Bitch Pudding
Member
What if Sony released a mobile app... to save the game... from the phone...
🤔🤔🤔🤔🤔🤔🤔
Would only make sense if online chat would be a feature of that app.
What if Sony released a mobile app... to save the game... from the phone...
🤔🤔🤔🤔🤔🤔🤔
Gran Turismo Sport does not affect me, because I do not like simulation games, for me everything need to be as arcady as possible. However, it is a general concern. One that would be much more significant if it was happening with a game I truly wanted to play. If Super Mario Run was a game for a dedicated platform and not phones I do not have, I would have complained like crazy about its online requirement. As an early adopter of Xbox One I can also tell you I was furious over its online enforcement and did everything I could to voice my anger towards Microsoft. I would never have bought an Xbox One if the online requirement had been uphold in any form. I do not accept artifical limitation of the lifetime of a game I buy.
Yes, I do not play online games at all. At least if I have to pay for them. I can tolerate online requirements if the game is completely free; I have played some browser games in my life. But other than that: Playable offline or I won't pay even a cent for it.So you don't play online games at all? And also, this is just absurd as the servers are not offline everyday for 5 hours.
There are always more important things unless you are talking about the one most important issue in the world (Which one would that be? Probably environmental preservation). But the ability to play offline is one of the absolute primary concerns for me in games. Maybe not important to you, but sure as hell extremely important to me.There are better and more important things to complain about, and gts being an online centric game isnot one of them.
All of those are understandable concerns. No campaign is a big issue for players who loved this mode in the past. Arcade is a substitution for it and misses some properties of previous campaigns, so fans can understandably be unhappy about this. Now on top of that there is also an online enforcment which is a clear example of consumer hating practices, so there is again a group unhappy about this. I only belong to the third group, because, as I said, GT does not interest me because it is a simulation and simulations are boring to me, but such practices continue spreading and may also put games in danger that I care about, which is why I oppose this, but did not complain about lackluster modes before.First people complain that there isno campaign, so others tell them about arcade mode. Then the same people complain about playing arcade mode cuz it's just a side product that is not important in the grand scheme of things. Now you complain about not being able to save youre arcade progression? What is this?
It's the internet; compain first think maybe later.
Agreed. Do it, Sony!Would only make sense if online chat would be a feature of that app.
So you don't play online games at all? And also, this is just absurd as the servers are not offline everyday for 5 hours. There are better and more important things to complain about, and gts being an online centric game isnot one of them.
First people complain that there isno campaign, so others tell them about arcade mode. Then the same people complain about playing arcade mode cuz it's just a side product that is not important in the grand scheme of things. Now you complain about not being able to save youre arcade progression? What is this?
It's the internet; compain first think maybe later.
Yes, I do not play online games at all. At least if I have to pay for them. I can tolerate online requirements if the game is completely free; I have played some browser games in my life. But other than that: Playable offline or I won't pay even a cent for it.
Though was anyone really demanding single-player content saves to require connections? Cloud saving is a useful feature if your console breaks or if you're playing on another machine, but this is isn't some situation where you play a Gamebryo engine game and there's save bloat you have to worry about.
GT Sports is putting an artifical online requirement into a game that could work very well offline as well. Indeed, it does, it just does not allow saving. You do not see complaints about WoW online requirements or Destiny online requirements by me, because they are online only by design, it is necessitated by how the game is made. But in GT Sport, it is just out of contempt for the players, because there is no logical reason this requirement is needed.If you don't play online games then why are you coming in to a thread about an online game and complaining that it is an online game? Unless you think no one should enjoy online play?
I am sorry you feel like this, but is it so strange that if I do not care for a certain market segment at all, I will not get worked up over artificial requirements imposed in those market segments? Afterall, I do not care for e.g. paintings either, so I do not keep informed or complain about things concerning them, even if they are vile. I just never before head that Forza 7 has online enforcement on PC, because I do not care for PCs.That's one of the shittiest posts I've seen in a long time on GAF, and considering we had GamerGate, alt-right and some other stuff happening that's quite a feat.
I do not understand this at all. All you can do via cheating on saves would be to obtain parts early, but you cannot make the game drive for you. If the developers are so concerned with a skill based competition, they should not (exclusively) hide those parts behind busywork, but tie them (potentially additionally) to unqiue challenges, so a really good driver can get all the best cars / parts in a very short amount of time.I mean, what would harm the (longterm) success of this game more resp. cause a much bigger backlash: Force gamers to save all progress online or having trouble with cheaters tuning their cars to have an advantage, like in GT5 or 6?
I don't think anybody's complaining that it's online at all... the implications and consequences of the implementation they chose are what's extremely questionable. Your reductionist response is hilariously dumb, by the way.If you don't play online games then why are you coming in to a thread about an online game and complaining that it is an online game? Unless you think no one should enjoy online play?
To be fair, the thread is about how limited the game is offline. In a series that has not relied on being online before.If you don't play online games then why are you coming in to a thread about an online game and complaining that it is an online game? Unless you think no one should enjoy online play?
