Glitchiest games?

What are some games out there that are so full of glitches they need to be taken back and re-done from the ground up? I think Superman 64 definitely.
 
xbox morrowind was pretty brutal. if your save file gets too large and you move about the environment too fast, it starts crashing with absurd frequency. don't know if or how completely the rereleases addressed this.
 
The original unpatched SiN was virtually unplayable and was broken in almost every possible way...
 
Console versions of Enter the Matrix. There's simply too many issues to point out, though horrid clipping and completely scripted AI and level layout are main offenders. And some stages feel completely unfinished, like the training and final stages.
 
Burning Rangers, sadly... :(
the later stages are really, really shaky.

I still love it (played it last week), but I kinda wish it had been held back and made into a first gen DC title.
 
dock UK said:
Burning Rangers, sadly... :(
the later stages are really, really shaky.

I still love it (played it last week), but I kinda wish it had been held back and made into a first gen DC title.

I still think it's an amazing testament of will that most of the game was programmed in SH2 assembly language.
 
duckroll said:
Daggerfall! Even the patches needed patches! :lol
ding ding ding

Hard to beat this one. Even in the end they couldn't even get the inventory screens working correctly. I'd love to hear the scuttlebutt behind why.

Funny thing is, the game still was still fairly rocksome. I enjoyed it more than Morrowind.
 
SW:KOTOR for xbox had some nasty bugs
 
drohne said:
xbox morrowind was pretty brutal. if your save file gets too large and you move about the environment too fast, it starts crashing with absurd frequency. don't know if or how completely the rereleases addressed this.

I have been playing the GOTY:ED for the last two weeks and the only bug i have seen is getting stuck, you can always jump and wiggle your way out.


How many blocks does it take for the save to fuck up???

SW:KOTOR for xbox had some nasty bugs


wow i never knew that, like what??
 
ANY game that shipped with a bug that could kill your hard drive. Two nailed me:

Myth II - Soulblighter (ALMOST got me, but I somehow escaped the damage)

Pools of Radiance: Ruins of Myth Drannor (my precious files. . . :( )

Fallout 2 was full of bugs when it was released.
 
I guess in comparision its not all that bad, but I seem to remember complaints about bugs, here and at work.. I only played the PC version, so I can't say for sure.
 
Blood Omen (PS)
- 10 second loading just to get to the item screen
- if you teleported yourself at the wrong time you could get stuck in a stage (locked doors on all the exits)
- did I mention the load times?
 
Suikoguy said:
I guess in comparision its not all that bad, but I seem to remember complaints about bugs, here and at work.. I only played the PC version, so I can't say for sure.

You never played it, but you named it in the glitchiest game thread but can’t name a glitch?
 
Do The Mario said:
You never played it, but you named it in the glitchiest game thread but can’t name a glitch?

lollers.

I vote Pirates of the Caribean by the glitchmasters at Bethesda. Ridiculous and foul.
 
Although I posted this recently in another thread here, it's also relevant to this topic:

Impossible Mission (Atari 7800)

c_ImpossibleMission_front.jpg


There was a bug in the Atari 7800 version (NTSC release), which prevented you from acquiring all of the puzzle pieces that you needed, because it would hide them behind the computer terminals (which you couldn't search). As a result, this particular version of the game really was impossible! Click here for a GameSpy article with more information.

I tried so many times to complete the 7800 game when I was younger, and kept thinking I was missing something, when in essence I was doing everything I possibly could. The PAL release of the 7800 game supposedly did not have this problem, and there are people who were working on a hacked version for NTSC systems that would fix the bug.
 
What about a certain Indiana Jones video game where if you happen to walk to close to some of the walls or stand on the wrong square on you ground you could fall into nothing but a black screen with your character in it, and you'd be trapped forever!
 
Do The Mario said:
wow i never knew that, like what??

this is the one that got me


Description: Basically the general idea of this bug is if you enter a cut-scene with a character using stealth, the game will not progress beyond that point. The most common place this is seen is on the Leviathan, if you use Mission Vao to use the computer to open the cells to save Carth, your main character, and Bastila while in stealth...Carth will just sit there nodding stuck on the same line. This can be extremely damaging for a player if they do not save their game often, or at all. If you manage to have a high enough awareness to spot Mission though, the game will continue as normal, although this isn't often because it uses your main characters awareness, and most people do not level up awareness for their main character but tend to level up a high stealth for Mission.
 
Action 52 on the NES has to be the worst I've played. Horrid hit detection. Some of the games cannot be finished due to bugs. A couple of the games can't even load. Most of the games are bad. Some are really fun, but can't really be compared to NES games, they are more on the level with 2600-7200 games.
 
Fable was pretty bad. There were so many times I'd be standing around in an ocean of untextured surfaces, wating for stuff to load. Ohter times I would do an attack and get pulled right into the geometry, and get stuck.

Ug.
 
bitwise said:
this is the one that got me


Description: Basically the general idea of this bug is if you enter a cut-scene with a character using stealth, the game will not progress beyond that point. The most common place this is seen is on the Leviathan, if you use Mission Vao to use the computer to open the cells to save Carth, your main character, and Bastila while in stealth...Carth will just sit there nodding stuck on the same line. This can be extremely damaging for a player if they do not save their game often, or at all. If you manage to have a high enough awareness to spot Mission though, the game will continue as normal, although this isn't often because it uses your main characters awareness, and most people do not level up awareness for their main character but tend to level up a high stealth for Mission.


aye, I had to restart the game at that point because of that glitch...got 1 hour into the game and just never played it again...annoying fucking bug
 
GhaleonEB said:
Fable was pretty bad. There were so many times I'd be standing around in an ocean of untextured surfaces, wating for stuff to load. Ohter times I would do an attack and get pulled right into the geometry, and get stuck.

Ug.


now that is odd, didn't experience that.
 
Traumahound said:
SNES Mortal Kombat 1 was so glitchy and crappy it nearly moved into "so bad it's good" territory.

I didn't really notice any glitches... The main problem was that the controls were unresponsive.
 
goodcow said:
I still think it's an amazing testament of will that most of the game was programmed in SH2 assembly language.
How in the hell? O_O
 
Have to agree with the any Grand Theft Auto released on PS2. Speaking of, i can't even work out in San Andreas anymore because it says i've worked out too much and it never resets (after death, jail, saving, etc lol).
 
950302b.jpg


It is just...wow. Go buy it. You can get it for a few bucks, and just be amazed.
I traded my copy to Game Stop for $3 in hopes some mentally handicapped kid will buy it, play it, and manage to cure cancer or something.
 
Ikari Warriors for NES.

Anyone remember getting stuck when spawned behind an object at the bottom of the screen in co-op mode? Happened so often that you could virtually count on it to end your game sooner or later.
 
Morrowind for xbox was the most glitched game i've ever played, which really sucked because i was addicted horribly. As for kotor on xbox I never once encountered a glitch, and I played through it 3 times.
 
Grim Fandango. Once I get to Disc 2, it keeps freezing within minutes of loading the save. I've searched Google for a solution, and I've seen that a lot of people have this problem. Some have been able to fix it, but their methods haven't worked for me. I was enjoying the game, too...
 
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