Game Informer: The origins of Horizon: Zero Dawn (NeoGAF shoutout)

Im hoping for a great story and side quests. I expect the presentation of these to be kind of simple this go around, and then polished and refined for the sequel.
 
Can they finally show us what we can do within the boundaries of this Open World? So far everything has been scripted. We haven't had any gameplay of various mechanics outside of combat.
 
This video was incredible. this is some of the first footage I've seen of the game and I couldn't help but feel the hype. I'll keep in mind it is their first RPG but if they can combine their action experience with helpful advice from CDPR and Bethesda I feel pretty good about this. Expecting a lot of potential here and maybe a sequel to perfect the idea?
 
Cats keep saying it's an rpg, but I don't think I've seen any of those elements yet.

Pay closer attention then.

This video was incredible. this is some of the first footage I've seen of the game and I couldn't help but feel the hype. I'll keep in mind it is their first RPG but if they can combine their action experience with helpful advice from CDPR and Bethesda I feel pretty good about this. Expecting a lot of potential here and maybe a sequel to perfect the idea?

From my interpretation of the video they plan to make a franchise out of this. You don't put this much work in for a one-off if it is successful.
 
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I hope they show more weather effects next. Stunning.
 
Cats keep saying it's an rpg, but I don't think I've seen any of those elements yet.
Yeah we have ,GI explain talk about some of thats stuff too.

Kim: As an RPG fan, that’s what I was most interested in, and I felt like there’s a good balance between the action and RPG elements. Guerrilla wants this game to be accessible to everyone, so it doesn’t go super deep with the upgrade system, but you find different modifications for you armor and weapons that can greatly improve them. Also, for the upgrade system, you pretty much have the freedom to pick the abilities that match your playstyle, whether that’s stealth or melee. It definitely isn’t just getting the RPG label for the sake of it. Guerrilla made this world feel alive beyond just those machines.

Various side quests are available; some you even have a choice in, and they affect the quest line and what happens down the road in your game. Don’t expect it to be like The Witcher in terms of scope and consequence, but Guerrilla definitely put an effort into making the world believable and exciting. You can hunt to craft your armor and ammo, NPCs will just call out to you for help as you explore, and then they packed the world with cool relics and other things for you to find that tell more about its history. I was impressed with how much time they spent building up the lore. It looks like areas are split by environments, so the new one we saw was the desert, which was just gorgeous even for a desert! Plus, all the tribes in these different parts have different ways of life and beliefs. There’s even quests to give you more insight on these tribes. In the end, I just feel like there’s a good mix of things for every type of player. Whether you get into the lore of games or just want memorable fights. We’ve been pretty positive throughout this, but on an ending note, let’s just discuss what you’re most excited about and what your biggest concern is.
http://www.gameinformer.com/b/featu...our-hands-on-time-with-horizon-zero-dawn.aspx
 
Game Informer always kills it with these kinds of videos. Really looking forward to this game. GG putting in work
 
Funny that they make word clouds out of the threads here to gauge reactions. Kinda makes me want to see us make up a word and have a bunch of people post it in every Horizon thread so their word cloud had a huge "DUJUWOB" or something right in the middle of it
 
I really hope this game is a big hit. I remember when the concept arts leaked here and the whole thing looked way too crazy to be true. In my mind there was no way they could pull off what was in those artworks. It's amazing to actually see that, and then see how well these guys pulled it off. They deserve to sell 10M+
 
Very awesome vid. Somehow got me more hyped than I already am! I was fortunate to play this at E3. Everything about its gameplay is fantastic. The one thing we don't know about that that could possibly be a big defining factor is it's story. I'm very intrigued by the world though, so exploring it and discovering what it's all about should be a treat at the very least.
 
Pay closer attention then.
Ah , I see, you have no useful to shit to say.

Quests, skills, outfits. They've already spoken about all of those things.
I don't see as shit to do on the side as rpg. Are skills like abilities or moves or are you talking about points accumulated to a particular stat? Outfits as in clothes?


I read this a few days ago. I forgot about that shit with the armor. I'd like to hear about that in detail or rather see it.
 
I don't see as shit to do on the side as rpg.
Is this some kind of meta game to you, trying to disprove it being an Acton RPG as part of trying to counter the quite common appreciation of the game thus far?

It has experience points, a skill tree to unlock abilities like time slowing, armor and weapons with varying numbers of slots to insert buff items, quests, a tribe reputation system, crafting and possibly more stuff we know nothing about (which is good). If that doesn't accumulate to being an Acton RPG for you, then grab some dice and go fight the demogorgon!
 
Finally just watched this video. I approve of Neogaf getting vigorously data-mined and analyzed. Horizon looks awesome btw Guerilla
 
I'm consistently impressed at how well they've managed to translate the promise of the concept art into the game. It's the type of thing that could easily go off the rails and be unrecognizeable but GG seems to have built an interesting game and world around it.
 
I'm impressed honestly that Sony let them run wild with this game. It must feel great to get out from under the shackles of pumping out Killzone sequels.

It seems to have paid off incredibly based on the reception the game has gotten thus far. I really hope it pays off for them financially as well.
 
Lovely video.

I've really loved GG as a studio since KZ2 (still my favourite fps ever), they're devotion to tech and visual style is unrivaled and really shining through with Horizon.
If they can nail the story and side quests which are my only slight worries, I think we've got a special game coming in, I already know they'll nail combat perfectly.

Oh yeah and hi to the devs seeing as they are Gaf addicts haha :D
 
I was sold the first time I saw the game. Cannot wait to play it.

Love KZ2, but the rest of that franchise was lacklustre, at best, for me.

This looks so much more appealing.
 
I liked that he didn't get too syrupy about it. It should be just common sense and from the sound of it, that's all it was to them.

Yup, healthy attitude not getting too syrupy.
If by "just common sense" you're referring to female character/protagonist design in general, then I disagree. It should be "just a choice". A choice which you have to own, of course.
 
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