GOG | June 2014 - Creating a DRM-free utopia since 2008

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Finally another release, so we don't have the first 1-release week in an extremely long time (instead we just have a still fairly rare 2-release week).

Lifeless Planet (2014, $19.99), Adventure, a game where you explore a lifeless planet (go figure). Not too many impressions from a quick search, but a few people seemed interested in it from the thread a few months back.
 
Don't forget, if you want ARMA 80% off it ends in about 8 hours. All of the ARMA games and Original War will be removed on June 22nd.

If you get the DRM free versions on GOG they come with product codes that can be redeemed on steam.
 
Are these Arma games worth getting? Tried 3, didn't think it was particularly enjoyable.

I agree with Gez, if you did not like three you probably will not like the other games. Are you interested in Day Z?


I wonder why Bohemia Interative is pulling everything from GOG, I know about the steamworks stuff but they are pulling the only other game they have on GOG as well. The Arma games still work without gamespy. I wonder if they have some sort of exclusive agreement or something else.
 
I agree with Gez, if you did not like three you probably will not like the other games. Are you interested in Day Z?


I wonder why Bohemia Interative is pulling everything from GOG, I know about the steamworks stuff but they are pulling the only other game they have on GOG as well. The Arma games still work without gamespy. I wonder if they have some sort of exclusive agreement or something else.

galaxy implementation maybe?
 
I'm currently looking at the sale right now and I was wondering how people thought of Steamworld Dig. The game looks pretty cool, but I want to make sure it plays well too
 
I'm currently looking at the sale right now and I was wondering how people thought of Steamworld Dig. The game looks pretty cool, but I want to make sure it plays well too

It's good. It's a much more methodical game than I expected going in, but I thoroughly enjoyed it. It's one of those very few indie games that I would say succeeds on its own merits -- it's not just a clone of older games.
 
It's good. It's a much more methodical game than I expected going in, but I thoroughly enjoyed it. It's one of those very few indie games that I would say succeeds on its own merits -- it's not just a clone of older games.

Sounds like it's my kind of game then. I'll probably end up getting it (though I did just buy Mario Kart 8 and DKC:TF....)

Speaking of GOG, the whole Galaxy client sounds cool and I'll be switching to that once it launches
 
I'm currently looking at the sale right now and I was wondering how people thought of Steamworld Dig. The game looks pretty cool, but I want to make sure it plays well too

It made the recommended games list in the OP too, here were the quotes I pulled for Steamworld Dig (in case you wanted more impressions):

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Five more games this week, all older titles as none of the (two) recent releases from the past week made the cut.

First up the two games from the Myst series, starting with Uru: The Complete Chronicles. Despite being referred to as one of the weaker entries in the Myst series, people still found it enjoyable if you want more Myst-type gameplay. A downside to the semi-abandoned online mode introduced for Uru Live is it is apparent the game world is not populated like it is meant to be when you play it single player. But it does have stuff in it Myst Online doesn't, so there's a plus or two in there compared to Myst Online. The recommendations aren't as overwhelming for this game, so I added the warning to it, same as with the other Myst entry too.

Myst 5: End of Ages is next up, and is the conclusion to the Myst series. As vid mentions in the quote above, the game was put together from previously unused assets from Uru Live, and it wraps up the storylines to both Uru and Myst. So playing the earlier titles is pretty important, and being a 3D entry in the series instead of having the very nice pre-rendered graphics from the earlier games hurts some people's impressions too. Puzzles are easier, and once again the game doesn't have the strong recommendations like the earlier titles do, so another warning for this one.

SimCity 2000 Special Edition is next, and no warning here despite a number of people finding SimCity 4 to be a better title. There's just so many people that really love this version, in part to having played it so much before, but also because it is a bit more accessible and people really find it captures the SimCity magic for those looking to see what the series is all about. Definitely a great game, and I remember spending countless hours myself with this one as well.

Next on to One Unit Whole Blood, a 90s FPS that delivers the style and level design of FPS games you'd expect from that time, mixed in to a fun theme that is pretty unique. Using a modified version of the build engine, people will compare it to Duke often, and quite favourably. Lots of recent playthroughs of the game recently giving very positive impressions, so this is another easy entry in the list of recommended games.

Then for a FPS that breaks away a little from the norm, Clive Barker's Undying. A very atmospheric horror/adventure/fps featuring some nice changes to the usual gun loadouts, in the form of various magic spells and other things. It was built on a modified Unreal 1 engine, so it is a little dated now, but people who have run through it recently still enjoy it. The level of scariness people find it to be does vary a bit, I don't remember it being too bad myself, but various factors could contribute to that depending on the setup used (headphones vs cheap speakers, time of day, etc).

