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I love this game so much its not even funny anymore.
I love this game so much its not even funny anymore.
I got one from one the quests I did.
Which quest? Is it Mosako’s? I just did the one where Hina got killed while captive as we’re trying to get her help looking for her husband.I got one as a gift at the golden temple and another one in a quest.
Which quest? Is it Mosako’s? I just did the one where Hina got killed while captive as we’re trying to get her help looking for her husband.
Now I remember, I got Glowering Warrior Mask from Golden Temple as a gift.Which quest? Is it Mosako’s? I just did the one where Hina got killed while captive as we’re trying to get her help looking for her husband.
I personally LOOOVE that I didn’t have any problem finding my destination.I like the game so far quite a bit. The only thing I don't really like is the lack of pointing out destination or quest markers very obviously in the area. It seems to be spotty.
And I get why they chose for the wind to be a guide as well, but I think it's a poor idea. I'd rather just have a mini map with something pointing you in the direction of your destination. Credit to them for trying to be unique and think outside the box, but it's more of a hassle than an enjoyable concept.
Definitely. It makes everything feel more like a cohesive setting instead of a series of waypoints.I dig the wind, it gets you going in the right general direction, and I find myself exploring a lot more because I'm not just making a beeline for a point on the minimap.
Yup, got four from there. Thanks.Now I remember, I got Glowering Warrior Mask from Golden Temple as a gift.
not even playing on the release date?nothing from what i've played so far makes me believe this game was actually released in 2020
Lol well obviously it was released this past Friday. but the game itself feels and looks very 2016 ish.not even playing on the release date?
i also prefer the wind to your typical path finder, it's just a compass, it's up to you to chose your path. Most of the time you can even follow birds to points of interests instead of searching for interrogation simbols on the map. It keeps you looking at that beautiful scenery instead of a minimap. But i hate checklist games so i appreciate how most of it is streamlined so you don't have to look at menus so much, with the game telling you when you have upgrades available and all. Pretty cool.I like the game so far quite a bit. The only thing I don't really like is the lack of pointing out destination or quest markers very obviously in the area. It seems to be spotty.
And I get why they chose for the wind to be a guide as well, but I think it's a poor idea. I'd rather just have a mini map with something pointing you in the direction of your destination. Credit to them for trying to be unique and think outside the box, but it's more of a hassle than an enjoyable concept.
I have my gripes about the game, but you care to tell me which mechanics are behind the times that other games of the genre or similar already improved on?Lol well obviously it was released this past Friday. but the game itself feels and looks very 2016 ish.
Yes, using that a lot now. I rarely use the horse actually...Well one thing I like is you can fast travel to small points of interest in the map which is very convenient. I just always like to have the destination indicated via icon somewhere on the map at all times, I'm used to it.
People that think this has jank must've never played a Piranha Bytes game.
For one, the running, walking, jumping, basic mechanics are so jittery and unconvincingly animated. With platforming, they didn't even bother trying to make the rocks where you climb more subtle. There's also so many instances of me having to jump onto a plank instead of just smoothly walking onto it. A click must happens.I have my gripes about the game, but you care to tell me which mechanics are behind the times that other games of the genre or similar already improved on?
The game seems to be improving in much of the tedious work of a game of it's nature and combat mechanics are very much Sucker Punch's signature style adapted to the setting, way above Assasin's Creed for example.
i was really disappointed by this in the opening moments of the game:Same goes with some clothing where there's no detailed textures displayed, just flat clothing that one would see back in the 360/PS3 days.
So beside mission structure, you critiques are mostly about the aesthetics, interesting since most people are ok with how this game is in that department.For one, the running, walking, jumping, basic mechanics are so jittery and unconvincingly animated. With platforming, they didn't even bother trying to make the rocks where you climb more subtle. There's also so many instances of me having to jump onto a plank instead of just smoothly walking onto it. A click must happens.
For two, graphically it's inconsistent and honestly, the only thing saving it visually is the moving colorful environments. Character models are decent, but the animation in faces is pretty lame, along with the voice acting. Textures are weak most of the time, inconsistent.
For three, the transitions from cut scenes to gameplay, or cut scenes in general, are not smooth and very jarring. Consist of characters standing still without any emotion.
For four, there are so many instances of me having to walk up to a lifeless character to trigger a mission. It's not natural and is very outdated.
For five, I've already had numerous missions that have consisted of investigating, tracking, and following paths.
For six, the amount of clipping in combat is hilarious. Along with the lack of variety in how enemies interact and the animation they have when you kill them. It really rinses repeat type of things that I think are going to get old for me.
For seven, speaking of AI, in stealth they're hilariously poor and once again, are pretty much lifeless. The enemies in general in this game are so generic that it just feels you're killing the same exact enemies without any changes in the dynamics of the situation.
For eight, speaking of stealth, it's generally lame which I think most agree with anyways.
For nine, much of the game so far has consisted of me just walking and following a character, only to be led into a brawl with enemies. It's very formulaic. Oh and it also isn't really free a lot of the times so far. I will get an instant fail like rockstar games.
