JackMcGunns
Member
60% of Palworld sales? Or Helldivers II?
We're talking about Helldivers II
60% of Palworld sales? Or Helldivers II?
False dichotomy. The industry has always married creativity with potential gains. Dreams was greenlit just after Tearaway (2013) and Roblox rose to insane heights by 2019/2020. They missed their target but there was clearly huge market potential there.Nah.....Dreams wouldn't have been created if they didn't care about creativity and only cared about money.
Title is a little misleading, it's Europe only (not sure if it includes UK and Germany, normally doesn't), could be higher/lower than 60% WW. Might be higher in the US according to a Tweet by Mat. Hopefully we'll get more info from the devs.We're talking about Helldivers II
[Gaming Industry] Helldivers 2 has sold overall, over 60% of it's sales on PC
Okay I see, he has data for one Region. What about all the others? What I'm getting at how is he painting such a vivid picture of the sakes breakdowns but is messing alot of data from all the other region's.He's the Head of Gameindustry.biz and has access to European digital and physical sales data through GfK.
He only speaks for that region since that's the data he has access to, and yeah that means the OP headline is misleading. Feel free to ping a mod to request a thread title change since the platform split is indeed just for Europe and not worldwide.Okay I see, he has data for one Region. What about all the others? What I'm getting at how is he painting such a vivid picture of the sakes breakdowns but is messing alot of data from all the other region's.
60% of sales were on PC, that's the bottom line. I'm not the one who ran towards Palworld numbers, OnQ asked I guess in an attempt to wash out the fact that PC is selling more than consoles now and turn this into a battle against Xbox.
Nope. 60% of sales the first week were pc, 50/50 since then.
Context matters.
Well, Sony doesn't plan to release less SP games. They have a record number of games under development, being the majority of them non-GaaS (SP) and plan to increase their investment in non-GaaS (so SP) games from now the current FY23 to FY25. Not sure if beyond too because the public graph they shown only covered until that year.Never seen this graph before. It's funny that people like to ignore the fact that Sony's SP games are making MASSIVE profits (ROI is between 40% and 75%) per year for Sony. Even if you pay attention to this graph the only years Insomiac is NOT making a profit is in the years they aren't releasing a game.
Makes you wonder why people seem to think less SP games will be better for Sony though. That way of thinking makes literally no sense.
That’s not what he said either. He said over 60% overall meaning LTD.
Are you sure?
Nope. 60% of sales the first week were pc, 50/50 since then.
Context matters.
Where did you get that ROI figure of 40-75% for SP? Recently I made a quick chart on actual ROI for Sony's G&NS segment and it has not been that high. Are you implying that non SP games and other services have much lower ROI hence bringing overall segment ROI lower?Never seen this graph before. It's funny that people like to ignore the fact that Sony's SP games are making MASSIVE profits (ROI is between 40% and 75%) per year for Sony. Even if you pay attention to this graph the only years Insomiac is NOT making a profit is in the years they aren't releasing a game.
Makes you wonder why people seem to think less SP games will be better for Sony though. That way of thinking makes literally no sense.
Where did you get that ROI figure of 40-75% for SP? Recently I made a quick chart on actual ROI for Sony's G&NS segment and it has not been that high. Are you implying that non SP games and other services have much lower ROI hence bringing overall segment ROI lower?
That's top sellers in your region. Click Global Top Sellers (it's #1 Global).Still up there
Every worried PS fanboy cares.. obviously.Who cares? Every other PS game sells 10s of millions on PS and 2m on PC. This is why Sony knows what they're doing. They keep value on PS with single player but know they can expand life and value by extending multiplayer on both.
Seriously pathetic. A fun game is doing well and you have warriors fighting over on which platform it sold the most. Who gives a shit lol?I don't understand why any of this is controversial, frankly. Game is successful.
Seriously pathetic. A fun game is doing well and you have warriors fighting over on which platform it sold the most. Who gives a shit lol?
It speaks to a shifting market. Many people don't want to see a shifting market.I don't understand why any of this is controversial, frankly. Game is successful.
