im online with a bootleg wifi spot right nowViewtifulJC said:If you ever show up online
should get my cable back by tonight, get on
im online with a bootleg wifi spot right nowViewtifulJC said:If you ever show up online
Stantron said:Goddamn, gears has the best head shot sound effect. That crunch is so satisfying, and never gets old.
Agreed.Stantron said:Goddamn, gears has the best head shot sound effect. That crunch is so satisfying, and never gets old.
Is there an audio file of the headshot I can use as an alert on my iPhone? XDViewtifulJC said:Whoever came up with the Gears of War headshot sound effect deserves a raise and free blowjobs at work.
cann3dheat said:Probably been answered a few pages back, but I'm assuming they nerfed the SOS yesterday?
One of the best benefits of using that thing so much is learning all of the little things to not do against someone else who's decent with it. I still get a chuckle when I pop somebody who thinks it's safe to blindfire against me.Ballistik said:Agreed.
I always felt Gears 1 headshot pop was way louder though, and it always scared me when I wasn't expecting it. Made me fear when someone on the other team picked up the sniper. (Probably why I always hog the sniper now )
DarkBurialX said:Does anyone want to play Beast on Insane? I want to unlock savage theron guard. GT: DarkBurialX
I'm in the same boat. Added you though I probably won't be on till the weekend. GT = backflip10019.vordhosbn said:Just finished up campaign and have tried playing online but I noticed I don't really know anyone playing play GOW3 and it's not any fun without friends. If anyone is willing to play with me (as long as you're nice) please add my gamertag Versianos on Live and I'll accept.
Robot Pants said:Seems a lot of people on the Epic forums love the 4v4 in the Alpha Playlist (lolol duh, been saying this from the start).
I know the playlist is a work in progress so to speak, so these are my suggestions to tighten up the final version if they decide to keep it (if they are smart they will). Some of these changes would be to the Alpha list only, some would probably have to be made to the entire game. Also, these are gonna get a bit picky, but this game (playlist) has potential to be AMAZING. The Gears we've all been waiting for. So why not have it close to perfection as we can?
- Remove the Mantle Kick.
I never run into a problem with this, I've maybe been kicked a total of 10 times, but it's still a useless feature and never needed to be in. Just to make this Playlist perfect, get rid of it.
- Remove ALL delays.
No delay to shoot right after you go into cover, especially with the gnasher on corners.
No delay after popping out from behind cover. No dela-..you get it. No delays. Get rid of em.
- Smokes DON'T stun. But you'll drop your meatshield or heavy weapon.
Most of the people I come across in the Alpha playlist you can tell have been playing for a while. Most I'd say since Gears 1 (you can usually tell a Gears 1 from a Gears 2 player by watching them), so the smoke situation is almost non-existent. But in the regular playlists fighting for a power weapon has come down to people immediately throwing smokes at it 90% of the time. I notice myself a lot of the time fighting through these smokes screens or having to back off from my better position just because someone threw a SMOKE grenade at me? Isn't being blind a disadvantage enough? It's pretty annoying. The smokes did their job perfectly fine in Gears 1, they were used to get out of being pinned down by snipers, etc. Used for blinding purposes. I think if the stun were to be removed, you'd see a lot less of them being throw around all the time. But I understand they've added new features like the meatshield and heavy weapons which can be really deadly, so I think smokes making you drop those is a fair trade.
- On the subjects of Smoke grenades, please take them off the map as a pick-up.
Waste of a spot where a much better weapon could be placed. Also, see above.
- Lower the time limit for "After pick-up" slightly.
I'm happy they brought back the after pick-up rule, but it still seems a little long. Gears 1 time limit was pretty perfect, they should probably bring it back to that, or at the very least shorten it by 30-45 seconds.
- Spawn protection.
This is something that should actually be changed in every playlist, and has been talked about a lot. It's probably already changed in TU2, but whatevs. The limit needs to be shortened by...I'd say half. It's at 4 seconds now, but it should be maybe 2. Also, why is it in effect on Warzone/Execution? On Trenches sprinting to the middle, the other team is still in spawn protection by the time you can shoot at them. Dumb.
- Gnasher.
