kbear said:
If you'd just played it then you'd know what I said was right on in regards to comparing the levels and also how much longer a game Gears 2 is than Gears 1.
Gears 2 is longer, but you failed to include the best environments of Gears 1.
Act 1 in Gears 1 is much more eye pleasing than Act 1 in Gears 2. It starts in the prison (similar to the hospital) and then sends you on a journey throughout plenty of unique areas. You first get your hands on the hammer of dawn to take out those massive creatures, find yourself facing all sorts of different foes in different situations, meet up with Cole, etc etc. There are so many great battles throughout that area that take place in some beautiful structures. It is, however, the least impressive area of the game.
The second act has you initially moving through a very different looking urban area with some of the most beautiful lighting and architecture I had ever seen. It still looks insane today and there's really nothing like it in Gears 2 (even the ending areas). Eventually you end up facing the Krill and have to rely on light in a variety of unique scenarios. This is similar to the rockworm areas, only more deadly. I can see how it might annoy some, but it was a neat change of pace and similar to the razor hail in Gears 2 (but MUCH MUCH more impressive looking). Gears 2 also has an awesome second act, but the scenery in Gears 1 was so much more compelling (for me) than the caves.
The third act of Gears 1 consists of the rainy area at night, the factory, and the caves. Gears 2 repeats the idea of a rainstorm, but you spend much less time IN the rain (plus you get the feeling that it had already been done in the first). I did like the lab setting in Gears 2 better, but I feel they didn't flesh out the creepy sentient AI enough.
Both games have different vehicle sections and neither one was great. I thought the vehicle bit in Gears 1 looked better while the segment in Gears 2 played better. Gears 1 came near the end of Act 2 while Gears 2 used it at the end of Act 3.
Then Gears 2 goes BACK to the caves while Gears 1 goes back to the surface. Both Acts have lots of fantastic battles that take full advantage of the gameplay systems. Eventually Gears 1 has you raiding the mansion along the shore side while Gears 2 has you entering the palace. Both cool, and Gears 2 played better here, but the water side was so compelling for me in Gears 1. The Brumak fight in Gears 1 is kind of lame, however, and feels out of place, but it isn't even present in the 360 version. This was one moment (end of the mansion) in Gears 1 where the game felt unfinished. Gears 2 ended with a more spectacular scene that was a bit awkward to play but really exciting nonetheless.
Then, you have the final act. Both are good, but I think the original is just more exciting overall. The pumping music, the high speed train, variety of encounters, and closer quarters were more fun than the sinking city of Gears 2. The final stretch in Gears 2 totally abandoned the gameplay mechanics, however. After the bit where the E3 segment ends (which I can't believe they showed), the game is basically over (there's no more Gears gameplay left). Both have shitty boss fights, but Gears 2 isnt' even really a fight so much as just pointing at the center.
That's kind of a quick sum. You're making it sound as if I didn't enjoy Gears 2, though. I adore both games but I DO find it insulting that people can't accept the fact that someone might prefer the original. Both are masterpieces and I prefer the first. I can totally understand why someone would prefer the second, however.