You must be new to Gears.Foliorum Viridum said:Why is Insane locked at the start? For fucks sake. I wanted to do it co-op first time on Insane but no.
SHIT game design.
You must be new to Gears.Foliorum Viridum said:Why is Insane locked at the start? For fucks sake. I wanted to do it co-op first time on Insane but no.
SHIT game design.
i disagree with this. the SOS can allow anyone to get a kill, which is why the hardcore hate it so much...not why the casuals would hate it. A casual who struggled to get any kill at all would find the game much less enjoyable than being able to at least trade a few SOS kills. I think the SOS and Team DM make the game much more approachable than previous Gears titles.-PXG- said:Most people who play Gears on GAF are casual (not meant as an insult) players who only play the game for campaign and Horde. Among those who play Versus, I bet most have an issue with the SOS. Now, of course there are varying degrees of complaints, some claiming it as a minor annoyance and others who hate it with a burning a passion
_dementia said:Speaking of Insane, refresh my memory. In Gears 1 and 2, was it instant death if you get downed or is that new to 3?
Noriega said:You must be new to Gears.
Same. Wish I could've gotten Insane over with right off the bat. Think I'll start up Insane tonight or tomorrow.Lucius86 said:Funny. I completed both 1 & 2 on insane. I want to play 3 on insane from the start. GRRRRR.
Lucius86 said:Funny. I completed both 1 & 2 on insane. I want to play 3 on insane from the start. GRRRRR.
quickwhips said:Lets be honest I use mostly the gnasher and its the sniper shotgun. You can active reload and down someone from a crazy distance. The gnasher has way more kills and has a way to long of a range with way to many bullets.
REV 09 said:i disagree with this. the SOS can allow anyone to get a kill, which is why the hardcore hate it so much...not why the casuals would hate it. A casual who struggled to get any kill at all would find the game much less enjoyable than being able to at least trade a few SOS kills. I think the SOS and Team DM make the game much more approachable than previous Gears titles.
TRios Zen said:Don't you remember that insane was locked on 1 & 2 as well then?
You must be a patronising cunt?Noriega said:You must be new to Gears.
What? Big Head mode in MP?Grisby said:Not enough talk about Big Head mode in here. Way better then I thought it would be. Hearing Anya yell, "Target my mark" or Marcus's "Who want toast?" in shrill high-pitched voices is great.
Event starting today and going until the 10th IIRC. Check the in-game calendar.-Yeti said:What? Big Head mode in MP?
Lucius86 said:I have had a lot go on in my life since then, easy to forget. I'm just angry that it recognises my achievements from Gears 1 and 2, yet doesn't unlock it in 3 for me automatically. Very annoying.
Oooh! Okay, now I'm excited to play this. Is it for every mode, or is there a specific playlist?enzo_gt said:Event starting today and going until the 10th IIRC. Check the in-game calendar.
That isn't a problem. that is Good game design. It has lowered the skill threshold as a barrier to entry, but the game still has plenty of skill and even less bullshit overall than past Gears titles. it's the most balanced and most approachable Gears game to date and still has a remarkably high skill cap. Gears should be about a good team dominating, not about a Leet individual who can wall bounce his way to owning everyone. The SOS neuters wallbouncing and make the maximum skill levels more team based and less individually focused.-PXG- said:And that's the problem. It has lowered the skill gap and has made it easier for people who normally wouldn't be good at the game, to get kills.
Cliffy said no-Yeti said:Oooh! Okay, now I'm excited to play this. Is it for every mode, or is there a specific playlist?
And also, since the heads are bigger, does that increase the size of the hitbox?
dmg04 said:"skill gap" is a fictitious thing, really.
It's something for people to say and point out when they get killed by a gun that they don't approve of.
SOS takes skill in the sense that you have to get someone close enough to use it on them. If you get within melee range of someone [in the open, especially] it's your own fucking fault that someone 'less skilled' than you killed you.
Man, this is taking me back to the BR spread days of Halo 3
ZOMG SKILL GAP
Aww... *puts hammerburst away*Noriega said:Cliffy said no
-Yeti said:Oooh! Okay, now I'm excited to play this. Is it for every mode, or is there a specific playlist?
And also, since the heads are bigger, does that increase the size of the hitbox?
dmg04 said:"skill gap" is a fictitious thing, really.
It's something for people to say and point out when they get killed by a gun that they don't approve of.
SOS takes skill in the sense that you have to get someone close enough to use it on them. If you get within melee range of someone [in the open, especially] it's your own fucking fault that someone 'less skilled' than you killed you.