Pains me to say this, but I think the Gnasher range might need to be lowered. EVER. SO. SLIGHTLY. Don't go crazy on me with this one. If they didn't touch it it would still be fine, but I think to make it perfect it could use a small reduction. I think the main reason its longer to begin with is that it needed some advantage over the SOS, but now that that is gone.....still gonna suck for those in the regular playlists though lololol
- Lancer.
Definitely needs to be nerfed a bit, and the clip lowered.
- Keep 4v4.
I mean holy shit. Night and day difference it makes on this game. War/Exe are way more tactical, and require more strategy and teamwork to win. (lol isn't this what epic wants?) Your shots aren't being constantly blocked, it's overall easier to control the map and know what's going on around you. In the respawn modes, it's just generally less hectic and more enjoyable.
- Snub.
Beast of a weapon, but almost too strong. Slight nerf I'd be happy with, if not I'm still ok with it.
-Boomshot.
2 rounds only please. And reduce the splash damage. Also what happened to blindfiring that thing? It shoots super low when you blindfire than it used to. <-- that's just a gripe.
Those are I think the most reasonable changes to make.
If this were my perfect playlist I'd love to add:
- No grenade tagging (walls)
- No SOS or Retro at all
- No STOPPING POWER
- No Heavy Weapons
but I don't see any of those happening. For one, they would take a major overhaul to the game to make it work. Probably not possible at this point.
I'm pretty indifferent on choosing between the lancer and hammerburst for the loadout. I have no problem with the hammerburst so if they decide to add that option down the road, sweet.
Welcome back man. And nice avatar._dementia said:Nice to hear about the Alpha changes.
NOT ROJAS!
maxcer0081 said:
Thanks buddySeth Balmore said:Welcome back man. And nice avatar.
1) It's called "Versus Booster Pack", so my guess is probably not right away.Montresor said:1) Will Clocktower and Bullet Marsh be playable in Horde and Beast?
2) Will there be more than 30 special events? I missed the event in the first week and so I'm still only at 4 events counted for the War Supporter medal. The onyx needs 30 events.
- Remove the Mantle Kick.
I never run into a problem with this, I've maybe been kicked a total of 10 times, but it's still a useless feature and never needed to be in. Just to make this Playlist perfect, get rid of it.
- Remove ALL delays.
No delay to shoot right after you go into cover, especially with the gnasher on corners.
No delay after popping out from behind cover. No dela-..you get it. No delays. Get rid of em.
- Spawn protection.
This is something that should actually be changed in every playlist, and has been talked about a lot. It's probably already changed in TU2, but whatevs. The limit needs to be shortened by...I'd say half. It's at 4 seconds now, but it should be maybe 2. Also, why is it in effect on Warzone/Execution? On Trenches sprinting to the middle, the other team is still in spawn protection by the time you can shoot at them. Dumb.
- Gnasher.
Pains me to say this, but I think the Gnasher range might need to be lowered. EVER. SO. SLIGHTLY. Don't go crazy on me with this one. If they didn't touch it it would still be fine, but I think to make it perfect it could use a small reduction. I think the main reason its longer to begin with is that it needed some advantage over the SOS, but now that that is gone.....still gonna suck for those in the regular playlists though lololol
- Lancer.
Definitely needs to be nerfed a bit, and the clip lowered.
- Keep 4v4.
I mean holy shit. Night and day difference it makes on this game. War/Exe are way more tactical, and require more strategy and teamwork to win. (lol isn't this what epic wants?) Your shots aren't being constantly blocked, it's overall easier to control the map and know what's going on around you. In the respawn modes, it's just generally less hectic and more enjoyable.
- Snub.
Beast of a weapon, but almost too strong. Slight nerf I'd be happy with, if not I'm still ok with it.
-Boomshot.
2 rounds only please. And reduce the splash damage. Also what happened to blindfiring that thing? It shoots super low when you blindfire than it used to. <-- that's just a gripe.
- No grenade tagging (walls)
- No SOS or Retro at all
- No STOPPING POWER
- No Heavy Weapons
CliffyB said:Latest stats show that this game remains dominated by shotguns - not going to nerf this gun any time soon. However going to be keeping an eye on the Lancer via Alpha to see how it shakes out.
