He's not at fault for being bad at the game?
When the controls are stiff and unresponsive, and there are frustrating PS2 mechanics like being stunned and locked into attacks, I personally don't think so.
He's not at fault for being bad at the game?
I like Yakuza a lot, hell I just picked up Kiwami this morning, but Dan's not at fault there.
To call the combat mechanics "archaic" would be a compliment, and it can be easy to doze off when a good portion of the cut-scenes are comprised of static PS2 character models and walls upon walls of text.
I can relate on the story stuff (although PS2 era models? are you actually blind?)
you vs the guy she tells you not to worry about
I only got into the Yakuza series with 0 after failing to with 3 and 4 and giving up trying for years.
Calling the combat mechanics archaic would make literally no sense. They're simple for sure but that doesn't make them archaic. They're flashy and flow together real well and let you do some cool stuff and have just enough depth to let them ramp up the challenge in a natural way throughout the game (at least in Yakuza 0.) I can understand complaining about them being too simple, but archaic? The combat is a damn sight better than most modern beat-em-ups.
I can relate on the story stuff (although PS2 era models? are you actually blind?) but Dan even said himself he liked the writing of the side stories. I think Dan was just a poor choice to have running this one, he is incapable of following any stories more complicated than a simplistic action movie and Yakuza 0 wasn't that and the moment he gets frustrated by a game he gets overly defensive about it and starts complaining that the game sucks.
Finally getting around to playing Divinity: Original Sin and that game is gooooooooooooood
When the controls are stiff and unresponsive, and there are frustrating PS2 mechanics like being stunned and locked into attacks, I personally don't think so.
Finally getting around to playing Divinity: Original Sin and that game is gooooooooooooood
I only got into the Yakuza series with 0 after failing to with 3 and 4 and giving up trying for years.
Calling the combat mechanics archaic would make literally no sense. They're simple for sure but that doesn't make them archaic. They're flashy and flow together real well and let you do some cool stuff and have just enough depth to let them ramp up the challenge in a natural way throughout the game (at least in Yakuza 0.) I can understand complaining about them being too simple, but archaic? The combat is a damn sight better than most modern beat-em-ups.
I can relate on the story stuff (although PS2 era models? are you actually blind?) but Dan even said himself he liked the writing of the side stories. I think Dan was just a poor choice to have running this one, he is incapable of following any stories more complicated than a simplistic action movie and Yakuza 0 wasn't that and the moment he gets frustrated by a game he gets overly defensive about it and starts complaining that the game sucks.
Hmmm, I have enough to buy a Nintendo Switch but I should probably focus on paying off my car first...and eventually moving out.
Man, this Brad stream is great and I've only watched 12 mins so far.
That's sooo good and flirts dangerously close to Klungo's theme at certain points.
Nier Automata Route A finished...
I'm not sure what to make of any of that!
Overwatch Deathmatch is really good.
oh... I'm sorry...i had to google vore
that's a minion
i had to google vore
clearly not a mcelroy fan
AWWW SHIT, KNACK 2 QL ON TUESDAY
AWWW YISS.
Overwatch Deathmatch is really bad.
Mary is Yakuza
Ben and Abby are leaving for Waypoint
It seems (unless I read it wrong) that Fobwashed is getting subtweeted tonight.
It seems (unless I read it wrong) that Fobwashed is getting subtweeted tonight.
Did someone steal the Jack Black cardboard standee?
Link?