Carmen Winstead
Member
Didn‘t even need to go woke to get broke.
Didn‘t even need to go woke to get broke.
Saw that email ingame about the pride parade shit and just eye rolled so hard. That reply seems so out of character for Jason Todd just to throw a bit about acceptance and support in there.
After all the physical and psychological abuse he got from the Joker it's quite appropriate that he became a deranged pro-LGBTQ supporter, don't you think?Saw that email ingame about the pride parade shit and just eye rolled so hard. That reply seems so out of character for Jason Todd just to throw a bit about acceptance and support in there.
They all got next gen consoles so they inside playing. It’s all consoles fault.is there an in-game explanation as to why the streets are so deserted in gotham knights?...
Maybe that where their priority instead of performance/looks/gameplay/optimisation/ironing out all the kinks, but fk, game will vanish like saints row, few weeks after its launch, hopefully IP/series is huge enough so they dont cancel next one in the series, and for the love of god, give it back to competent dev studio, if not rocksteady like before then some other devs that actually got solid trackreckord =/You can also scan street art and literally every piece of art I've seen involves either pride in some way, climate change or taking in refugees.
There's literally no in-universe or lore reason for these art pieces, let alone make them a collectable, other than some developers wanting to push their political agenda by making you look at them and giving you a prompt.
It's just completely unnecessary and honestly kind of vile. I stopped looking for them after the fifth or so because fuck that.
hey! keep looking around - maybe you're able to find a pair of roddy piper shades somewhere, & be able to see what the street art really says...You can also scan street art and literally every piece of art I've seen involves either pride in some way, climate change or taking in refugees.
There's literally no in-universe or lore reason for these art pieces, let alone make them a collectable, other than some developers wanting to push their political agenda by making you look at them and giving you a prompt.
It's just completely unnecessary and honestly kind of vile. I stopped looking for them after the fifth or so because fuck that.
You can also scan street art and literally every piece of art I've seen involves either pride in some way, climate change or taking in refugees.
There's literally no in-universe or lore reason for these art pieces, let alone make them a collectable, other than some developers wanting to push their political agenda by making you look at them and giving you a prompt.
It's just completely unnecessary and honestly kind of vile. I stopped looking for them after the fifth or so because fuck that.
Nah there's areas with more groups of people, outside the nightclubs and in parks and train stations:if the streets were more populated it wouldn't make sense maybe, with how much crime is going on. Theres something bad happening every 3 blocks lol.
there should be at least one area thats populated imo. Theres enough ppl around its just too consistent. Its the same amount everywhere. Maybe theres a lack of vehicles on the road? But as far as civilians/criminals/cops theres ppl every which way u turn
as u see in the vid, regularry dips into 40s and at times into 30s when driving even in 1080p and raytracing off, really bad implementation of multithreading which creates nasty cpu bottleneck despite huge gpu power headroom (often below 50% gpu usage).
For the same reason even turning on dlss doesnt help, dips into 30s even in 1080p with dlss on balaance too =/
Ofc if u turn rt on it only gets worse and worse(1080p, dlss and rt, dips into 30s even while standing/walking, no enemies on screen;/).
They had to counter-balance how shitty his skills are in some way.THE REVIEW WE'VE BEEN ALL WAITING FOR:
This test seems horse shit. I have my steam FPS counter on always, and I spend 99% of my time way above 60fps on a 3080, 4k, and mostly max settings. Mainly have ray tracing off, view distance on high instead of highest, and shadows on high instead of highest.
I rarely get a dip below 60 and when I do it’s a fraction of a second.
Indoor areas which is the majority of the game, I have 120 fps. Outdoors can vary from 70-90, 60-80, etc but again, rarely below 60.
More people need to share their setting choices I guess, or tweak theirs.
Strange optimizing choices made here by the dev team.
good vid/test for guys with lowrange/older rigs, r5 1600 and gtx 1660s, highest/high/medium/low presets tested, including bike travelsal, gives u idea what u can expect on relatively cheap mashines(1080p ofc),
Even on low preset i saw dip to 28fps durning bike riding, with 44%gpu usage, so yup, definitely some hard non gpu bottleneck somewhere, for more info would be cool to find vid of some topend cpu paired with midrange/budget gpu, to confirm it.
And to the guy above me, definition of stable 60fps isnt when u achieve it sometimes, but when always can keep fps at/above that number, even in most demanding/heavy scenarios, not when u are in small corridor facing 1 enemy
Anything in particular? I haven't seen anything remotely "woke". Perhaps I'm already desensitized.Maybe there will be a fan patch to remove the wokeness from the game. I am sure it would set off the copy protection.
I must of blinked and missed itMaybe there will be a fan patch to remove the wokeness from the game. I am sure it would set off the copy protection.