I suggest this too. I can't think of any repercussions because lots of times I find people who are a quarter into the map right in the thick of battle who still have protection. I remember shooting someone on Thrashball where they still had protection after 3 boltok shots during TDM and this was on the field not in their spawn. Of course he was lancering me at the same time.ViewtifulJC said:also, people should lose spawn protection as soon as they initiate firing their weapons.
Hey Cliff, is the focus for alpha more Gears 1 than 2? Because as much as I loved Gears 1 the improvements you guys have made over the years shouldn't just be tossed aside.CliffyB said:And remember, if it's not played, it won't stick around forever!
Montresor said:Yep, and that's no problem for me. I will always be playing Gears 3 online. I bought it on console A using the LordOdadjian gamertag, and it works completely fine on console A. But when I re-download it on console B using the LordOdadjian gamertag, it doesn't work at all, even when I'm online. And I'm always, always online in Gears 3, not just because I'm always playing the online modes, but also because I wouldn't dare play that game offline or disconnected from XBL... I'd probably get my rank and stats reset.
BTW, thanks for the replies (Addnan, Nelo Ice, Stalker, ZeroCoin).
biosnake20 said:Hey cliffy instead of looking to nerf the lancer, buff the hammerburst instead. A bigger clip and/or headshot modifier. Please and thank you.
biosnake20 said:Hey cliffy instead of looking to nerf the lancer, buff the hammerburst instead. A bigger clip and/or headshot modifier. Please and thank you.
The former or the latter?CliffyB said:Stay tuned.
_dementia said:The former or the latter?
Ballistik said:This thread came back to life!
Once I'm free this weekend, I'm going to get online and play that Alpha playlist non stop.
CliffyB said:This comment threw me off as all of your other comments seem very "Gears Gnasher" friendly, honestly.
You forgot "removal of shields and meatbag" to make it closer to Gears 1.
Appreciate the feedback. That's what Alpha is for - we're watching the comments to see what the consensus is.
And remember, if it's not played, it won't stick around forever!
-PXG- said:This is how you fix spawn protection:
You shoot, you lose it.
Simple.
Make it happen.
He's not saying that spawn protection would be infinite. Just that the countdown should immediately hit 0 if you fire.StalkerUKCG said:Gain a few points lead, all die then never fire your gun and you win.
All die and KotH is a breeze.
However its a great idea, have it set on a small timer and make it go as soon as you fire
Haha, same here. It feels... lazy? I'm so used to compensating for the Hammerburst's recoil and the overall feedback of the weapon that when I grab a Lancer it feels like that gun shoots itself or something. I'll admit I have a little too much fun trolling people with it, though...Gr1mLock said:goin back to the lancer from the hammy feels really werid.
zlatko said:dementia returns! Oh wow using a troll avatar too? Bold as hell.
Cliff is referring to the Hburst is getting a buff soon. It'll have a bigger clip is what EPIC was going to do, but they warned players the on screen bullet representation will still have 20, but if they bump it to 25, when you reach 1 bullet you may actually have like 3-5 so it'll be a little goofy in that sense.
Seth Balmore said:Haha, same here. It feels... lazy? I'm so used to compensating for the Hammerburst's recoil and the overall feedback of the weapon that when I grab a Lancer it feels like that gun shoots itself or something. I'll admit I have a little too much fun trolling people with it, though...
ZeroCoin said:Okay, did a little testing for you. I dropped gears 3 into my backup xbox that had never even played the game before. Before I started it I jumped into my download history and was able to download both the horde command pack and the season pass without any issue. Just to be sure I deleted the dlc pack before starting the game up. Started gears 3 up, downloaded the title update, season pass told me I had some new content available and it downloaded without issue.
So it should be working without issue for you. I would make sure that you have downloaded the season pass on both consoles. Check your download history in your account management menu to find it. If you can't download the season pass again for whatever reason, you should at least be able to pull each individual dlc pack down. If none of that works for you, I would contact xbox support via twitter.
Hope that helps you out.
njean777 said:Wow get rid of stopping power, you are crazy. Thats just asking for the gnasher to rule the game again, even though it already does. THAT SHIT CRAY. Who in there right mind would get rid of that?
Also I know you said it but these are beyond nit picky. To me you are describing a game already made. That would be gears 1. It seems you will never be happy with what they give you.