There is zero reason why stuff like credits earned and exp and general driver level (not talking about online driver class and SR) need to be saved online.Due to the nature of random car gifting in the game in the first place,and the way races work (where power is limited according to the race), having the fastest car all of a sudden if the gamesave is edited is no big deal for online.From what I've learned GTS' off- and online progress are heavily connected to each other, hence separating offline and online progress - and saving one of them local and the other one in the cloud - wasn't an option in the first place.
Long story short, preventing cheating comes at a price, which is having to save all your progress in the cloud, which then requires an Internet connection (at least once you intend to shut down your console or play another game).
The whole purpose of GTS however is fair and square online racing, including teaching some manners (not even joking), a balance of performance between different cars, motivation people to race like they should in real life, separating crash kids from those who seek a real racing competition, and prevent cheating at all costs. And the last one is of utmost importance for GTS to achieve that target.
I mean, what would harm the (longterm) success of this game more resp. cause a much bigger backlash: Force gamers to save all progress online or having trouble with cheaters tuning their cars to have an advantage, like in GT5 or 6?
I really don't understand why certain things offline can't work... looks nonsense to me... :
I really don't understand why certain things offline can't work... looks nonsense to me... :
Try buying a PC game, installing it on your always-offline PC and playing it. Now tell me how I am wrong.It's fine if you don't care about a certain platform, but this is just false.
I'm not sure what you mean by online activation/enforcement specifically, but if I were to guess you're referring to the fact that you can't sell or trade your physical PC games?
There is no such thing as a Steam "requirement". You can only find some games on Steam, just as you can only find some games on Xbox, Playstation, iPhone etc. but it's not required on the PC platform. If you refuse to use Steam for some reason, you can still play Overwatch, Battlefield or Leauge of Legends.
Try buying a PC game, installing it on your always-offline PC and playing it. Now tell me how I am wrong.
You can do that with thousands of games.
You can't with some other thousands too.
What are you trying to prove?
Try buying a PC game, installing it on your always-offline PC and playing it. Now tell me how I am wrong.
It would be fun to see this thread if the game in question was FM7. Would the ardent defenders of this policy still defend it? Somehow I doubt it.
I do not understand, I will not and have not payed for any game that requires online: always, periodically or even once. Either a game is playable always offline or it is absolutely free of any value to me, on console. These predatory practices of requiring at least a one-time activation online are so common on PCs that I cannot see it as a phobia. And even if it is, I think this is also fine in regards to why I do not complain about Forza 7 PC, but do about GT Sports PS4.I am mostly with you, but your phobia of PCs is both completely illogical and hyperbolized to an extreme. You're gonna be using online on your consoles too, making points in a vacuum is pointless. You can do it completely off the grid on PCs too if you want to be stubborn about it, the real question is why would you ever choose to do so?
Nobody is expecting GT to bomb (sales-wise anyways).So, is GT going to bomb just like Half-Life 2 bombed due to the Steam requirement?
That these predatory practices are super common on PC, and basically the standard for big releases. Which was only a side point, because this is the reason for me personally, to disqualify PC right away and not ever caring about anything happening on PC, i.e., why I complain about online requirements in GT, but not in Forza 7 on PC (but would complain about it in Forza 7 Xbox).
That these predatory practices are super common on PC, and basically the standard for big releases. Which was only a side point, because this is the reason for me personally, to disqualify PC right away and not ever caring about anything happening on PC, i.e., why I complain about online requirements in GT, but not in Forza 7 on PC (but would complain about it in Forza 7 Xbox).
Remind me again why people are okay with this?
Consumerism in 2k17, just smh, letting companies get away with this bs
Uhm, for instance the complete modern Ubisoft catalog requires at least a one-time online activation. I would be hard pressed to name a retail game from a big publisher that does not.Most (offline) games are playable offline. What game isn't?
And I think the point you're trying to make is moot anyway. I don't think it's enforced by the industry (or anyone) as it is already accepted in the PC-market. And the console market is bound to follow -- people accept and even prefer the digital/online standard we're moving towards.
I do not understand, I will not and have not payed for any game that requires online: always, periodically or even once. Either a game is playable always offline or it is absolutely free of any value to me, on console. These predatory practices of requiring at least a one-time activation online are so common on PCs that I cannot see it as a phobia.
stop trying to make this a good-vs-evil we need to fight to save gaming before the online boogeyman destroys it.
Cant play any other game. Power going out is unlikely but can still happen. Its not a perfect solution.
No, it is not harmless because it artificially limits the lifetime of the game. If the activation servers are down, you cannot install the game anymore, so if your PC breaks, you cannot play the game on a new PC anymore. This is the one and only reason I am so vehemently opposed to it.Can I quite frankly just ask what your issue with online activation actually is to make you this vehement about it's nefarious nature? It's a harmless safety measure the vast, vast majority of the time.
I care about this because the game will one day become unplayable and that is complete shit, but you obviously have a different spin on it.