Man, this is taking me back to the BR spread days of Halo 3
ZOMG SKILL GAP
Gold? How do you get that? Hasn't there been like 2 events only?Untracked said:Whoa! I just played one game of Big Head mode and earned 20,000 XP for the gold War Supporter medal. Schweet.
I'm wondering this too. Hell I think I have 3 or 4 events counted and I have no idea what those were.Noriega said:Gold? How do you get that? Hasn't there been like 2 events only?
Lol, I know it's not melee range. It's like.. melee and a half? About the same as a 1 shot down with an active gnasher reload.-PXG- said:Then by this logic, implicitly, there is no such thing as skill in this game sine there aren't any varying levels.
What the fuck?
FYI, it isn't melee range. Not even close. It's massive.
nel e nel said:complaining about weapons you get killed by. It's more about hating getting killed by the same thing over and over and over again, and instead of switching up my strategy I just keep doing the same thing.
dmg04 said:i hope you guys get what i'm pointing at, but i really do hate it when people say 'lowered the skill gap'.
Ajemsuhgao said:I got a second green skin code. So I have two extras now. One I'll hold onto to trade, the other I will post here in the thread whenever I get home. So if you don't have a code, be on the lookout in this thread in about 3-4 hours.
Noriega said:Gold? How do you get that? Hasn't there been like 2 events only?
I've been on 19 out of 20 since launch day, so it had to be some sort of early bug. Not sure what's going on, but I'm not complaining!enzo_gt said:I'm wondering this too. Hell I think I have 3 or 4 events counted and I have no idea what those were.
Anyone got a list of the events so far? And is Big Head mode in a separate playlist or not?
dmg04 said:Lol, I know it's not melee range. It's like.. melee and a half? About the same as a 1 shot down with an active gnasher reload.
And no, the "skill gap" is what i'm talking about. I mean really, who came up with that stupid fucking thing? GAP implies space between skill levels, but really... Does a game have such extremes? 50% suck and 50% are good, nothing in between?
There are different types of skill. I mean hell, you can utterly suck with teamwork but be beastly on your own. You can suck on your own, but be a great team player and put fire on enemies to help others put them down
i hope you guys get what i'm pointing at, but i really do hate it when people say 'lowered the skill gap'.
dmg04 said:Lol, I know it's not melee range. It's like.. melee and a half? About the same as a 1 shot down with an active gnasher reload.
And no, the "skill gap" is what i'm talking about. I mean really, who came up with that stupid fucking thing? GAP implies space between skill levels, but really... Does a game have such extremes? 50% suck and 50% are good, nothing in between?
There are different types of skill. I mean hell, you can utterly suck with teamwork but be beastly on your own. You can suck on your own, but be a great team player and put fire on enemies to help others put them down
i hope you guys get what i'm pointing at, but i really do hate it when people say 'lowered the skill gap'.
Ramirez said:I'm sorry, but lol. Uncharted's gunplay is so bad compared to Gears...
Yeah, it's going to take forever to unlock that execution.REV 09 said:something that hasn't been discussed much,
the Gorgon sucks. i hate what they've done with it. It was kinda neat seeing the Kantus' dual wield them, but it sucks when the player is using it. I see absolutely no reason to use it, i wouldn't even drop my Snub for it.
REV 09 said:something that hasn't been discussed much,
the Gorgon sucks. i hate what they've done with it. It was kinda neat seeing the Kantus' dual wield them, but it sucks when the player is using it. I see absolutely no reason to use it, i wouldn't even drop my Snub for it.
REV 09 said:something that hasn't been discussed much,
the Gorgon sucks. i hate what they've done with it. It was kinda neat seeing the Kantus' dual wield them, but it sucks when the player is using it. I see absolutely no reason to use it, i wouldn't even drop my Snub for it.
The skill hierarchy ends at a certain point and then it just comes down to which player is the most patient. Usually the end of the match consists of a couple of players waiting behind cover with their gnashers for the other to move in so that they can have the advantage over them. The more patient player who is content camping it out will usually win, while the other one who is sick of camping and drawing rounds will try to move in and usually lose.dmg04 said:Lol, I know it's not melee range. It's like.. melee and a half? About the same as a 1 shot down with an active gnasher reload.
And no, the "skill gap" is what i'm talking about. I mean really, who came up with that stupid fucking thing? GAP implies space between skill levels, but really... Does a game have such extremes? 50% suck and 50% are good, nothing in between?
There are different types of skill. I mean hell, you can utterly suck with teamwork but be beastly on your own. You can suck on your own, but be a great team player and put fire on enemies to help others put them down
i hope you guys get what i'm pointing at, but i really do hate it when people say 'lowered the skill gap'.
Yeah I heard about that, it was patched already.ZeroCoin said:There was a bug that counted each match played during an event towards that total rather than counting it as a single event.