It speaks to a shifting market. Many people don't want to see a shifting market.
Lots of people are worried about the rise of GAAS and the diminishing value of consoles. Helldivers 2 makes those worries more of a reality.
Lol, how do you explain the controversy around its success then?The thread ain't about any of that.
Lol, how do you explain the controversy around its success then?
Yes, but why? Why do you think people care about said ratios?People getting bent out of shape over ratios of PC vs console is all. It's silly.
Yes, but why? Why do you think people care about said ratios?
There is no shift in market.It speaks to a shifting market. Many people don't want to see a shifting market.
Lots of people are worried about the rise of GAAS and the diminishing value of consoles. Helldivers 2 makes those worries more of a reality.
You asked but you didn't like the answer.I'm not going down this absurd rabbit hole with you.
Obviously the market is shifting. There's no such thing as a market that doesn't shift.There is no shift in market.
Neither console nor PC will replace one another.
Both have vastly different demographics that are not going to jump ship, regardless of what happens. This has always been the case and will continue to be so for the foreseeable future.
On the internet I have seen people dare to say that 90% of people buy helldrivers 2 on PC and only 5% of active users are on PS5 XDThere is no controversy. People getting bent out of shape over ratios of PC vs console is all. It's silly.
PC and consoles have always co-existed without any problems to marketshare.You asked but you didn't like the answer.
Obviously the market is shifting. There's no such thing as a market that doesn't shift.
The reason why PlayStation is putting its games on PC today is because it's not 2001, when the PC market was irrelevant.
The bigger the PC market gets, the harder and harder it becomes for PlayStation to treat it as a tertiary market.
I don't understand why any of this is controversial, frankly. Game is successful.
Seriously pathetic. A fun game is doing well and you have warriors fighting over on which platform it sold the most. Who gives a shit lol?
It speaks to a shifting market. Many people don't want to see a shifting market.
Lots of people are worried about the rise of GAAS and the diminishing value of consoles. Helldivers 2 makes those worries more of a reality.
OR, people are already signed up for a service that provides them with 36 games a year, (or a rotating library of about 400 games), and that's where their friends are, so why not buy the game there? But yeah, for people who mainly own a PlayStation for single player exclusives, it makes sense that they'd buy it on PC. I also don't think 60% is anything to be especially proud of or ashamed of. It's selling a lot of copies everywhere.Let's see...
Helldivers 2 PC: $40
Helldivers 2 PS5: $40 + $70/year online scam
So in a 7 year console generation, console players pay $500 extra just to play their PlayStation games online while PC gamers can play online for free.
PC that could run that game also costs more so it's balanced.Let's see...
Helldivers 2 PC: $40
Helldivers 2 PS5: $40 + $70/year online scam
So in a 7 year console generation, console players pay $500 extra just to play their PlayStation games online while PC gamers can play online for free.
MP PC is full of cheatersLet's see...
Helldivers 2 PC: $40
Helldivers 2 PS5: $40 + $70/year online scam
So in a 7 year console generation, console players pay $500 extra just to play their PlayStation games online while PC gamers can play online for free.
MP PC is full of cheaters
I'm taking in general.Paying $70 every year just so you can play your purchased games online is a scam.
This will get more obvious with every online game that SIE releases on PC.
It's a crossplay game.
So PC cheaters are using the same infrastructure that console gamers are paying for.
From my experience, most of the time when people talk of cheaters it's in fact just a dramatic skill difference between players.I'm taking in general.
Nah, this can run on a PS4-era rig.PC that could run that game also costs more so it's balanced.
this why i am talking in general terms.From my experience, most of the time when people talk of cheaters it's in fact just a dramatic skill difference between players.
Yeah that's true.Nah, this can run on a PS4-era rig.
On the internet I have seen people dare to say that 90% of people buy helldrivers 2 on PC and only 5% of active users are on PS5 XD
The most played console games are GAAS too.i guess PC gamers are more open into GaaS titles