That is correct for U.S. soldier uniforms.
Yeah I never understood that.
That is correct for U.S. soldier uniforms.
Yeah I never understood that.
I think it is something like the flag is oriented to look as if it was blowing back in the wind as the soldier is advancing.
Yeah I never understood that.
Quick Look: Typing of the Dead: Overkill
The characters don't have keyboards attached to them. Instant disappointment.
The characters don't have keyboards attached to them. Instant disappointment.
GB continues to deny the existence of Daylight Savings.
GB continues to deny the existence of Daylight Savings.
Did they forget to install the mandatory install or something for xbox
I'm so glad that so many games reporters are also experts in the development field and can tell me that most people can't tell if something is 1080p so it doesn't really matter. Those hard working hardware engineers and software developers clearly don't know what they're doing, wasting their time by going higher than 720p! And the human eye can't see higher than 24fps anyway!
Anonymous asked
As someone that owns a TV that only goes up to 1080i, I actually don’t really care about 1080p. But there’s a middle ground here, right? Some folks are acting like the sky is falling because of the 720p/1080p split, which is disingenuous because it’s launch time and we’re so quick to forget the problems PS3 games had at the start, too. Most developers I’ve talked to said this won’t continue to be a problem in the future. (Real talk: games are not going to be 60fps/1080p this generation. Want that? Get a PC.)
The dismissive nature from some writers probably stems from exhaustion at watching people tear each other apart over these machines. Every day, it’s a new thing. Every day, it’s another forum thread. I’ll be nice when these machines just came out, so we could actually have something to argue about.
I am pretty sure he or they is/are just tired of posts like this and people want them to "pick a side" or something.Patrick reveals why there's no story on Giant Bomb about the resolution differences between the two most popular multiplatform titles releasing next month on the next gen consoles.
http://patrickklepek.tumblr.com/post/65617941974/im-so-glad-that-so-many-games-reporters-are-also
As I said in the resolution thread, it's really funny to see him use the word disingenuous when that's exactly what he's being.
No one has forgotten the PS3's issues with multiplatform games. They lasted for years and never went away entirely despite the PS3 having a more powerful processor. than the 360. These "launch time" performance gaps aren't going to go away because the Xbone is always going to have a weaker GPU and a slower & more cumbersome RAM setup.
Somehow he knows that even PS4 games won't be 1080p/60fps even though some already are. And that "most developers" claim this won't be a problem in the future. If "this" is referring to the Xbone having a significantly less powerful GPU and a much slower & more cumbersome RAM setup, what is going to make that go away in the future?
They'll have a stream for both consoles and I'm sure will comment on differences.
GB does things differently, it's not hard to get. If there's a news story that's already on a billion sites/forums they don't see the need to have that on their page as well. Instead Llamas.
No one forgets PS3's early issues. There hasn't been a single game in the entire current generation with a resolution gap even remotely close to Ghosts.
He's right though - if people are honestly that passionate about performance, PC is your platform. 30fps and 720p isn't going away from the console space anytime soon, it is a design choice that will happen no matter how powerful the new boxes are. Individual comparisons (including PC versions) can be made on a game by game basis via reviews and impressions of final versions, just like everything else.Patrick reveals why there's no story on Giant Bomb about the resolution differences between the two most popular multiplatform titles releasing next month on the next gen consoles.
http://patrickklepek.tumblr.com/post/65617941974/im-so-glad-that-so-many-games-reporters-are-also
As I said in the resolution thread, it's really funny to see him use the word disingenuous when that's exactly what he's being.
No one has forgotten the PS3's issues with multiplatform games. They lasted for years and never went away entirely despite the PS3 having a more powerful processor. than the 360. These "launch time" performance gaps aren't going to go away because the Xbone is always going to have a weaker GPU and a slower & more cumbersome RAM setup.
Somehow he knows that even PS4 games won't be 1080p/60fps even though some already are. And that "most developers" claim this won't be a problem in the future. If "this" is referring to the Xbone having a significantly less powerful GPU and a much slower & more cumbersome RAM setup, what is going to make that go away in the future?
He's right though - if people are honestly that passionate about performance, PC is your platform. 30fps and 720p isn't going away from the console space anytime soon
There are no PS4 games that are 720p, 30 fps.
As I said in the resolution thread, it's really funny to see him use the word disingenuous when that's exactly what he's being.