That's it for the new additions, as for what didn't make the cut this week:
- Lifeless Planet (not enough impressions yet, revisit in a few weeks)
- Labyrinth of Time (not enough impressions)
- Blood 2 (not enough positive impressions)
 
Yeah, I'm sorta expecting a Steam only release with DRM in it, but that's ok if that's what it takes, we still have the old copy (at least I do!)... curious to what is being redone, better controls would be a blessing.

New release today:
- Desktop Dungeons (2013), Strategy

|OT| here... not too many posts yet, but some decent impressions mixed in, and a little concern over it being too hard, which could be a good thing I suppose... for a roguelike anyway, I like those on the harder side.
 
Yeah, I'm sorta expecting a Steam only release with DRM in it, but that's ok if that's what it takes, we still have the old copy (at least I do!)... curious to what is being redone, better controls would be a blessing.

FWIW, Broken Age, Spacebase DF-9 and Brutal Legend are DRM free on Steam.
 
Myst V wasn;t as good as Myst 1 or Riven, but it sure as hell spanked Myst 3 and 4 silly. A bit rushed, not as polished ,but it felt like genuine Myst game, somethin 3 and 4 didn;t and I loved those games.
 
Just picked up Desktop Dungeons. Game is great - you'll feel right at home if you've played the free 'alpha' for hours on end like I did. I preferred the alpha's graphics though. The game is rendered in a 800x600 window, and I get that they were going for a "Yoda Stories" play style where the game is meant to be minimized and played while multitasking but the art is so detailed that I wish they had used a higher sprite and window resolution to help it stand out. Minor complaint though - game is a lot of fun and I can regretfully see myself sneaking it in while working.
 
Nextstep. Hmm, that's a rather obscure reference to throw in, assuming it was intentional.
Wonder if they're planning to expand to platforms beyond DOS/Windows now.

Hopefully Linux. I love GOG and what they stand for, but I regret some of my decisions to choose them over Steam, because the Steam version supports Linux; like System Shock 2.
 
Hopefully Linux. I love GOG and what they stand for, but I regret some of my decisions to choose them over Steam, because the Steam version supports Linux; like System Shock 2.

They confirmed Linux support a while ago, it is coming this Fall.
 
Is this for all games or just new games?

I imagine it will be extremely similar to their Mac OS X support, many older DOSBox games will be added, then the newer games that already support Linux elsewhere (like Steam, Desura, etc) will probably see support for it on GOG as well.
 
I think they said they will have at least 100 Linux titles when they launch this fall?

Seems about right considering they have around 200 Mac OS X games, and I'd expect their Linux catalog to basically be a subset of their OS X catalog with a few exceptions... unless they get their hands dirty with WINE or something, which could be pretty neat and make their Linux catalog much larger than their OS X one.
 
Seems about right considering they have around 200 Mac OS X games, and I'd expect their Linux catalog to basically be a subset of their OS X catalog with a few exceptions... unless they get their hands dirty with WINE or something, which could be pretty neat and make their Linux catalog much larger than their OS X one.

I would like to see that happen with at least a few games.
 
Food for thought - GOG for the last two years had their Summer sale start a week or so before Steam Big one.
We have few sources confirm that Steam Summer sale will start on 19.06 this year. GOG Summer sale tomorrow?
 
Summer sale just started.

It's going to be quick rotations. Age of Wonders 3 at 29.99 for the next two hours.
 
Guys, how best to gift someone a game w/redemption code? I'm gonna do a SiN Gold giveaway in the sale thread; does ModBot have the ability to encrypt GOG gift codes, or will I need to do the usual trivia-and-PM thing?
 
Guys, how best to gift someone a game w/redemption code? I'm gonna do a SiN Gold giveaway in the sale thread; does ModBot have the ability to encrypt GOG gift codes, or will I need to do the usual trivia-and-PM thing?

ModBot can do GOG codes but if you are giving them away here make sure to use the rule for giving codes away outside the steam thread. Check the MidBot thread for more details.
 
Yeah, I'm sorta expecting a Steam only release with DRM in it, but that's ok if that's what it takes, we still have the old copy (at least I do!)... curious to what is being redone, better controls would be a blessing.

New release today:
- Desktop Dungeons (2013), Strategy

|OT| here... not too many posts yet, but some decent impressions mixed in, and a little concern over it being too hard, which could be a good thing I suppose... for a roguelike anyway, I like those on the harder side.