Many can't play FM7 offline (myself included) for quite some time, and no one said anything. So yeah, you don't have to "imagine" that. It's already happening and no one gave a shit.
FH3 used to work offline here, but now it doesn't anymore. I'm not going to say that's the reason, since I have zero proof and no testing done, but the only major change I had was the Creators Update.
FH3 also works offline. Just checked.
Try resetting your the windows store setting for Primary PC for offline apps. I had to do that after the latest update.
Anyone who has Forza 7 working offline, can you tell me your settings/steps?
Because it really doesn't work for me on PC.
EDIT: GOT IT WORKING, just had to turn offline permissions off and on
Yup. This just worked for me as well.
It's entirely by design as has been told to you many times in this thread. You can't have an online competitive game, where there is the ability to hack your save with currencies that give you a competitive advantage in the online mode, which is the focus of the game.GT Sports is putting an artifical online requirement into a game that could work very well offline as well. Indeed, it does, it just does not allow saving. You do not see complaints about WoW online requirements or Destiny online requirements by me, because they are online only by design, it is necessitated by how the game is made. But in GT Sport, it is just out of contempt for the players, because there is no logical reason this requirement is needed.
Yes, I do not play online games at all. At least if I have to pay for them. I can tolerate online requirements if the game is completely free; I have played some browser games in my life. But other than that: Playable offline or I won't pay even a cent for it.
As someone who does play online frequently, the issue is simple, I'm buying a temporary license that will eventually expire and become completely useless. If other products offer similar experiences minus the frustration, I'll go elsewhere.
Would be buying it around Xmas. Will probably never buy it if this is how it is. Guess I'll go for PC2 or FM7.
Good to know that it works for you. For me and others that I personally know it doesn't. That was the first thing I did in fact, as I looked online. And since you can only change your permissions three times in 365 days, there's not much room for exploring or trying it again and again (even though I already did it twice).
Two things:It's entirely by design as has been told to you many times in this thread. You can't have an online competitive game, where there is the ability to hack your save with currencies that give you a competitive advantage in the online mode, which is the focus of the game.
What you really want, and its plain as day, is that this game was offline. And that's fine to want that. But you have to understand that that is very much a taste issue and not an "online is bad" issue. I also have little interest in playing this because it's an online game. But I'm not delusional enough to think that's a fault of the game, and instead just my own personal taste.
Yes, I do, but I feel it is more effective to also combine this with voicing my opinion on this, as can be seen in the case of Xbox One, where a change in the outrageous polica was achieved before launch. Otherwise the developers and publishers have no good data available that people avoid their product for this reason.So you are doing your part by voting with your wallet.
Wow, what a bizarre world.....An online game...marketed as online, featured as online, propped as online needs an internet connection....Just unheard of really ;(
It's crazy too, because yesterday whilst playing GTS, I was saying this game saves superfast, much faster than DC, much faster than I've seen games save locally and especially online games. Every time you play in any category of GT, be it licenses, circuit, time trials etc... it's immediately logged to online servers and leaderboards, then you see how you stack against your friends and if you want to delve further you can inspect world-rankings.....
How is it people did not know that? Especially for a title where it's main focus is to teach you proper driving skills so you could race properly online, with the ability to qualify in official FIA online contests etc...Did these people expect Sony to hold local tournaments for qualifiers or just randomly pick up data off your hdd for your best times? I mean for the latter, nobody here sees a problem with that and what problems that would bring in terms of "authenticity"....?
Most people here knew GTS was online focused, yet it's most of the people who did not ascribe to that vision in prior threads.... are the ones pretending to be mostly shocked that it's needs online, to properly log times and ensure that times and leaderboards are legit and that people don't easily lose their data...I mean, if the game is not for you, that's ok, but don't pretend that you didn't know because there were several betas and even an extended open beta just before launch..... I have never seen a game marketed and pitched as being online and esports focused as GT, pushing better online interactions with social media et al, proper leaderboards, online tournaments....Hell, even the name(GTS) indicates, that the vision is a bit different from the traditional GT, but yet, people are so dumbfounded by it all....SMH...
Well, there are of course now even more people connected to the internet than in 2013, this is still growing. But the internet access itself as a service didn't really get better in terms of outages so the argument is still: what happens when you are offline. That most people connect their consoles to the internet nowadays is a given like 4 years ago.
It's definitely a restriction. You can play a portion of the game offline, but you can't save your progress unless you have an internet connection and the GTS servers are up.
Ok, so I did a little science with the game.
Booted up GTS, then took my PS4 offline.
I was able to play arcade mode with no issues, and for winning, I was given a reward in credits (about 6000cr). This added to my total.
However, the "save button" was greyed out at this point, meaning, the additional credits weren't yet on my online account. When I reconnected to the network, I was able to save without issue, and then credits went on my account.
If I closed GTS, or turned off the PS4 before reconnecting to the network, the credits were lost, permanently.
If I put the PS4 into safe mode, then brought it back, and then connected to the network, the credits were saved.
TLDR; GTS does NOT have a local save. You can accumulate credits while offline but they need to be saved when your console is online.