MikeHaggar said:
anyone else feeling a disconnect between gears 3 and the first two games in regards to environment and tone? i can't help but to feel like it's not even in the same universe as the first two games.
I do in the multiplayer maps.
Just thinking of the time I spent in these:
Gridlock
Fuel Depot
Mansion
Process
Mausoleum
Tyro Station
Clocktower
Escalation
Canals
War Machine
It's a completely different universe.
Also, with the multiplayer play, I don't know if it's the change from 4v4 to 5v5, or the extra weapons, but from the games I've had on Gridlock, which is pretty similar to how it used to be, I can't see the epic moments from Gears 1 happening again. I don't know how to explain it, but it just doesn't feel as raw. It's cool, and I'll be playing it for a while, but it's lost *something*. I was happy with it to begin with, but what was on my mind was Gears 2, it's not as bad as that, but I don't think it's going to rival Gears 1, (for me).
I'm thinking of all the cool old moments. Running for the torque or sniper in canals, or going high with the shotgun. Torqueing over the train tracks in Tyro station. Clocktower, just all of it. But then, that map felt tiny compared to these new ones. Man, running round mansion. There's nothing that compares to that here. People are saying Hotel is the same... you kidding me, it's massive, and open, and... well, it's nowhere near as good. The worst thing is that Gridlock is there, an original map, and I'm not having as much fun.
And you know what? These extended executions are tedious. They're nothing compared to the old smoke tag and "pistol spanking". It's cooler and funnier when people make their own shit up.
I'll conduct more research tomorrow...