Sleeping Lesson
Member
I like in Jeff's, during the donut sequence, it looks like you need to jump up to the top one but just off screen there's a fire windmill that will kill you when you jump up there.
Metal Gear Scanlon V has taught me that while it's true that you can play the game "like a shooter", it's the most uninteresting way to do so, and ensures you do not interact with many of the game's best mechanics.
That is true for any stealth game every created. If you go the combat route, even if possible, it's the most uninteresting way to play.
That is true for any stealth game every created. If you go the combat route, even if possible, it's the most uninteresting way to play.
with the possible exception of Dishonored if you're one of those REALLY good Dishonored players
It is sorta frustrating that this is the MGS to finally give Drew the tools and controls to stealth properly and easily, yet he doesn't want to engage with the mechanics at all.
Yeah I think I'll stop by MGS for the boss fights but that's about it
with the possible exception of Dishonored if you're one of those REALLY good Dishonored players
Hold on, waitCan't Patrick just carry the first shell down to the bottom?
I just don't know why people are surprised.
He doesn't realize that is what the series is supposed to be.
When i play MGS2, i shake down every single guard.
Drew didn't.
He didn't play stealthily through any of the games. Why would he start now? I don't think he understands the games on a core fundamental level. This is partly because of the environment in which he learned to play it.
He never had slow time to just muck around. He always has to be entertaining.
Through 4 games he didn't play stealth. He isn't going to start in the 5th
Fulton, reflex, fulton, reflex, fulton, fulton,fulton, reflex, relfex...MGScanlon is one of the best features they've ever done but this one is so boring. This game sucks. Doesn't even have much story for their reactions to make up for the boring gameplay parts.
It still has some value though for Drew and Dan's conversations though. Those will never not be great. College Dan seems like he would be awful to be around which I believe Dan would openly admit to.
I'm convinced he doesn't really make a strong effort to be stealthy because of 2 things, he expects to spotted at some point no matter what and he doesn't want to play methodically when trying to be entertaining, especially when he feels firefights are ultimately inevitable.
All three of them?
Let's be nice and count it as 5
I think he's been trained to go for progress above all else, especially after some really frustrating situations early on in the series. When the story beats were the payoff most of the time, that made sense. The potential payoffs in MGS V is watching interesting approaches to encounters since the story is barely existent for most of the game.
I feel like it should be obvious by now that he's not good at games. there's no need to think up of alternative explanations. its just that it didnt matter too much in the previous Metal Gear Scanlons
I think that was Danwhich reminds me, on the podcast they were talking about it, someone was disappointed thatdidn't work in thethe water pistolfight, but it totally doesMan on Fire
source: I've done it.
which reminds me, on the podcast they were talking about it, someone was disappointed thatdidn't work in thethe water pistolfight, but it totally doesMan on Fire
source: I've done it.
Plus with his inclusion on the bombcast it's obvious that there's no reason he'd be good at games as he doesn't play them much.
I've never heard of the dude. Sell me on him in one post.
I feel like it should be obvious by now that he's not good at games. there's no need to think up of alternative explanations. its just that it didnt matter too much in the previous Metal Gear Scanlons
You have to do them but in all honestly they're not difficult...therr are some pretty easy and quick methods to get through themDo you have to do the missions in MGSV which are old missions made more difficult, or can you unlock the new missions in other ways? I would really like to finish the game this weekend and am not crazy about idea of doing those Extreme and Subsistence missions.
I think you're right but that's a really bad philosophy. Going fast=/= being entertaining. Especially on a long, strap the fuck in, LP of a 60+ hour game. It's much more enjoyable to watch someone actually being good at the game, or at the least trying, than watching someone stumble through it guided by the world's least knowlegeable MGS veteran.
I mean, he's not good at Metal Gear style games. Didn't he play through most of the Halos on legendary? At the very least, the level of hyper-obsessive note taking he gets with flight simulators proves he's not bad at all games
Does thehave to be higher level? Because I tried that and it didn't workwater pistol
Do you have to do the missions in MGSV which are old missions made more difficult, or can you unlock the new missions in other ways? I would really like to finish the game this weekend and am not crazy about idea of doing those Extreme and Subsistence missions.
I have no idea about how well he plays games but the flight sim videos are like 80% start up, 10% flying and 10% crashingI mean, he's not good at Metal Gear style games. Didn't he play through most of the Halos on legendary? At the very least, the level of hyper-obsessive note taking he gets with flight simulators proves he's not bad at all games
You have to do them but in all honestly they're not difficult...therr are some pretty easy and quick methods to get through them
Really? I only had further missions in act 2 pop up after beating the ones I hadn't completed. What actually unlocks them?You actually don't have to do them, but I do agree that they are not that hard. Easy A and S ranks on first try for me.
You actually don't have to do them, but I do agree that they are not that hard. Easy A and S ranks on first try for me.
It is sorta frustrating that this is the MGS to finally give Drew the tools and controls to stealth properly and easily, yet he doesn't want to engage with the mechanics at all.
I've never heard of the dude. Sell me on him in one post.
think back, how good was he at the flight simulators? it was a struggle just to take off and not crash, which is what made the videos so good (well that and Vinny and Dave)
I have no idea about how well he plays games but the flight sim videos are like 80% start up, 10% flying and 10% crashing
Its a shame those arent just modifiers applicable to every mission.
I think you're right but that's a really bad philosophy. Going fast=/= being entertaining. Especially on a long, strap the fuck in, LP of a 60+ hour game. It's much more enjoyable to watch someone actually being good at the game, or at the least trying, than watching someone stumble through it guided by the world's least knowlegeable MGS veteran
Really? I only had further missions in act 2 pop up after beating the ones I hadn't completed. What actually unlocks them?
I agree. I didn't think I'd care about them but the subsistence missions are a ton of fun
Seriously, I wish I could play through the entire game with that setting. It's a fantastic challenges and forces you to improvise like a madman.
Also, now that they are recording them this way, i would probably be better to have some sort of input from chat.