RepairmanJack
Member
Man, they went from awesome new screen layout back to a shitty one? Come on Vinny, if you're going to do the PIP zoom in or something.
gwent sucks ass
Nope no typo.That's a great typo
CCG's are boring
Ehhh.
If you are already meeting the level requirements then do it but otherwise I would finish the main game to get the extra levels and gear and stuff.
HoS has a few lines that give a few nods to the main quest if played before you hit a big turning point but its literally just 3 or 4 conversation options.
Also as part of the DLC you get a brand on your face (not spoilers because its on the main promo art) and if you go to main characters in the main game they will make comments about it.
Hearthstone is pretty good
at putting me to sleep
(I really wish I liked card games)
Wow, Vinny is such a hoarder.
Didn't they have to go back and give Triss more dialogue because of a lack of closure?gwent i can understand though i enjoyed my brief flirtation with it.
i dont judge who your witcher waifu is because i don't care who you digitally decide to settle down with.
though i did think that they did a good job giving you at least one quest with each lady so regardless of how you roll you got some closure
Didn't they have to go back and give Triss more dialogue because of a lack of closure?
I wish there was some kind of card game that subverted the entire making a deck aspect of them. As soon as it starts getting complicated and I have to put a deck together I fall asleep.
Have you ever played any card-drafting games like Dominion or Ascension? In those games, all players build their decks on-the-fly from a shared pool of available cards.
They're far better games than anything in the CCG realm.
I wish there was some kind of card game that subverted the entire making a deck aspect of them. As soon as it starts getting complicated and I have to put a deck together I fall asleep.
I've tried a couple, my issue more comes from wanting Chess:The card game if that makes sense? I want the cards and the set up to always be the same but there to be such a wide variety in ways to play that strategy can evolve in the game itself and not so much the cards or set up changing each time. It's probably a hard ask.
I thought all AAA games nowadays are divided into obvious 30-45 minute chunks, for 30-120 minute evening play sessions?iirc the quest chain Vinny's going to start is like 3 hours long and you dont really want to quit it half way through. the wedding is so good!
I thought all AAA games nowadays are divided into obvious 30-45 minute chunks, for 30-120 minute evening play sessions?
How dare they concocting a 3 hour gripping quest chain?
I see where you're coming from. So many games nowadays are designed around selling you more stuff in the way of expansions (which in most cases make the core game worse, but that's another discussion), so it's a bit tricky from a business standpoint.
There's a real fine line in game design between depth and complexity, where too many designers and players alike conflate one with the other. It's really hard to make a game as simple and deep as chess, which is probably why it took a few hundred years across multiple continents to become codified in its current form.
The only card games that come close to the chess model in that regard are also similar classics such as Pinochle and Bridge.
Huh, alright. Are the main characters available to converse with after finishing the game? Spoiler tag just in case. I suppose it depends on your choices?
This is one of the best RPG quests ever.
This is one of the best RPG quests ever.
The way it ends with how. So good.Gaunter banishes Vlodimir is disturbing and almost heart-breaking, too
Boo. You're so unlikeable.I really don't think anything about this game at all aside from the visuals. Every single character is just so unlikeable.
Not a requirement for it to end like that.
The weird thing is I think there are games that are almost close to that type of balance but then other things come into play. Something like competitive Starcraft feels like it should be almost at that level, but stuff like APM and multitasking come into play. Stuff like DOTA feels like it could be close, but variance and skill(skill in completing an action, not so much in learning) come into play to a certain degree. Something like a CCG seems like that should be possible but monetization is just something that becomes required and it kind of falls apart.
Something like Bridge/Hearts/Spades are actually things that came to mind, but I think in this day and age you should be able to go further than those with more mechanics and expansion to take advantage of being a video game.
Wait, for real? What's the alternative?
You cantell him he can't have Olgierd. You then have to beat O'Dimm in his own game.
Oh, I was talking about this specific quest with the brother's ghost, not the general DLC questline. I definitely told.O'Dimm to fuck off at the end and managed to rescue Olgierd from the pact
You feel like if that thing you said.Good please switch from this game. This feels like if Bioware made a God of War RPG.
Good please switch from this game. This feels like if Bioware made a God of War RPG.
Oh, I was talking about this specific quest with the brother's ghost, not the general DLC questline. I definitely told.O'Dimm to fuck off at the end and managed to rescue Olgierd from the pact
Good please switch from this game. This feels like if Bioware made a God of War RPG.
did you find out what happened with him and his brother? fuck Olgierd, he deserved the punishment