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Gran Turismo Sport is extremely limited in offline mode (no saves, unlocks, etc..)

samred

Member
Well... Kaz does not agree.

http://onlysp.com/gran-turismo-sport-is-85-offline/

He says 85% of the game is offline. (i know it's BS... but still: u get my point...)

I missed that comment from Kaz. My eyes bulged seeing it now. That's definitely not the experience we found with the servers disabled for maintenance during the review period. Also, if you're wondering, Sony offered all critics unlocked save files during the review period to give them more to do during the offline "maintenance" days.
 

killatopak

Gold Member
The argument of not having offline saves because of hacking is some weak shit, really. It carries a lot of the same stink of not allowing full mods in Bethesda games because they want to be protective. Please stop defending this.

Is it? FIA license is pretty important.
 
Do you think they're lying? And if so, what do they stand to gain with locking saves online if it isn't to prevent cheating?
I see it as two-fold. To protect the integrity of the Sport mode events, as well as the integrity of paid DLC for things like tracks, cars, driver gear, scapes and livery components.

We don't know their DLC plans, but its safe to say they have their own ideas, and all of the above fall into the "possible premium content" category.

And of course its also just easier to have a singular save rather than an online and offline save that have to play together well.

Well... Kaz does not agree.

http://onlysp.com/gran-turismo-sport-is-85-offline/

He says 85% of the game is offline. (i know it's BS... but still: u get my point...)
Classic GT Sport communication right there. "Clear" isn't a word I'd use to describe it.
 

farisr

Member
Damn. That's something that definitely warrants research. Any cases of Sony banning people for this ?
No, also, the save editor that's available to people outside of Japan is handled by folks who care about preventing online cheats. They disable advanced modding functionality for any game that has can be edited to enable online cheating.
 

WoolyNinja

Member
This thread makes me sad. GT Sport is fantastic, there's no fucking loot crates, there's no nickel and dime-ing the player, etc and yet people are complaining because you have to be online -- not PS+ -- just online? I don't get it - we're in a connected world where almost all console owners are on the internet.

I'm sorry for the few who legitimately can't get broadband, but its seriously the smallest percent of people. If you actually have a PS4, an internet connection, and love racing games I highly recommend GT Sport - its great
 
No, also, the save editor that's available to people outside of Japan is handled by folks who care about it not effecting online functionality. They disable advanced modding functionality for any game that has can be edited to effect online play.

So the FIA is supposed to take them at their word?
 

Floody

Member
Damn. That's something that definitely warrants research. Any cases of Sony banning people for this ?

I think they just update the firmware to block the save editors from working. Save editors will usually get a update, work again then the cycle continues.
Most are just SP only thankfully, so they are usually harmless.
 

farisr

Member
So the FIA is supposed to take them at their word?
Maybe PD should have a better online checks and balances system server side that should not rely on the saves in the first place. SR should be saved server side, car specs should be limited for fair competition to begin with. If saves are editable to cheat online via that, maybe you haven't designed your online focused game in the best way.
 

shandy706

Member
I missed that comment from Kaz. My eyes bulged seeing it now. That's definitely not the experience we found with the servers disabled for maintenance during the review period. Also, if you're wondering, Sony offered all critics unlocked save files during the review period to give them more to do during the offline "maintenance" days.

So...uh......how do we get ahold of these....."saves".

Haha, jk. That's interesting though.
 

Solal

Member
I missed that comment from Kaz. My eyes bulged seeing it now. That's definitely not the experience we found with the servers disabled for maintenance during the review period. Also, if you're wondering, Sony offered all critics unlocked save files during the review period to give them more to do during the offline "maintenance" days.

Look mate: I know for a fact that GTS is online focused (everybody who's been following it knows that)...just wanted to show Kaz's hypocrisy. The man would say anything to sell his game.

In the end, we could, based on kaz's very words, assume that 85% of the game is locked offline.

