This MGScanlon episode kinda illustrates to me why I'm turned off by MGSV. They've made it too forgiving. He basically rolled up on 3 guys, setting them off but had the slow motion time activate for each of them so that it wasn't a problem at all.
This MGScanlon episode kinda illustrates to me why I'm turned off by MGSV. They've made it too forgiving. He basically rolled up on 3 guys, setting them off but had the slow motion time activate for each of them so that it wasn't a problem at all.
Anime has made you weak, I murdered my way through the entire second half of that game. Fuck mother base, fuck research, fuck diamond dogs, just murder.Drew kills more people in a single mission than I have the entire game.
Eh, all the games are like that. Shoot people fast enough and they can't radio in for alerts.
This MGScanlon episode kinda illustrates to me why I'm turned off by MGSV. They've made it too forgiving. He basically rolled up on 3 guys, setting them off but had the slow motion time activate for each of them so that it wasn't a problem at all.
This game is a lot more forgiving when it comes to reacting to soldiers discovering you.
Anime has made your weak, I murdered my way through the entire second half of that game. Fuck mother base, fuck research, fuck diamond dogs, just murder.
Is it even possible to make a sandbox game which encourages the player to get creative in finding solutions with a play-style they enjoy, and not have it be forgiving/easy?
Is it even possible to make a sandbox game which encourages the player to get creative in finding solutions with a play-style they enjoy, and not have it be forgiving/easy?
Deus Ex.
This game is a lot more forgiving when it comes to reacting to soldiers discovering you.
Sandbox or open world? I wouldn't call it open world, but I consider it sandbox with how many times I have cleverly gotten around tough situations. Like when I tried hacking a security panel in a police station, but a patrolling cop kept walking by. So I used my super strength to carry a vending machine all the way down the hallway to place in front of the door so he couldn't see me hack it.Not really a sandbox game.
That sounds like some Sam Fisher night vision goggles sneaky bullshit, MGSV is a cool guy action game with guns, explosions, David Bowie and a dog.THIS is a sneaking mission.
Dan used to taze himself to wake up.
I wanna say this shocks me at this point but knowing Dan...
Not really a sandbox game.
Here, I helped fix that for you.That sounds like some Sam Fisher night vision goggles sneaky bullshit, MGSV is a cool guy action game with guns, explosions,David BowieMidge Ure and a dog.
Always be moving, always be murdering.
Jeffs latest Mixlr is to blame for my mistake.Here, I helped fix that for you.
Sandbox or open world? I wouldn't call it open world, but I consider it sandbox with how many times I have cleverly gotten around tough situations. Like when I tried hacking a security panel in a police station, but a patrolling cop kept walking by. So I used my super strength to carry a vending machine all the way down the hallway to place in front of the door so he couldn't see me hack it.
It's also full of legitimately funny dumb stuff, whereas Life is Strange is full of cringeworthy dumb stuff and lots of serious teen drama.
I started killing after a while, too. Any enemy soldier that's ranked less than A++ is only going to be a burden.
To be fair the dialogue can be fairly terrible at times during the first episode.
Thought they improved on it by the second one.
If I'm gonna judge the game based purely on the first episode I'll say it seems like a legitimately good teen story wrapped in a sort of endearingly bad French conception of how American millennial teens talk.
Now Friday Night Lights, there's a thing that understood American high school kids.
I hate when people dismiss teen drama for being dumb teen stuff. I mean yeah, teen drama is often dumb, that's just true to life. But Life is Strange never belittles the characters for being teens. It's a shitty time. Hormones, insecurity, social pressure, etc. For example Victoria actually being all right when she's not around her friends. That's good stuff. It's well-written.
If I'm gonna judge the game based purely on the first episode I'll say it seems like a legitimately good teen story wrapped in a sort of endearingly bad French conception of how American millennial teens talk.
Now Friday Night Lights, there's a thing that understood American high school kids.
Hey, wanna go drink some hella tea?
It does touch on them, but in the most videogamey ways possible.LiS is really great especially since it touches on so many things video games just rarely do. All while not feeling cheap or exploitive. There needs to be more games like that. Every time one comes out it's always an immediate reminder in how sparse they actually are.
It does touch on them, but in the most videogamey ways possible.
The writing and associated production makes the personal themes feel completely unpersonal, and has to keep falling back to the scifi as a crutch.
It's on par with one of the dozens of unremarkable YA novels that end up in the bargain bin each month, but is being put on a pedestal here because video games.
At its best, it's a stepping stone.
Sorry, got some bidness to attend to.
Actually most of the terrible dialogue comes from chloe.
Also chloe is pretty terrible too.
I've only played up to ep 2 though.
I definitely support more slice of life style games making it to the western market.
When can I play the videogame equivalent of solanin?
Speaking of Lego, I hope they play this one day.
Hmmm... I don't know if I've played anything that gave me as much existential dread as Solanin.
Damnit, my copy's back home on my shelf in Sydney
I'm just saying that if I hear a character try to use the words "on fleek" at any point during this I'm turning the stream off
You're a demon.
It's kind of terrifying to me how much I resemble the main guy from that book, though with the self-hatred and discontent toned down by quite a bit.
Luckily I don't know how to ride a scooter though.