You must of slept during your english classes, too.I must of blinked and missed it
It's more secondary stuff like the email or the big posters that you have to scan.Anything in particular? I haven't seen anything remotely "woke". Perhaps I'm already desensitized.
Digital Foundry did pc performance review and added tons of info about console version too, very informative video, worth watching, tons of footage/proof there
Yes. Scroll down and toggle "Quit to desktop" On.Do they have like optimal settings for pc?
So edgy, did a wave of rats bit you in the ass this morning?Yes. Scroll down and toggle "Quit to desktop" On.
2settings(3 if u count in rt) affect cpu usage, so indeed, u want those to be turned down for sure, ofc dont expect wonders, port/whole optimisation is botched and suffers from many issues, like explained in the vidDo they have like optimal settings for pc?
Thanks, i'm pretty sure i have all those setting already turned off or to low.2settings(3 if u count in rt) affect cpu usage, so indeed, u want those to be turned down for sure, ofc dont expect wonders, port/whole optimisation is botched and suffers from many issues, like explained in the vid
But for real, no. The point of the video is trying to figure out the bottlenecks which Alex has determined to be mostly CPU-related. The game is heavily single-threaded and even an RTX 2060S is utilized at like 40-60% while the CPU has half its threads under 30% usage while some others are over 70%.So edgy, did a wave of rats bit you in the ass this morning?
After the shitshow that was arkham knight on pc at launch, another bats game bite the dust.But for real, no. The point of the video is trying to figure out the bottlenecks which Alex has determined to be mostly CPU-related. The game is heavily single-threaded and even an RTX 2060S is utilized at like 40-60% while the CPU has half its threads under 30% usage while some others are over 70%.
It's just not polished and is CPU limited due to poor utlization.
Suicide Squad is from Rocksteady who are far better devs than WB Montreal.After the shitshow that was arkham knight on pc at launch, another bats game bite the dust.
High hopes for suicide squad running at 1080p30 on a 4090...
Wasn't arkham knight made by rocksteady? because that game was an absolute stinker performance wise on pc at launch and even now i heard someone saying that is not completely fixed (but i could be wrong on the last part)Suicide Squad is from Rocksteady who are far better devs than WB Montreal.
Also of interest, the PS5 dips in the same sections as the PC in the opening sequence and the drops are also very similar. It's very likely CPU-limited on consoles as well. Alex also tried turning off RT which boosts performance by a sizeable 25% at times but still not enough to maintain anything resembling 60fps with major dips into the 30's and huge frame spikes.
The odds of even getting a 1080p/60fps mode are extremely unlikely as this game is shit at utilizing the CPU.
It was made by Rocksteady and ran fine on consoles. It was shit on PC but the port was done by Iron Galaxy who also ported Uncharted to PC. Incidentally, the PS5 version of Uncharted matches the performance of a 3070 on PC...a GPU that is theoretically about 50% faster than what the PS5 has.Wasn't arkham knight made by rocksteady? because that game was an absolute stinker performance wise on pc at launch and even now i heard someone saying that is not completely fixed (but i could be wrong on the last part)
view detail medium, enviromental density on low, those are standard console settings but game defaults to them even on beefy pc rigs, including top cpu rigs(and in this particular game rt takes away at least 15% cpu performance too, sometimes more)Thanks, i'm pretty sure i have all those setting already turned off or to low.
rtx, density and what else?
It's probably my 8600k then.view detail medium, enviromental density on low, those are standard console settings but game defaults to them even on beefy pc rigs, including top cpu rigs(and in this particular game rt takes away at least 15% cpu performance too, sometimes more)
Digital Foundry did pc performance review and added tons of info about console version too, very informative video, worth watching, tons of footage/proof there
Hmmm...Absolute Game of the Year.
2 games. 2 fails. Nice pedigree.
Finished the game in co-op, took a little over 20 hrs to get all the side villains.
Pros:
- nice combat system + abilities (fairly basic but serviceable)
- good enemy variety with the different factions
- random encounters were interesting enough to pursue
- story is decent, nothing award winning but keeps you engaged
- production values generally quite high
Cons:
- combat system at times awkward on bosses
- upgrade system could have been done much better, so many resources, hard to target certain elemental effects, modchips are a pain to go through
- performance on PC is quite bad for how the game looks, but it's playable
- world is a bit bland and areas feel samey and not that impressive
- traversal is not particularly exciting, even with knighthood unlocked
Overall I'd give it a high 7 as a co-op experience and probably closer to a 7 as a single player experience, especially when you compare it to the previous games (which is a hard comparison not to make).
Would be nice to see more villain stories added as DLC. Hopefully the free survival mode or whatever is good enough to motivate more playtime, there isn't much incentive to keep playing once story is done.
Overall this felt like a slightly watered down Arkham game with streamlined combat, though I wasn't a huge fan of the parry mini-game in the previous games.
Definitely recommend picking up, but perhaps on a bit of a sale.