Irony.
 

adamsapple

Or is it just one of Phil's balls in my throat?
I think they just update the firmware to block the save editors from working. Save editors will usually get a update, work again then the cycle continues.
Most are just SP only thankfully, so they are usually harmless.

Yeah. I don't do online but wouldn't mind an optional choice of doing crazy-edits to my offline SP game saves.
 
Is it? FIA license is pretty important.

nick-cage-lol.gif
 
This thread makes me sad. GT Sport is fantastic, there's no fucking loot crates, there's no nickel and dime-ing the player, etc and yet people are complaining because you have to be online -- not PS+ -- just online? I don't get it - we're in a connected world where almost all console owners are on the internet.

I'm sorry for the few who legitimately can't get broadband, but its seriously the smallest percent of people. If you actually have a PS4, an internet connection, and love racing games I highly recommend GT Sport - its great

Would you recommend it for someone who doesn't want to race online?
 
Maybe PD should have a better online checks and balances system server side that should not rely on the saves in the first place.

Ummmm, that's...what this is? Sounds like this is the best way and the easiest way to secure that. Why is this even a problem when people are literally going to be online all the time anyway?
 

test_account

XP-39C²
Pre-ordered canceled!
I didnt even pre-order it, i'm buying it later on this week instead.

I can't tell who's being deliberately stupid or actually surprised anymore, so instead of talking in circles let's clear up everything:


What is Gran Turismo Sport?

It is a game that is focused on online racing, a major departure from the series. Specifically it is FIA licensed, meaning it is one of the only racers that can be used to gain a FIA license.

The game contains "Sport Mode" where you rise up in ranks as you play online with others, as well as hundreds of smaller events that teaches you basic driving skills (Driving School), some of the nuances of each track (Circuit Experience), and pit you in specific situations (Missions).

You can also play an Arcade mode that let's you play freely on all the tracks and cars in the game, and take photos in Scape mode.


What Online/Offline Functionality is There?

Online, PS Plus Sub: All features are playable.
Online, no PS Plus Sub: All features except for Sports mode (online racing) are available.
Offline: Only Arcade mode is available. No progression is saved in this mode.


Why are saves cloud only?

To prevent data tampering and online cheating, and for the game to be officially certified by the FIA.


Why isn't there an offline save option?

The entire point of the game is to ready you for online racing. The work involved for separating components of the game to save offline probably wasn't worth it, because all progression goes towards matching you up with the proper opponents online.


So I can't save single player progress without online?!

There is a single player component, but it's nothing like the other GT games in terms of progression. You should not buy this game if your only focus is to play the single player content. That is not what this game is built or designed for.


Should I play this game if I don't want to play online?

The entire focus of this game is an online racing series. To put it another way: you can buy Battlefield for the single player, but...that's not the best idea. This is an online focused game.


They should have made this obvious from the get go!

They did. They mentioned it from the original announcement all the way to this crazy "burn the series to the ground" hype trailer, GT Sport was always all about online racing.


They should put the online requirements on the back of the box!

They put it on the front of the box.




What happens in four to eight years when the servers get shut off?

The same thing that happens to all online-focused games: they become unplayable.


Are you seriously ok with an online focused game forcing you to be online at all times?

That's a stupid question.


What happens if the servers go down due to maintenance?

That's a legit question, and I'm sure we'll find out when it happens. Polyphony added more user support to their servers due to the overload when the beta/demo hit, so we'll have to wait and see.


And what about the lootbox and microtransactions?

They have already confirmed no lootboxes or microtransactions will ever appear in this game.
Thanks for this. I was actually a bit surprised to see the save game being locked to online, but cheating was the first thing i thought of when i read it.


Maybe PD should have a better online checks and balances system server side that should not rely on the saves in the first place. SR should be saved server side, car specs should be limited for fair competition to begin with. If saves are editable to cheat online via that, maybe you haven't designed your online focused game in the best way.
Can you go a bit more in-depth on how this works? How does other games do it regards to save games?
 
I know there are hundreds of games out there with online multiplayer, that have offline saves that don't have values that can be edited which give you an advantage online.

