail Wii games. I also need support for the Classic Controller, I have two of them.
EDIT 2: Ok... reading through the topic now, I probably also want to back up the Wii games I buy so they will be easier to access with a menu interface instead of changing discs.
3. I need to use either Smash Bros. or Lego Indiana Jones to install the Homebrew app because I'm on System Menu 4.3, correct?
4. So I have a 1 TB HD, 250 GB HD, and 8 GB USB thumb drive at home. Should I just buy an SD card? I'm reading NOT to buy SDHC, correct? Will I just store all my SNES, Genesis and Wii games on the external drive and the custom firmware is on the SD card in the Wii's SD slot???
5. Should I use BootMii? The wiki says, "Do you want to make a backup of your Wii so that you can recover from a mistake during installation?"
Umm, I dunno? Should I?
Thanks for any input. Never modded a console before but it looks fun. Feel free to add anything I might miss as a first timer.
Clipper said:For the SD card, anything will do, but it is better to have SD rather than SDHC. Thus, a 2GB card or lower will be great.
Nabs said:Ledsen, what rev of 249 are you on? I know after rev 12 or so, my spindown problems went away. Hermes 222/223 also fixed that problem for me.
My response to JZero15 just a few posts ago...Little Green Yoda said:Thanks. What makes the SD better than the SDHC? Just because it's cheaper or some technical reason?
Clipper said:Given the fact that BannerBomb is now dead, the initial techniques to launch the HBC installer need to use game-based exploits. These games run on old IOSes that pre-dated the Wii's support of SDHC cards. The exploits simply won't work if you try to use an SDHC card. Thus, while an SDHC will suffice once you have the HBC on there, it is better off to get an SD if you want one card that does everything.
My response to Dash Kappei just a few posts ago...viciouskillersquirrel said:Is SCU still an acceptable method of updating the shop channel without having to do things manually?
Clipper said:Depends how old it is. It can't hurt to try it. If it fails, the new methods in the tutorial should work.
Most Wii Games range from 2 to 4 GB, so I'd say the 16 GB card would be a little too small for what you want.Futureman said:Can I put everything on the SD card and skip an external HD entirely, or is it recommended to use an external for faster loading times?
I was thinking of getting a 16GB SD card and putting SNES, Genesis, and Wii games on. How many Wii games would that roughly fit?
edit: If I do decide to use an external HD to put everything on, can I do the hack with a 256MB SD card, or is that too small?
256MB is big enough only if you don't want to make a NAND (the Wii's internal memory) backup when/if you install bootmii. I think the bare minimum should be 1GB since the NAND backup will take up 512MB of that.Futureman said:Can I put everything on the SD card and skip an external HD entirely, or is it recommended to use an external for faster loading times?
I was thinking of getting a 16GB SD card and putting SNES, Genesis, and Wii games on. How many Wii games would that roughly fit?
edit: If I do decide to use an external HD to put everything on, can I do the hack with a 256MB SD card, or is that too small?
dk_ said:Is the Lego/Smash Bros exploit fixable? At the moment it's the only chance to install the HBC on 4.3. What if Nintendo finds a way to shut this leak. Are there any other exploits possible?
Fuzzy said:256MB is big enough only if you don't want to make a NAND (the Wii's internal memory) backup when/if you install bootmii. I think the bare minimum should be 1GB since the NAND backup will take up 512MB of that.
I keep all my homebrew on the same external HDD as my Wii games.
Futureman said:QUESTION.
I'm doing the Indiana Jones exploit.
On this page, http://wiibrew.org/wiki/Indiana_Pwns , step #2 says, "Take your homebrew and put it in the ROOT of your SD card as "boot.elf"."
I'm not 100% clear here. Does this just mean that I put the .elf file from the HackMii installer I just unzipped on to the SD card?
It should work, just make sure you put the data port into the correct USB slot on the Wii. Also, in answer to your earlier questions, you don't need an SD card for anything else. You can use a hard drive instead (as long as it is FAT32). Do not install any other channels, unless the Wiki tells you too as this process is very dangerous and you risk bricking your Wii. Your mention of the Twilight hack seems to indicate you are looking into some very old and outdated information and you should avoid that. The Homebrew Browser (which is sanctioned by the tutorial) has several emulators that you can install on either the SD or hard drive. Just stick with those techniques and you'll be fine.Futureman said:Ok. Sounds good.
