GOG | June 2014 - Creating a DRM-free utopia since 2008

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It's a great time to be an XCOM fan. We've got not only a spiritual successor/fan interpretation of the original with Xenonauts, but OpenXCOM's just gotten to 1.0, and its feature set is ridiculously cool. Looks like they've even resolved the missing libraries issue with the OSX builds, so I'll be playing a bit tonight if the build I download tonight works.

Best case scenario would be for 2K to finally put the originals (EU through Apocalypse) up on GOG w/digital feelies. The recent GMG sale was a fucking bargain, at least.
 
Finally got BlazBlue this morning after the first day's roll over glitched it out and it went off special early.

I'm really looking forward to how Galaxy turns out. If they can manage to get cross play working that will be great.
 
But say, what's this? A countdown clock has suddenly appeared in the front page! Something BIG and EXCITING will happen in 24 hours. What could it be? If you've been around GOG.com for some time now, you surely have your suspicions. We won't give you any details, but rest assure that what we have in store for you tomorrow is made out of 100% gaming love gold with awesome-sauce and DRM-Free frosting :-) Stay tuned!

Something special is coming in... 21:28:50. Stay tuned!


Have they ever given Witcher 2 for free?
 
Well, it's a reasonable conclusion from the BIG and EXCITING thing mentioned in the news post that I quoted above. As I implied, Witcher 2 feels about right.
 
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three hours left until the stars align
https://twitter.com/GOGcom


huh
 
That looks like Night Dive's logo somewhat. Alternatively, Call of Cthulhu?

Edit: Or, y'know, Day of the Tentacle. But it's probably safe to not get your hopes up too high about that...

...but then Disney do seem to have opened up somewhat...

...no, really, I *can't* get my hopes up...
 
I think you may be right in the sale thread, because that looks like The Witcher 2 squid boss...

Unfortunately, someone else in that thread pointed out something I'd missed: Witcher 2 was on flash sale towards the start of the summer sale. Unless there's some sort of bait and switch going on (Purchasers being refunded somehow?), I don't think it'd be a freebie.
 
Edit: Or, y'know, Day of the Tentacle. But it's probably safe to not get your hopes up too high about that...

So, hey, it turns out that Thursday is the closest GoG release day prior to the anniversary of DoTT's initial release (the 23rd June).

I mean, I still don't think it is. But holy hell, do I want it.
 
Seems to be encore deals+Magrunner for free.
Kudos on the last one because it was a game I was considering getting hehe.
 
The website says "DRM Free + a Steam Key" so hard to say. If it comes to GoG I'll pick it up at some point, looks solid.

I sent them a few emails some time ago and they replied saying that they planned to release it on GOG. I don't know if anything changed since then.
 

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Another slow week, only a single release! Revisited some older releases, and also some semi-recent ones from last month in this week's update.

First up, Where is My Heart?, a PlayStation Mini from a few years back, which made its way to PCs last month. While at first I didn't find too many impressions for it, revisiting it now I can see it comes very highly recommended, people say it's an incredibly pure experience, a puzzle/platformer with a game system that takes some aspects of The Lost Vikings where you switch between characters with different powers, but goes a really different direction with the way it mixes around all the vignettes of different parts of the screen. People frequently say it's their favourite Mini, and also very high on their GOTY list.

A Story About My Uncle is next, and another entry making the list after getting a few more impressions. While this one has a bit more mixed impressions to it (I think some people didn't enjoy the first-person platforming), the people who do like it really find it to be a pretty unique game. Somewhat reminiscent of Mirror's Edge in the way you leap from place to place as quick as you can, but also not really. This game employs a lot more techniques to assist your jumping (grappling, rockets, etc). Some people did find the end segments to be a little annoying, falling to your death and having to start over, but overall they still enjoyed it a lot.

Now on to the two older releases making the list, Neverwinter Nights: Diamond Edition is the first with, well, reservations indeed. I wasn't sure where to go with this one at first, but it made it's way in. It's sort of like that really horrible fast food that some people inexplicably like I guess, as despite being dumbed down in every way imaginable from the previous Infinity Engine games (worst of all is really the single party member restriction), there's still a bunch of people that enjoy it. The warnings are appropriately harsh though, so I don't feel too bad about including it, and it did actually have a pretty amazing editor which led to thousands of community created modules and all sorts of fun multi-player campaigns to join closer to its release.

Neverwinter Nights 2: Complete is next, and while the campaign of the original game also starts off horrible (as is the game engine), it lifts itself back to some degree of good fun not really found in the original NWN game (and NWN2 also has you managing multi-character parties, instead of a solo-party memeber, so that's a plus). The real draw of the package is the first expansion, Mask of the Betrayer, which has pretty high praise from almost everyone. Great writing, meaningful choices to make, and easily worth the price of the entire package even if it's the only thing you play from it. Also worth noting there's now a ton of mods for NWN2, texture packs, UI optimizations for HD/Widescreen, Character model improvements (vanilla NWN2 characters look horrible), a mod that brings the entire original campaign up to date with all of MoW's improvements (for subsequent playthroughs, probably not best for a new player), and mods for adding additional character classes... as well as various engine improvements over the years. So things are a lot better now than at release for the game which helps the game out.

As for what didn't make the cut, a short list this week:
- Xenonauts (not enough impressions, revisit in a few weeks)
- Among the Sleep (not enough impressions)

The Summer sale sure makes for a boring release schedule! But I guess that can't be helped too much, given people probably don't want to buy anything not on sale at the moment.
 
I need to finish VVVVVV someday, it was just updated today.


Hi all,

We have uploaded new installers for VVVVVV for both PC and Mac that will update your game to version 2.2. Please download these installers at your earliest convenience in order to have the latest version of the game.

Changes:


This update brings the desktop version up to date with the 3DS version - including player level maps and various player level scripting improvements, and some other little gameplay things. It also fixes a number of small bugs with 2.0 and optimizes the game.

Thanks and have a nice day :)
 
The base game has 2/5 rating on GOG.
This does not happen frequently, if at all.

Part of that is due to it being among the first games to sell DLC on GOG iirc, and part of that is due to there being bugs in the game updates that I imagine will be patched out, I don't necessarily that reflects totally on the game itself (once you get past those things). It was a bit of a mess at the time they released the gold edition just recently though, I posted about the comments I read a few weeks back, different versions not running correctly / being messed up on OS X etc.
 
Part of that is due to it being among the first games to sell DLC on GOG iirc, and part of that is due to there being bugs in the game updates that I imagine will be patched out, I don't necessarily that reflects totally on the game itself (once you get past those things).

True, but here's the most helpful review at the moment:
A bug prevents the game from being completed. Patch 1.08 solves the problem but has never been released by Kalypso for the GOG version. The game as is can be played only up to the Georgia Avenue mission.

But then, free is free, right?
 
True, but here's the most helpful review at the moment:


But then, free is free, right?

Yup, and according to GOG, they expect to get it from Kalypso eventually... I do believe all their games get updated in time, for whatever reason this one is taking longer than expected, but where the fault is is hard to say (though people seem to be pointing fingers towards Kalypso, as some OS X stuff is/was missing in action too)... it's said GOG tests patches out before bundling them in, and it is possible 1.08 broke something else, or who knows.
 
all this sale I have this problem that gog stops showing owned flags near games. Anybody else experiencing this?
refreshing doesn't help, btw
 
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