Yeah, my biggest issue in playing through Dark Souls for the first time hasn't been the combat (which is challenging but fair) but instead finding out where the fuck to go next.
fuckin' me too. Main reason why I stopped playing Dark Souls 2 after like 20+ hours
I think a lot of the DARK SOULS IS HARD stuff comes from a generation of console gamers growing with press-A-to-win style big budget AAA games that tried to appeal to everyone by being incredibly easy and, more importantly, not punishing the player for their lack of patience and strategy.
Still, these games seemed to have gotten easier with each iteration. Demon's is still one of those most rewarding experiences I've ever had if only because of how intense each stage is with its whole do-it-in-one-run design. Bonfires made things so much easier.
I try not to use guides for these games but, yeah, this shit kinda sucks and I'll use one after a while if I can't figure it out.
But it also works really well for the games, too, because when you discover a path on your won and see it through to its end, that's a cool feeling to have