Gaming: You know what really grinds my gears?

1) When a smaller developer gives people exactly what they ask for but their game is ignored, only for the same people to continue to complain at the bigger developer for not developing what they ask for.

2) When people don't give a chance for a smaller modern developer with unique concepts to grow into a better one, like they used to during the PS1/PS2 days.
 
Marcus Fenix.
COME ON!

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Platinumed it dawg...but I still do not like multiple endings, just not my thing.
I completely agree with you. It's especially stupid since most gmaes with multiple endings are like get to a certain point, backup your safe file to the cloud, get ending A, grab your safe file from the cloud, get ending B et cetera. It's not like the entire game suddenly is different, and except for RDR2 (that's just packed with random stuff you wouldn't be able to see all of it if you just rushed through the game) I can't think of any game that changes so much stuff that it's worth a second playthrough.
 
When I'm playing and suddenly the game goes to the error screen. That pisses me off to no end because as rare as it's happened, it's been during important things like finally getting by a difficult part of a game and now I have to do it again.


Annoying trophy requirements like doing 250 towers in Mortal Kombat.
 
When a game comes out, runs like garbage, dev says it's your hardware...but it runs bad on everything.

When a smaller game has massive success, and devs from larger companies wanna throw digs at it, just because it's not their monotanous slop.

When writers who make crap stories in games, somehow get more work at other studios, and fail upwards easier than other disciplines in game dev.
 
Drawers or containers in indie horror games with nothing in them.

When 70% of doors are locked with no possibility of opening them as a means to corral the player in a linear path.

And batteries that die in 2 minutes.
 
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Not sure if anyone posted it but I absolutely hate being slowed or knocked back alot in games, just instant anger I hate it especially in a game like snake eater you literally barely move in water, swamp...drives me fucking nuts!
 
Oh god yes..

And these..

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I have absolutely hated, and I mean with a passion, quick time events. They're the utter bane of gaming and I've hated them since Dragons Lair in the arcades.

Never seen the point. Never will. They go against the very being of gaming to me.

To boil gaming down to a specific chance timing is awful.
I agree with you for 95% of the cases but man, there are times where a nicely placed QTE can make the experience much cooler.

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Every so often, we have a thread asking what gaming thing "Grinds your Gears" and it's really starting to grind my gears.
 
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