For ten, while the melee combat is generally fun, like i said before, it's rough around the edges with poor enemies and animations, and with a poor camera that has objects like trees get in the way of what's going on.
For eleven, stealth takedowns are pretty generic and old, akin to days gone.
All in all, the strength of this game is when you're exploring and just riding around. The only fresh thing it feels it does it is the way the game sends you to location and missions in a very minimalistic way without intrusive AI. And the combat, when you can get it to work flawlessly without any hitches in camera or janky animations, is fun. But it's not necessarily anything that feels like it's from 2020 considered how rough it is around the edges like i mentioned above with the enemies and camera. It's generally a very gamey game, which many like, which is fine. But it's not immersive for me whatsoever like this game tried to set out and be, and it's one that does not feel like it should be released in 2020 from a Sony studio. Especially as the final ps4 game.
i was really disappointed by this in the opening moments of the game:
Sekiro, Nioh 2, and GoT all do things best in class in completely different areas. All are worth playing.So Sekiro is a better game?
They are very different games, it’s like comparing Doom to battlefield, just because both are FPS.So Sekiro is a better game?
i think my complaints about AI, stealth, mission structure, and non-dynamic enemies are far more important.. not like the game looks offensively bad or is offensively bad, it's just whatever to me. horizon came out in 2017 and outdoes ghost in like all those aspects for me minus human to human combat (which horizon really isn't based around), and having to follow waypoints. but each to their own i guess. i just feel like this game pales to other games I've played this year (Doom eternal, dreams, ff7r, tlou2). Even last year, i'd honestly compare this game most to days gone. even far cry 3 classic edition which i bought last week. now i do like ghost better than days gone, but it's just weak to me compared to horizon or spiderman.So beside mission structure, you critiques are mostly about the aesthetics
Lol Nioh2? Didn't even know it existed.Sekiro, Nioh 2, and GoT all do things best in class in completely different areas. All are worth playing.
I didn't get that far in sekiro because i suck, but it's certainly more polished i think and has more inspiring level design and general gameplay.So Sekiro is a better game?
Your loss.Lol Nioh2? Didn't even know it existed.
If its any thing like the repetitiveness of the first game I didn't loose anything.Your loss.
It's literally a masterpiece of a game. The combat, stance system, enemy variety, boss battles, online coop, all are incredibly impressive. GoT doesnt even have 2 weapons, and lifted the whole stance change mechanic from Nioh but did it worse. Most places rated it extremely highly. It's not for everyone but it's a great game.If its any thing like the repetitiveness of the first game I didn't loose anything.
I don't understand why people think every game needs to be revolutionary in order to be good. I LOVE Sekiro but that games is not "revolutionary". In fact what game this gen considered "revolutionary"?Does it revolutionize the genre?
Go back to inFamous SS one of these days. It looks better than FFXV at times, and was almost a launch game.Sucker Punch has risen quite a few notches in my eyes with this one. LOVE IT.
You are forgiven. As a huge fan of westerns myself, I knew what you were getting at, but just had to clarify.Yeah my post wasn't very clear was it. I was talking about what I see as the positive influence that Samurai stories had on Westerns. I am aware that the Western has existed since the dawn of cinematic time. I just think the best stuff came after the Samurai influence. I know Kurosawa himself was a fan of earlier Westerns.
When I said "classics" I was talking about the films I grew up watching (because my dad was watching them), like The Magnificent Seven, The Good The Bad & The Ugly, Once Upon A Time in The West. But obviously the early John Wayne stuff was huge in it's day as well. That was a poor choice of words.
I apologise to you all. I have dishonoured myself.
I’m not sure if I agree wit your initial statement. It’s not really their job to compensate and the review copies wold have been sent out a few weeks in advance. It’s very telling that all the sites that don’t score were very critical. If what you were saying was true I don’t think that would be the case.Yup, you really can. Not since the Arkham games have I felt such adoration for the source as I have here. It just keeps getting better and better.
Aside the political game, I think with TLoU II, the main sites were feeling the need to circle the wagon in defense of ND to compensate for what they felt was unfair bias for weeks due to the leaks. I suspect had they not happened, it would’ve scored lower. Perhaps not by much, but lower nonetheless.
You can’t please everyone. Studios like R* take immaculate attention to detail with their contextual animations, and people bitch that they’re intrusive to the gameplay. Others studios don’t, and they’re criticized just as well.
I think SP put the attention where it was needed, and I doubt they were operating on a budget that R* and ND are afforded. I notice a lack of polish in this game in the little details (especially coming off such high production values as TLoU II only a few weeks back), but I’m having such a blast I don’t care. I haven’t enjoyed a game this much since Mario Galaxy and I don’t even know why. It retains so many of the open-world tropes I’m long past tired of but it’s not affecting my enjoyment in the slightest. Maybe it’s the theme but this is just so damn fun that I’m doing gaming binges I haven’t since my early twenties.
GoT is making me feel my age.