I have a hard drive that you have to plug two USB ports in to power it. Will this work with the Wii?
Did you copy the meta.xml file of the IOS236 installer zip across? Did you also install the latest version of the HBC? I can't think of any other reason why these patches wouldn't work.Vampire Lord said:So I guess what I am trying to say is, is there something wrong I'm doing? I can provide more details, but I am basically following the installation properly, but I can no long change my IOS files. Should I reinstall HBC/BootMii, even though AFAIK, all my other homebrew runs. From what I can see, not many people seem to have such a problem.
Thanks in advance
Clipper said:It should work, just make sure you put the data port into the correct USB slot on the Wii. Also, in answer to your earlier questions, you don't need an SD card for anything else. You can use a hard drive instead (as long as it is FAT32). Do not install any other channels, unless the Wiki tells you too as this process is very dangerous and you risk bricking your Wii. Your mention of the Twilight hack seems to indicate you are looking into some very old and outdated information and you should avoid that. The Homebrew Browser (which is sanctioned by the tutorial) has several emulators that you can install on either the SD or hard drive. Just stick with those techniques and you'll be fine.
The channel for launching USB Loader is the Forwarder channel. It is the only custom channel, apart from the HBC, that you can really trust. That's why it's in the tutorial. While most forwarders you'll find for other apps are also OK, there are a few bad ones out there and there is no real way to know which are bad, so just avoid them.Futureman said:well, my friend had a modded Wii and I seem to remember that USB Loader was it's own channel. You say don't install anymore channels, so there is a way to launch Wii games from the Homebrew Channel?
Clipper said:Did you copy the meta.xml file of the IOS236 installer zip across? Did you also install the latest version of the HBC? I can't think of any other reason why these patches wouldn't work.
Clipper said:The channel for launching USB Loader is the Forwarder channel. It is the only custom channel, apart from the HBC, that you can really trust. That's why it's in the tutorial. While most forwarders you'll find for other apps are also OK, there are a few bad ones out there and there is no real way to know which are bad, so just avoid them.
Futureman said:ok... one more question for now.
I have a 320GB Iomega external HD and I want to format it to use with the Wii. The only options are NTFS and exFAT (I'm using Windows 7). Will this work with Wii?
edit: I plugged it into my Mac now and I can format it as "MS-DOS (FAT)" on here.
Futureman said:I don't know if emulator talk is not allowed, but I got an issue. (I have a box full of SNES and Genesis games and that's pretty much the entire reason I bought a Wii - to have an easy and fast way to play my games that don't really work on the aging systems now).
Using Snes9x GX (found on emulator list on wiibrew.org). I loaded up Sunset Riders for SNES. Plays perfect except it runs about 5-10% too slow, just noticeable enough. Is this the preferred SNES emulator? The first post on this topic lists "SNES9X" as the emulator... not sure what the GX version I got is or if it is different?
Anyways, is there a way to boost the speed of an emulated game?
Futureman said:I don't know if emulator talk is not allowed, but I got an issue. (I have a box full of SNES and Genesis games and that's pretty much the entire reason I bought a Wii - to have an easy and fast way to play my games that don't really work on the aging systems now).
Using Snes9x GX (found on emulator list on wiibrew.org). I loaded up Sunset Riders for SNES. Plays perfect except it runs about 5-10% too slow, just noticeable enough. Is this the preferred SNES emulator? The first post on this topic lists "SNES9X" as the emulator... not sure what the GX version I got is or if it is different?
Anyways, is there a way to boost the speed of an emulated game?
I know Configurable USB Loader can read/write to NTFS but can HBC read the apps from it also?Ledsen said:Yes you can now use NTFS without any problems simply by adding a line to the USB Loader config.txt. Don't use FAT which is old and obsolete. I don't think exFAT will work but I've honestly never heard of it. NTFS is standard on most Windows HDDs.
NopeFuzzy said:I know Configurable USB Loader can read/write to NTFS but can HBC read the apps from it also?
Glad I didn't waste my time switching over to it since I don't use an SD card at all.Clipper said:Nope
Dragona Akehi said:Even booting the disc from CFGloader is enough to bypass the updating attempt. But for convenience I'd just install it to the HDD and never have to fuss with it again.