And do any of them have an agreement with the FIA to sanction their game as an eSport and provide its participants with licensing?

We have no idea what the FIA required for this--or whether the tradeoff is ultimately worth it. But to presume that an automatically better option exists--given these constraints (FIA participation, eSport, etc.) is just as foolish as blindly defending every questionable practice in the game.
 

WoolyNinja

Member
Would you recommend it for someone who doesn't want to race online?

That's a bit tough to answer as the Sports races are my favorite part but I honestly think the driving model, the AI, the arcade races, the license tests, the missions, the "learning the track" missions, etc will keep you busy long enough to justify a full priced game. I'm not sure if anyone has measured the time it would take to complete all the included single player stuff but if I had to guess it's easily 15+ hours?

But if you do buy it I highly suggest you give Sports races a shot. I've played a ton of F1 2017 and love that game but the online races here are just more fun.
 

farisr

Member
Can you go a bit more in-depth on how this works? How does other games do it regards to save games?
Online progress (like the SR system) is not saved locally and only server side since that is basically only for online. Item values have max limitations, so even if somehow the client side is telling them "I have this SMG that is upgradeable in game and I have gotten it to the point that it can fire 1000 bullets per second" the server goes "that SMG can only fire 12.5 rounds per second with the max upgrades possible so I will default the values in the online match to that" etc.

In the case of a car, the server would have max acceleration values, max speed limits, max hp etc.
 

spwolf

Member
Online progress (like the SR system) is not saved locally and only server side since that is basically only for online. Item values have max limitations, so even if somehow the client side is telling them "I have this SMG that is upgradeable in game and I have gotten it to the point that it can fire 1000 bullets per second" the server goes "that SMG can only fire 12.5 rounds per second with the max upgrades possible so I will default the values in the online match to that" etc.

In the case of a car, the server would have max acceleration values, max speed limits, max hp etc.


so online progress is not saved locally in GTS either...

Everything you do in GTS earns you something. Thats why you have to be online for it to save.

It is like you understand but you dont want to.
 

farisr

Member
And do any of them have an agreement with the FIA to sanction their game as an eSport and provide its participants with licensing?

We have no idea what the FIA required for this--or whether the tradeoff is ultimately worth it. But to presume that an automatically better option exists--given these constraints (FIA participation, eSport, etc.) is just as foolish as blindly defending every questionable practice in the game.
There's no presumption here when it's been done already by other games. If FiA required them to do this, then sure, they had to, but that doesn't make this any better, and I didn't ask for the FiA partnership or the chance to earn a license. So I will rightly criticize the decision regardless of whatever contractual obligation they may have to do this. It is a part of the game after all.
 

farisr

Member
so online progress is not saved locally in GTS either...

Everything you do in GTS earns you something. Thats why you have to be online for it to save.

It is like you understand but you dont want to.
I was saying that the only true thing that needs to be saved online, is the SR. And no shit, the stuff that you earn you have to be online to earn, because they set it up that way. A lot of this stuff shouldn't require you to be online to save the progress. That's the whole point of this thread.
 
That's a bit tough to answer as the Sports races are my favorite part but I honestly think the driving model, the AI, the arcade races, the license tests, the missions, the "learning the track" missions, etc will keep you busy long enough to justify a full priced game. I'm not sure if anyone has measured the time it would take to complete all the included single player stuff but if I had to guess it's easily 15+ hours?

But if you do buy it I highly suggest you give Sports races a shot. I've played a ton of F1 2017 and love that game but the online races here are just more fun.

Any seasoned player would get nothing from many of the single player options, especially learning the track. If you have been doing this long enough you know these tracks.
 

test_account

XP-39C²
Online progress (like the SR system) is not saved locally and only server side since that is basically only for online. Item values have max limitations, so even if somehow the client side is telling them "I have this SMG that is upgradeable in game and I have gotten it to the point that it can fire 1000 bullets per second" the server goes "that SMG can only fire 12.5 rounds per second with the max upgrades possible so I will default the values in the online match to that" etc.

