I am aware, don't worry.Most modern cars these days have an auto-switch that turn lights on at a certain level of darkness.
the light isn't reflecting off the opponent car in that gif. PS3 can only do so much
It is your guess. Not a fact. And grind was always in GT games, since the first GT. You can call it archaic, you may not like it, but impying they are doing something because you guess it is like that and not taking into account the series history is nothing but your own personal subjective guess.
here is another guess: the menu in GT5 were very slow because the game sent a lot of data everytime we touched a button.
So PD has a very accurate profile of every GT5 player... this is a great market research: very valuable data when you intend to put MT in place.
Has there every been a GT thread, on any forum, where someone doesn't go on about how bad the sounds are?
Bloody hell. The constant whining is even worse than a BMW's racing cars transmission.
They should really fix the sound though. It really can't be said enough until they make it better. It irritates us that it's not better.
Good lawd the sounds are bad.
This doesn't make any sense to me. They have all this money and development time... why can't they redo the sound engine? They've seen Forza and know it absolutely destroys them in this regard.. WHY CAN'T THEY FIX ITTTTTTTT
-Snip-
Its not a matter of "redoing" sounds. Its a matter of the PS3 not being powerful enough to handle proper sounds and all the fancy graphics... at least according to PD.
Its not a matter of "redoing" sounds. Its a matter of the PS3 not being powerful enough to handle proper sounds and all the fancy graphics... at least according to PD.
I just...can't...eh...probably better not bother even trying to bang some sense.
Just to be clear, yes MTs can absolutely be detracting to the experience, but every sign point to them not being that in GT6 and apart from the high price of the credits bought with real money they seem to be implemented moderately. MTs are coming whether you like it or not because game developers have data to show that they increase the retention rate of many games. As long as they do not clearly detract from the experience (all evidence shows that the implemention of MTs has not changed the game balance from GT5) like Forza 5's downgraded mechanics.
But what the hell, you're either trolling or made your mind so I'm not going to bother anymore.
Yeah, but then they went on and said they could possibly give us the new engine sounds in a patch.
It makes me wonder what their sound engineers have been doing for 3 years.
It's definitely plausible considering their rather "advanced" tech; sounds require a hefty bit of memory and computing power and given the way memory works in PS3 it's not unheard that they simply can't afford the memory for better sounds, but their core audio tech also is missing quite a bit of techniques that have become common in recent games.Its not a matter of "redoing" sounds. Its a matter of the PS3 not being powerful enough to handle proper sounds and all the fancy graphics... at least according to PD.
Your anecdotal evidence means shit here.6 months from now: "well... yes... grinding is very long in GT6... but hey, it was already in GT5 wasn't it? That does not prove they changed anything to make room for MT"
My guess: I would be surprised if GT6's grinding was worse than GT5's...as GT5's almost discouraged 80% of players (number straight from my ass if you wonder) even before level 25.
When I look at my friends list in GT5, I see that most of them gave up even before level 20.
PD knows that: 80% of GT5 buyers did not like grinding... so they put MT.
Smart move... disgusting still.
No, believe me, you'd surprised at the things I've heard about metrics from Microtransactions. Forza 5 screwed them hard, because they expected to bolt the model straight from F2P games with the added price factor from console games, but that's not the way you do it, because in the end only a small part of the userbase actually uses these features so screwing the 90% players over MT is like shooting yourself in the leg. As I said, despite the high price of the credits, all evidence is pointing out to PD not screwing those players not using MTs.I think you are mixing up DLC and Microtransactions.
Its not a matter of "redoing" sounds. Its a matter of the PS3 not being powerful enough to handle proper sounds and all the fancy graphics... at least according to PD.
Its not a matter of "redoing" sounds. Its a matter of the PS3 not being powerful enough to handle proper sounds and all the fancy graphics... at least according to PD.
^^ How to tell when you're trying to justify that which shouldn't be justified. I've seen a lot of statements start out with similar words in the past year, and many of the those things being justified have been changed or reversed due to public outcry.MTs are coming whether you like it or not ...
It's definitely plausible considering their rather "advanced" tech; sounds require a hefty bit of memory and computing power and given the way memory works in PS3 it's not unheard that they simply can't afford the memory for better sounds, but their core audio tech also is missing quite a bit of techniques that have become common in recent games.
Overall, it's probably sum of many parts and probably not an easy enough task to fix on PS3, but I'm optimistic about them sorting it out for GT7. Still most likely won't be the best of the bunch, but I'll take any improvements of the current one.
Good lawd the sounds are bad.
This is something that has honestly never bothered me. While it will be nice if they finally update the sounds, the look and the gameplay is why I enjoy this series. Then again, it also might be because I am not a super hardcore racing guy who has to have every single sound completely accurate.
Apparently Silverstone doesn't have full time change, just 9am to 7pm. Can anyone with the game confirm it?
It is my guess yes. At least i admit it. Not like you who declares that MT will not affect game progress when you have no clue.
I know how much you love GT... but pretending to not see where MT may lead us ?
Well, I happen to play GT6 for last 2 days, so yes, I probably have some idea about V1.00 ingame economy. But since I am under NDA, I will not talk about it. But I would not take position I am taking without having an idea about current game structure that will probably get significantly expanded once online start to work.
Look, I support your cause, but I honestly think GT is not example of the "evil monetization". I know you would love to get FXX on your very first hour of play, but that is also unlikely to happen. Surprisingly, hou will have to play the game for that. Like, drive, you know?
And if that mskes anything easier in your head, all tracks are unlocked for you since the very start in the Arcade mode. Your FXX is just a few and few hours of play away..
Here's a good video showing the car buying process, and Willow Springs at dawn:
http://www.youtube.com/watch?v=PRbaZxs9Pa8
Why no mechanical damage at launch? Is it planned in a patch?
I MUST KNOW AMAR
There was a video on youtube (cant find it atm) where someone theorized how engine sounds work in GT5. The video basically said PD most likely uses 1 or 2 samples of an engine sound, and just "stretches" the sound across the gears (hence the synthesized sound). Of course they could use more samples but that would mean using more resources. The sounds on that video sound spot on with GT5.
Damn, finally found it.
http://www.youtube.com/watch?v=4HkyrjBbW8I
Anyone interested in gt engine sounds should watch this.
Sorry mate, I really have no idea
The lighting in Rome has been improved?
It still takes 20 seconds to buy a car? Why...
Well the light in the whole game has been improved. I was mainly talking about reflections though. I'd have to see Rome side by side to tell you for sure but it looks nice now.
The little touches with the light system is what makes it for me though, like the example I gave of going through a corner and getting sun reflections of the car ahead of me or how the LED lights look in the sign in Goodwell uphill track.
Anyway, here's the pictures you asked for. Obviously it doesn't look that great in motion with the added effects in photomode.
Just the process of buying all cars will take over 6 hours or something D:
Mercedes-Benz SLS AMG GT3 '11_Circuit de Spa Francorchamps at night:
https://www.youtube.com/watch?v=sMn6df63xzM