No one has forgotten the PS3's issues with multiplatform games. They lasted for years and never went away entirely despite the PS3 having a more powerful processor than the 360. These "launch time" performance gaps aren't going to go away because the Xbone is always going to have a weaker GPU and a slower & more cumbersome RAM setup.
Indeed, in fact, the worse ever was Skyrim, much more recent.It was a bit of a special case, but I bought a 360 in 2010 because the PS3 version of Bayonetta was such a mess. That was more than three years after the PS3 launched.
Just this week on the bombcast he was talking about how you can't judge the systems till they're out, all of maybe thirty seconds after he mocked PS4 for needing a firmware update to play blurays. The XBO needs a firmware update to playing fucking video games.Never forget Brad saying in February that these machines would be identical.
Yet. It will happen, and all this discussion will be null.
Well, this was also true for the PS3. Yet the gap between multiplatform games eventually became negligible, due to streamlined development practices. Devs eventually figured out how to compensate for the PS3's inferior GPU and split RAM setup
And there never will be, right?There are no PS4 games that are 720p, 30 fps.
What makes this all hilarious is that the GB crew have increasingly become PC gamers. A platform where even the smallest settings change can cause a noticable difference. Yet I guarantee we will see the same downplaying that is going on everywhere else. Never forget Brad saying in February that these machines would be identical.
Patrick reveals why there's no story on Giant Bomb about the resolution differences between the two most popular multiplatform titles releasing next month on the next gen consoles.
http://patrickklepek.tumblr.com/post/65617941974/im-so-glad-that-so-many-games-reporters-are-also
As I said in the resolution thread, it's really funny to see him use the word disingenuous when that's exactly what he's being.
No one has forgotten the PS3's issues with multiplatform games. They lasted for years and never went away entirely despite the PS3 having a more powerful processor than the 360. These "launch time" performance gaps aren't going to go away because the Xbone is always going to have a weaker GPU and a slower & more cumbersome RAM setup.
Somehow he knows that even PS4 games won't be 1080p/60fps even though some already are. And that "most developers" claim this won't be a problem in the future. If "this" is referring to the Xbone having a significantly less powerful GPU and a much slower & more cumbersome RAM setup, what is going to make that go away in the future?
720p was the standard from day one, till now on PS3/360.And there never will be, right?
that battlefield 4 360 water.
was it that bad for 3?
What makes this all hilarious is that the GB crew have increasingly become PC gamers. A platform where even the smallest settings change can cause a noticable difference. Yet I guarantee we will see the same downplaying that is going on everywhere else. Never forget Brad saying in February that these machines would be identical.
Years down the line they managed to compensate in most cases, but the PS3 had a significantly more powerful processor than the 360 did. The Xbone does not enjoy a similar long-term advantage.
And yet Battlefield 4 is 900p on PS4. I agree that we won't see anything below HD resolutions, but to imply that 1080p is the standard for PS4 moving forward is, indeed, disingenuous.720p was the standard from day one, till now on PS3/360.
We didn't see people go back down to 480i or anything. Some games were very low res, Siren, Alan Wake, etc, but no, the standard never changed.
"Ill be nice when these machines just came out"
Is Patrick posting on crack?
Also, it's a moronic response. He doesn't have a 1080p TV, so it's not news basically.
No one forgets PS3's early issues. There hasn't been a single game in the entire current generation with a resolution gap even remotely close to Ghosts.
But the PS4's GPU isn't close to being tapped either. It's going to be a couple of years till people get to grips with the GPGPU picking up the CPU slack.That doesn't contradict what I said. You seemed to be unaware that the PS3 had the exact same hardware disadvantages you outlined, combined with a Cell processor that was too cumbersome to properly utilize, and a non-unified RAM setup.
But that's the only one, isn't it?And yet Battlefield 4 is 900p on PS4. I agree that we won't see anything below HD resolutions, but to imply that 1080p is the standard for PS4 moving forward is, indeed, disingenuous.
after the DRM stuff I don't get how anyone is surprised that they're not really addressing the resolution issue.
Maybe he means how thrilled they were when breaking the story that Microsoft 180'd on it?What DRM stuff are you referring to?
What DRM stuff are you referring to?
What DRM stuff are you referring to?
That doesn't contradict what I said. You seemed to be unaware that the PS3 had the exact same hardware disadvantages you outlined, combined with a Cell processor that was too cumbersome to properly utilize, and a non-unified RAM setup.