EmCeeGramr
Member
guessing the sim city review is on Giantbomb time?
They have to calibrate the score based on current MLSS (McElroy Larger Sentiment Scale) forecasts.
guessing the sim city review is on Giantbomb time?
guessing the sim city review is on Giantbomb time?
Anyone got a time stamp when the textures explode in the Lara Croft archive?
Like almost every other site, GB waited until the servers went live before starting the review process. Alex is doing this one.
i thought they all used dev servers in fact most oher outlets ahve reviews out. Giantbomb is always late with their reviews for the most part
@taswell 46 minutes before we start talking about games. a new record?
They posted their review one day early then changed the score the very next day.huh i was under the impression that more reviews were up but it seems to be just polygon. now i see why they are being thrown under the bus
Rudds, it is time to fulfill your destiny.Who's gonna make the "No Bombcast this week?" thread?
Wow, I can't wait. : D3hr bombcast confirmed??
3hr bombcast confirmed??
Rudds, it is time to fulfill your destiny.
3hr bombcast confirmed??
27:30 is when they enter the basement.
Doesn't even make the top 10 for late game talk.3hr bombcast confirmed??
At this point, I'm surprised when a Bombcast isn't three hours.
Uh, no. This kind of stuff almost never happens.You hear a lot of people complaining about overheating in any games that has heavy 3d graphics.
Large companies are interested in large dollars. Boutique products that only pull in modest amounts of profit arent things they can go trumpet to investors or CEOs or presidents. Those people are interested in the bottom-line results. The business types are probably more interested in rolling the dice and trying to turn the small thing into a big thing (or bleeding the small things talent dry in an attempt to make their big things bigger) has a greater potential upside than just leaving it be does.
EA is a business. They are running their business the way businesses are run. They are not a charity and the idea of creating great art is something that the guys and gals at the top probably only talk about when they sense that the person theyre talking to thinks that the company is run by monsters. I dont even feel like Im singling out EA here. You could substitute the names of most major corporations into this and get a similar result. I dont especially like it, either, but at some point youre asking lions to act like lambs and that isnt how the world works.
Stop asking large corporations to not be large corporations.
For now were comfortable posting video coverage timed to a games release and following up with a review when its ready. Its one of the big reasons why the Quick Look was implemented in the first place: To give people something to see for themselves on or around release day, when interest surrounding a game is typically at its highest. We didnt originally anticipate that this content would end up becoming more popular than the reviews themselves, but its been a pretty happy accident, I suppose.
In some ways, the idea that the review itself needs to be the thing that lives on and remains relevant for all time is just absurd to begin with. Reviews are generally good for about 21 days, and after that, who cares? With that much time under its belt, more and more people will be turning to overall word of mouth and additional non-editorial sources for purchasing advice. Struggling against that tide to ensure that your one-page article remains useful just in case someone stumbles upon it six months later seems like a bad use of time. Leave them up for historical context, since some people are still interested in that sort of information, and move on. If games warrant further coverage as they change, post new coverage devoted to those changes. Maybe post links to that coverage at the end of the old review page?
People playing a service-driven game over a long stretch will go on to want dedicated coverage and insight from someone that has stayed with that game all along, not some reviewer who is cruising back into a game for a few days to see if the latest patch makes some part of an old review obsolete.
3hr bombcast confirmed??
3hr bombcast confirmed??
@taswell 46 minutes before we start talking about games. a new record?
Ugh, watching the Lara Croft quick look and one of the characters referenced the challenge they overcame while climbing Snowdon.
1) I could probably drive down to Snowdon in a jacket and a pair of cheap trainers and climb Snowdon in about 3 hours. If I was slow.
2) They spelled it as "Snowden".
They posted their review one day early then changed the score the very next day.
Kinda dumb.
Where are the Snowdens of yesteryear?Ugh, watching the Lara Croft quick look and one of the characters referenced the challenge they overcame while climbing Snowdon.
1) I could probably drive down to Snowdon in a jacket and a pair of cheap trainers and climb Snowdon in about 3 hours. If I was slow.
2) They spelled it as "Snowden".
Ugh, watching the Lara Croft quick look and one of the characters referenced the challenge they overcame while climbing Snowdon.
1) I could probably drive down to Snowdon in a jacket and a pair of cheap trainers and climb Snowdon in about 3 hours. If I was slow.
2) They spelled it as "Snowden".
@taswell: this week's podcast, pretty much http://t.co/3o1BBpoePJ
I don't even know what that means.
Only problem I have had lately is some videos will randomly "finish" at a point during playback. It cuts to grey as though the video is finished, I reload the page, and it starts at the last few seconds of the video or back where it was prior. No real way to tell which one it will be.Anyone having trouble loading videos at the moment? I'm on an 18 Mbps connection and it's pretty much every ten seconds it has to buffer.
No I like long openers.Steve's gonna cry.
The framerate isn't so great on the TR quicklook. I'm getting nauseous.
2:56:58.
Anyone having trouble loading videos at the moment? I'm on an 18 Mbps connection and it's pretty much every ten seconds it has to buffer.
Large companies are interested in large dollars. Boutique products that only pull in modest amounts of profit aren’t things they can go trumpet to investors or CEOs or presidents. Those people are interested in the bottom-line results. The business types are probably more interested in rolling the dice and trying to turn the small thing into a big thing (or bleeding the small thing’s talent dry in an attempt to make their big things bigger) has a greater potential upside than just leaving it be does.
EA is a business. They are running their business the way businesses are run. They are not a charity and the idea of creating great art is something that the guys and gals at the top probably only talk about when they sense that the person they’re talking to thinks that the company is run by monsters. I don’t even feel like I’m singling out EA here. You could substitute the names of most major corporations into this and get a similar result. I don’t especially like it, either, but at some point you’re asking lions to act like lambs and that isn’t how the world works.
Stop asking large corporations to not be large corporations.