I wouldn't really call it a conventional roguelike - it's a bit more structured and puzzley. While the layouts are random, there's very few luck-based elements beyond that.

I suspect that's a reason some people flag it as too hard - if you go in with a roguelike philosophy, you may be underpowered when it comes to defeating a given level's boss; you *have* to take calculated risks, really, in DD.
 

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Another week with only 2 releases. I guess that's in part because of the summer sale, but 4 releases over the span of 2 weeks is pretty unheard of outside the end of year period I think... anyway, four more games to add to the list, once again all older releases.

The first of the Unreal games added today is Unreal Tournament 2004 ECE, the 2nd sequel to UT99, which has the advantage of not being the first sequel (raised expectations and all). People tend to like 2K4 over 2K3 still anyway, so it makes the list. The quotes for all the Unreal games took me a little while to filter down, being a bit unfamiliar with the series (having spent more time with Quake's side of things), but the amazing thing about the game really sounds to be the amount of content included with it.

Unreal Tournament GOTY (UT99) is next, and it also has a ton of people who have fond memories and even some recent impressions of it. People often prefer the weapon balance of the original over the sequels as well as the scale of the game, but it brings some very iconic levels and tons of mods (as does 2K4) like the famous and crazy Unreal4Ever mod that brings together everything from pokemon-style powers to 50+ new weapons, 12 character classes, tons of new enemies and more. Very well coded bots keep even the loneliest maps fun to go back to, it is frequently joked the bots are so lifelike that people forget they are bots.

Then the non-arena FPS Unreal game, Unreal Gold, some mixed impressions on this one, but still strong enough aspects to it to make the list. A different era of level design, big open levels that were a little too much for its own good, but it is sometimes compared to Metroid Prime in the sense of the atmosphere it creates exploring exploring an alien world. Enemy design and weapons are unique, but some complaints over overly-bullet sponge enemies came up as well. Still, nice music and discovering the story via the little signs/journals and the benefit of upgrading the engine to a DX10 renderer with the texture patch may be enough to make it worth checking out.

Rise of the Triad (2013) is next, with a step in to more modern looking graphics while retaining the gameplay from the original, both good and bad. Biggest complaints tend to be the hitscan enemies and a bunch of other issues that are now largely patched out (performance, glitches and so on). On the plus side it's a quite successful re-imaging of the original game with fun level design (though later levels tend to leave less strong impressions than earlier ones). Overall, people seem to enjoy it more than the original, which is about as much as you could hope for.

As for what did't make the cut this week (again these are listed in case you want to leave feedback to change things):
- Unreal 2: The Awakening SE (headed in completely the wrong direction from the original, too many negative impressions)
- Rise of the Triad: Dark War (not enough positive impressions, seemed to be overshadowed by newer release)
- Always Sometimes Monsters (Almost, but not quite enough positive impressions overall. To expand, people's opinions on whether the game delivers on its goal of presenting challenging moral choices were a bit mixed, writing isn't great (typos/etc), minor bugs, and it falls short in addressing / presenting issues related to your main character sometimes - it was mentioned the game didn't bring any situations up for picking a black character for example)
- Last Door: Collector's Edition (not enough impressions)
- Seven Cities of Gold: Commemorative Edition (lots of people remember / mention it, but little in the way of actual impressions. Seems like it'd be a game that would make the list if a bunch of people talked about it)
- Desktop Dungeons (not enough impressions, revisit in a few weeks)

Also, the Myst 5 - End of Ages recommendation was updated, I added the recent quote left in this thread which was enough to remove the warning tag on it.
 
I bought the Unreal Pack and am having a blast. Been a good while since I played and it's still as good as ever.

So nice to see servers up after 15 years :)
 
New release today, Xenonauts (2014), Strategy. |OT| here if you want to follow up with some more reading, not sure how it turned out myself quite yet, but it sounded like it had the potential to be a pretty nice game if they ever got it together enough to deliver the original X-COM experience they aimed for.
 
New release today, Xenonauts (2014), Strategy. |OT| here if you want to follow up with some more reading, not sure how it turned out myself quite yet, but it sounded like it had the potential to be a pretty nice game if they ever got it together enough to deliver the original X-COM experience they aimed for.

Gonna wait a bit for impressions before I bite on that. I feel that these kind of fan projects can be a bit misguided, so I'm gonna let people do a some playthroughs of it and see how it turned out.
 
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