One of the issues with 2018 is that it wants to be somewhat of an “open world” game, but has speed bumps every five seconds.
Now, whether they are for loading or whether they are there for combat encounter purposes, it never feels good.
If you expect me to backtrack and explore to such an extent, please don’t make me constantly squeeze through a crevice, walk, lift a giant rock, and spend two minutes each time I want to warp to another world - select world, watch animation play out, run through blue “loading section” world, come out other side, watch another overly long “tree roots” animation play out, forced walking section, okay now you’re free.