In the case of a car, the server would have max acceleration values, max speed limits, max hp etc.
I see, but doesnt all modern shooter for example use this system? Its still possible to cheat in many of those games.
 
Any seasoned player would get nothing from many of the single player options, especially learning the track. If you have been doing this long enough you know these tracks.
Guess I'm not properly seasoned because I'm loving this stuff in GTS more than I did the previous career modes, and don't know if I'll ever go into Sport mode, though it could happen. But your mileage will definitely vary.
 

WoolyNinja

Member
Any seasoned player would get nothing from many of the single player options, especially learning the track. If you have been doing this long enough you know these tracks.

Any "seasoned player" would probably get bored with the old Gran Turismo or Forza AI offline races too then as they've been doing this long enough to easily know the tracks and should be able to destroy the AI? I guess I don't understand what you're trying to say. If you're so good that learning the tracks isn't fun for you then isn't something like the Sports mode the perfect way to get enjoyment out of a racing game by going up against others as great as you?
 

Egida

Neo Member
Any "seasoned player" would probably get bored with the old Gran Turismo or Forza AI offline races too then as they've been doing this long enough to easily know the tracks and should be able to destroy the AI? I guess I don't understand what you're trying to say. If you're so good that learning the tracks isn't fun for you then isn't something like the Sports mode the perfect way to get enjoyment out of a racing game by going up against others as great as you?

I think he said that meaning that there's a limited number of times you can have fun doing the "Stop the car at the finish line" or "Finish al least 4th in two laps with this car we lend you".
 
Any "seasoned player" would probably get bored with the old Gran Turismo or Forza AI offline races too then as they've been doing this long enough to easily know the tracks and should be able to destroy the AI? I guess I don't understand what you're trying to say. If you're so good that learning the tracks isn't fun for you then isn't something like the Sports mode the perfect way to get enjoyment out of a racing game by going up against others as great as you?

If you are only going to use 10 cars sure, but there was enough variety that you wouldn't flame out on it because there were so many options. And no I really don't enjoy online racing. The AI is predictable but I know its short comings and don't have my race ruined by them.
 

GHG

Member
Any seasoned player would get nothing from many of the single player options, especially learning the track. If you have been doing this long enough you know these tracks.

This is a strange way of looking at it. Most racing games are "been there done that" and the new ones tend to be iterative improvements with a sprinkling of new features/tracks/cars.

I've owned pretty much every noteworthy racing game that's come out this generation but still enjoyed spending time doing activities that I should supposedly get "nothing" from during my time with the demo.

I think he said that meaning that there's a limited number of times you can have fun doing the "Stop the car at the finish line" or "Finish al least 4th in two laps with this car we lend you".

So... you didn't play the demo?
 
Even though the online servers will up for several years, it's amusing that this game will essentially be unplayable at some point.

It probably won't matter much since the next GT will be out before Sport even dies. Not a huge issue for most players in this day and age.
 
This is a strange way of looking at it. Most racing games are "been there done that" and the new ones tend to be iterative improvements with a sprinkling of new features/tracks/cars.

I've owned pretty much every noteworthy racing game that's come out this generation but still enjoyed spending time doing activities that I should supposedly get "nothing" from during my time with the demo.

I really don't understand the lengths people are going to defend the removal of the standard single player mode. Add features all you want but don't take the part of the game away I've enjoyed for years.
 

Z3M0G

Member
If you complete a breaking test, or later challenge, and are awarded Bronze/Silver/Gold...

Is this progress saved locally or online only?

Basically all of this stuff:


EDIT: ANYONE??
 

zelas

Member
People are used to online games having "Online" or "MMO" somewhere in the title, otherwise, it will be seen as a normal game or as a spin-off.

What? It's not 2002. You think most people are buying a game like Overwatch and are being blindsided by it being online only? GT Sport has has been marketed on its change to an online product, anyone who cared are well aware.
 
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